Commit Graph

72 Commits

Author SHA1 Message Date
k-a-z-u
8017241c6e split line(old) and wall(new)
added new walling
started working on windows
2018-07-25 16:20:34 +02:00
4938987063 worked on mapview 3d stuff 2018-07-24 10:26:27 +02:00
423fbfc545 focused elements always on top
indicate connected walls
fixes int/float issues
refactoring
2018-07-22 17:33:55 +02:00
c4fce6c90d refactoring, improvements, minor fixes 2018-07-22 13:05:30 +02:00
5d002c3f2b added more cpp files for faster compile speeds
removed many obsolte elements
many improvements and fixes
2018-07-20 15:00:43 +02:00
k-a-z-u
7ee4e122e8 added c++11 fixes for android 2018-07-11 12:29:32 +02:00
k-a-z-u
ba9c8359d7 added support for object-sizing
added support for wall-heights
2018-07-04 20:29:09 +02:00
k-a-z-u
2f37baf497 re-added grid-rendering to the editor
rebuild grid/navMesh 3D data only if needed
2018-07-03 10:53:03 +02:00
37b3011e5d added support for pillars
minor fixes
new 3D models
2018-05-22 11:50:56 +02:00
1bc95d9c55 fixed merge issue... 2018-05-12 11:11:39 +02:00
5db13eb493 Merge branch 'master' of https://git.frank-ebner.de/FHWS/IndoorMap 2018-05-12 11:00:18 +02:00
5da0277b5a added support to toggle doors 2018-05-12 10:58:22 +02:00
Markus Bullmann
45592899ee Merge branch 'master' of https://git.frank-ebner.de/FHWS/IndoorMap 2018-04-05 17:26:26 +02:00
Markus Bullmann
d8442ddb81 Added new material 'metal' 2018-04-05 17:26:18 +02:00
k-a-z-u
fe6f4f88f7 added mouse-up event for moved nodes 2018-04-04 17:14:37 +02:00
Markus Bullmann
3a4deaf314 Added try/catch around 3D mesh generation 2018-04-04 12:13:24 +02:00
Markus Bullmann
9030841910 Small OpenGL fixes 2018-04-04 11:41:06 +02:00
k-a-z-u
d578a60a0c fixed openGL issues 2018-04-04 11:00:57 +02:00
k-a-z-u
479f58e7e3 switched openGL to es 2018-04-04 10:09:22 +02:00
Markus Bullmann
15f15b4599 Merge branch 'master' of https://git.frank-ebner.de/FHWS/IndoorMap 2018-04-04 09:45:22 +02:00
Markus Bullmann
467514ea6c Removed obsolete opengl module 2018-04-04 09:40:53 +02:00
Markus Bullmann
e02c294ff6 Removed duplicated code regarding GPCPoly 2018-04-04 09:40:39 +02:00
Markus Bullmann
cc997bc3f0 Updated shader code to v330 2018-04-04 09:39:42 +02:00
k-a-z-u
c4b07dcee6 added objects
minor changes
2018-04-03 16:13:44 +02:00
bb957e119a added obj resources 2018-04-03 13:46:51 +02:00
Markus Bullmann
0b0db2b706 VS fixes 2018-03-27 14:04:31 +02:00
Markus Bullmann
d746a253be Added .gitignore 2018-03-27 12:25:42 +02:00
52ab71fac5 some refactoring
hopefully improved rendering speed
added support to add .obj obstacles
2018-02-17 17:39:18 +01:00
839401edb7 refactoring
wireframe display
worked on 3d-model display
2018-02-08 21:38:51 +01:00
k-a-z-u
bce771d6d6 worked on 3D viz
scaling, moving by finger
some fixes / improvement
2018-02-06 17:35:10 +01:00
076c0e9157 changed 3D rendering
added pan/zoom gesture
2018-02-04 17:02:14 +01:00
3b62f23c0e worked on 3D display
some ui changes
refactoring
new icons
2018-02-03 23:30:55 +01:00
root
e5e19779d5 worked on android port
opengl1 -> es
2018-01-31 17:15:11 +01:00
a9bab839b2 fixed rendering issue.. mah bad! 2018-01-27 11:13:54 +01:00
k-a-z-u
3b9c80b194 fixed issue with grid-generation
fixed issue with grid-drawing
added z-offset/scaler
2018-01-24 15:39:44 +01:00
k-a-z-u
c975d49dd2 added new parameter config for nav mesh 2018-01-16 16:44:06 +01:00
4dda7e656b added nav-mesh support to indoor-map
some fixes/changes
2018-01-16 12:43:45 +01:00
k-a-z-u
281ef3f7dc worked on elevators and lint 2017-11-08 18:11:28 +01:00
72b07824d9 fixed issue with incorrect wall rotation 2017-09-13 09:31:03 +02:00
29d5ce19ff improved 3d rendering, minor changes
added support for thick 3d walls
2017-08-02 14:30:01 +02:00
k-a-z-u
6f06984c4e adjusted some models due to indoor changes 2017-07-27 18:41:48 +02:00
b0c152c5dc fixed issue with stair node selection 2017-06-01 16:34:11 +02:00
7a23001b82 fixed some issues
added new tools for creating APs, Beacons, GTP, POI, Fingerprints
fixed selection issue
changed new-element creation
added missing layer parameters
2017-06-01 16:26:09 +02:00
489a64fd69 added "new map" button
fixed minor model/logic issues
2017-05-24 17:54:09 +02:00
6fb1c3a5fc fixed issue with "empty" elements [walls, stairs, elevators] during tool selection
minor ui changes
2017-04-16 09:47:12 +02:00
648fb9590b changed layer order for better visibilitchanged layer order for better visibility 2017-03-24 10:05:51 +01:00
9a8516defb fixed correspondence-point deletion 2017-03-23 18:01:46 +01:00
d80d356dea added earth-registration support 2017-03-21 21:12:52 +01:00
b7ee7d992a fixed some issues
improvied editing
changed toolbox
2017-03-20 19:25:23 +01:00
92e279aefc added option for underlay opacity change
adjusted interface [removed invalid const]
2017-03-20 15:25:54 +01:00