some refactoring
hopefully improved rendering speed added support to add .obj obstacles
This commit is contained in:
@@ -49,7 +49,8 @@ SOURCES += \
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mapview/3D/misc/Handrail.cpp \
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mapview/3D/navMesh/QNavMeshSettings.cpp \
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params/ToolBoxWidget.cpp \
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mapview/2D/MV2DElementFloorObstacleDoor.cpp
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mapview/2D/MV2DElementFloorObstacleDoor.cpp \
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mapview/2D/MV2DElementFloorObstacleObject.cpp
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HEADERS += MainWindow.h \
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@@ -177,7 +178,11 @@ HEADERS += MainWindow.h \
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mapview/3D/misc/TriangleData.h \
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mapview/3D/floorplan/FloorplanRendererModel.h \
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mapview/3D/floorplan/FloorplanRenderer.h \
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mapview/3D/floorplan/RenderTriangle.h
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mapview/3D/floorplan/RenderTriangle.h \
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mapview/2D/MV2DElementFloorObstacleObject.h \
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mapview/model/MMFloorObstacleObject.h \
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mapview/3D/MV3DElementFloorObstacleObject.h \
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mapview/2D/tools/ToolNewObject.h
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FORMS += MainWindow.ui
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@@ -28,6 +28,7 @@
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#include "mapview/3D/grid/GridRenderer.h"
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#include <Indoor/wifi/estimate/ray3/OBJPool.h>
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@@ -102,6 +103,8 @@ MainController::MainController() {
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connect(mw, &MainWindow::onGridNodeColorType, [&] () {mw->getMapView3D()->getGridRenderer()->setNodeColorMode(GridRendererColorMode::SHOW_NODE_TYPE);} );
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connect(mw, &MainWindow::onGridShowEdges, [&] (const bool show) {mw->getMapView3D()->getGridRenderer()->setShowEdges(show);} );
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Ray3D::OBJPool::get().init("/mnt/vm/paper/diss/code/IndoorMap/res/mdl/");
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//mapModel->load("../IndoorMap/maps/SHL36_noel.xml");
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//mapModel->load("../IndoorMap/maps/SHL38_no_elev.xml");
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//mapModel->load("/apps/testmap.xml");
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@@ -110,7 +113,8 @@ MainController::MainController() {
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//mapModel->load("/mnt/vm/paper/diss/data/maps/test_in_out_overlap.xml");
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mapModel->load("/mnt/vm/paper/diss/data/maps/SHL42_nm.xml");
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mapModel->load("/mnt/vm/paper/diss/data/maps/walkmodel_stairs3.xml");
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//mapModel->load("/mnt/vm/paper/diss/data/maps/SHL42_nm.xml");
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//mapModel->load("/apps/paper/diss/data/maps/SHL41_nm.xml");
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//mapModel->load("/mnt/sdcard/SHL41_nm.xml");
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@@ -6,6 +6,7 @@
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#include <QImage>
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#include <QPainter>
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#include <QRgb>
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#include <QIcon>
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#include <QtSvg/QSvgRenderer>
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@@ -38,6 +38,11 @@ public:
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/** repaint me */
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void paint(Painter& p) override {
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// invisible? -> leave
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if (!p.isVisible(ap->pos.xy())) {
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return;
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}
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static const QPixmap& pixmapUnfocused = UIHelper::getPixmapColored("wifi", CFG::UNFOCUS_COLOR, 16);
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static const QPixmap& pixmapFocused = UIHelper::getPixmapColored("wifi", CFG::FOCUS_COLOR, 16);
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static const QPixmap& pixmapSel = UIHelper::getPixmapColored("wifi", CFG::SEL_COLOR, 16);
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@@ -38,6 +38,11 @@ public:
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/** repaint me */
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void paint(Painter& p) override {
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// invisible? -> leave
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if (!p.isVisible(fpl->posOnFloor)) {
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return;
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}
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static const QPixmap& pixmapUnfocused = UIHelper::getPixmapColored("fingerprint", CFG::UNFOCUS_COLOR, 16);
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static const QPixmap& pixmapFocused = UIHelper::getPixmapColored("fingerprint", CFG::FOCUS_COLOR, 16);
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static const QPixmap& pixmapSel = UIHelper::getPixmapColored("fingerprint", CFG::SEL_COLOR, 16);
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@@ -23,6 +23,11 @@ ClickDist MV2DElementFloorObstacleDoor::getMinDistanceXY(const Point2 p) const {
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void MV2DElementFloorObstacleDoor::paint(Painter& p) {
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// invisible? -> leave
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if (!p.isVisible( (fo->from+fo->to)/2 )) {
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return;
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}
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// selected endpoints?
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if (hasFocus()) {
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p.setPenBrush(Qt::NoPen, CFG::SEL_COLOR);
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134
mapview/2D/MV2DElementFloorObstacleObject.cpp
Normal file
134
mapview/2D/MV2DElementFloorObstacleObject.cpp
Normal file
@@ -0,0 +1,134 @@
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#include "MV2DElementFloorObstacleObject.h"
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#include "MapViewElementHelper.h"
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#include <Indoor/floorplan/v2/Floorplan.h>
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#include <Indoor/wifi/estimate/ray3/OBJPool.h>
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#include "../../UIHelper.h"
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MV2DElementFloorObstacleObject::MV2DElementFloorObstacleObject(Floorplan::FloorObstacleObject* fo) : fo(fo) {
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;
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}
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BBox2 MV2DElementFloorObstacleObject::getBoundingBox() const {
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BBox2 bbox;
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bbox.add(Point2(fo->pos.x, fo->pos.y));
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bbox.grow(Point2(0.1, 0.1));
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return bbox;
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}
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ClickDist MV2DElementFloorObstacleObject::getMinDistanceXY(const Point2 p) const {
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return ClickDist(p.getDistance(fo->pos.xy()), ClickDistType::DIRECT);
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}
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//#include <unordered_map>
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//struct Cache {
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// struct Line {
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// Point2 p1;
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// Point2 p2;
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// Line(Point2 p1, Point2 p2) : p1(p1), p2(p2) {;}
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// };
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// struct Entry {
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// const Floorplan::FloorObstacleObject* obj = nullptr;
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// std::vector<Line> lines;
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// };
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// Entry e;
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// const Entry& get(const Floorplan::FloorObstacleObject* obj) {
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// if (e.obj == nullptr || e.obj->file != obj->file || e.obj->pos != obj->pos || e.obj->rot != obj->rot) {
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// e.obj = obj;
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// e.lines.clear();
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// const Ray3D::Obstacle3D obs = Ray3D::OBJPool::get().getObject(obj->file).rotated_deg(obj->rot).translated(obj->pos);
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// for (const Triangle3& tria : obs.triangles) {
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// if (tria.p1.xy() != tria.p2.xy()) {
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// e.lines.push_back( Line (tria.p1.xy(), tria.p2.xy()) );
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// }
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// }
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// return e;
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// }
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// }
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//} cache;
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void MV2DElementFloorObstacleObject::paint(Painter& p) {
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static const QPixmap& pixmapUnfocused = UIHelper::getPixmapColored("objects", CFG::UNFOCUS_COLOR, 16);
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static const QPixmap& pixmapFocused = UIHelper::getPixmapColored("objects", CFG::FOCUS_COLOR, 16);
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static const QPixmap& pixmapSel = UIHelper::getPixmapColored("objects", CFG::SEL_COLOR, 16);
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// invisible? -> leave
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if (!p.isVisible(fo->pos.xy())) {
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return;
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}
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if (p.getScaler().getScale() >= 40) {
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// TODO: quite costly... cache??
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p.setPenBrush(Qt::black, Qt::NoBrush);
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// const Cache::Entry& e = cache.get(fo);
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// for (const Cache::Line& l : e.lines) {
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// p.drawLine(l.p1, l.p2);
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// }
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const Ray3D::Obstacle3D obs = Ray3D::OBJPool::get().getObject(fo->file).rotated_deg(fo->rot).translated(fo->pos);
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for (const Triangle3& tria : obs.triangles) {
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if (tria.p1.xy() != tria.p2.xy()) {
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p.drawLine( tria.p1.xy(), tria.p2.xy() );
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}
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}
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}
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if (p.getScaler().getScale() >= 20) {
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if (selectedUserIdx == 0) {
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p.drawPixmap(fo->pos.xy(), pixmapSel);
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} else if (hasFocus()) {
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p.drawPixmap(fo->pos.xy(), pixmapFocused);
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} else {
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p.drawPixmap(fo->pos.xy(), pixmapUnfocused);
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}
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}
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//p.setPenBrush(Qt::black, Qt::NoBrush);
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//p.drawDot(fo->pos.xy());
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}
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std::vector<MoveableNode> MV2DElementFloorObstacleObject::getMoveableNodes() const {
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return { MoveableNode(0, fo->pos.xy()) };
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}
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void MV2DElementFloorObstacleObject::onNodeMove(MapView2D* v, const int userIdx, const Point2 newPos) {
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(void) v;
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if (userIdx == 0) {fo->pos.x = newPos.x; fo->pos.y = newPos.y;}
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}
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void MV2DElementFloorObstacleObject::mousePressed(MapView2D* v, const Point2 p) {
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(void) v;
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(void) p;
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}
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void MV2DElementFloorObstacleObject::mouseMove(MapView2D* v, const Point2 p) {
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(void) v;
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(void) p;
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}
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void MV2DElementFloorObstacleObject::mouseReleased(MapView2D* v, const Point2 p) {
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(void) v;
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(void) p;
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}
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bool MV2DElementFloorObstacleObject::keyPressEvent(MapView2D* v, QKeyEvent *e) {
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(void) v;
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(void) e;
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return false;
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}
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void MV2DElementFloorObstacleObject::onFocus() {
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;
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}
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void MV2DElementFloorObstacleObject::onUnfocus() {
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;
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}
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51
mapview/2D/MV2DElementFloorObstacleObject.h
Normal file
51
mapview/2D/MV2DElementFloorObstacleObject.h
Normal file
@@ -0,0 +1,51 @@
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#ifndef MV2DELEMENTFLOOROBSTACLEOBJECT_H
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#define MV2DELEMENTFLOOROBSTACLEOBJECT_H
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#include "MV2DElement.h"
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#include "HasMoveableNodes.h"
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//#include "MapViewElementHelper.h"
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#include <Indoor/floorplan/v2/Floorplan.h>
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//#include <stdio.h>
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//#include "../../UIHelper.h"
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class MV2DElementFloorObstacleObject : public MV2DElement, public HasMoveableNodes {
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private:
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//bool sel = false;
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Floorplan::FloorObstacleObject* fo;
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public:
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/** ctor with the AP to render/edit */
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MV2DElementFloorObstacleObject(Floorplan::FloorObstacleObject* fo);
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BBox2 getBoundingBox() const override;
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/** get the element's minimal distance (nearest whatsoever) to the given point */
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ClickDist getMinDistanceXY(const Point2 p) const override;
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/** repaint me */
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void paint(Painter& p) override;
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virtual std::vector<MoveableNode> getMoveableNodes() const override;
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virtual void onNodeMove(MapView2D* v, const int userIdx, const Point2 newPos) override;
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virtual void mousePressed(MapView2D* v, const Point2 p) override;
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virtual void mouseMove(MapView2D* v, const Point2 p) override;
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virtual void mouseReleased(MapView2D* v, const Point2 p) override;
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virtual bool keyPressEvent(MapView2D* v, QKeyEvent *e) override;
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virtual void onFocus() override;
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virtual void onUnfocus() override;
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};
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#endif // MV2DELEMENTFLOOROBSTACLELINE_H
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@@ -37,6 +37,11 @@ public:
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/** repaint me */
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void paint(Painter& p) override {
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// invisible? -> leave
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if (!p.isVisible(gtp->pos.xy())) {
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return;
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}
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static const QPixmap& pixmapUnfocused = UIHelper::getPixmapColored("gtp", CFG::UNFOCUS_COLOR, 16);
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static const QPixmap& pixmapFocused = UIHelper::getPixmapColored("gtp", CFG::FOCUS_COLOR, 16);
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static const QPixmap& pixmapSel = UIHelper::getPixmapColored("gtp", CFG::SEL_COLOR, 16);
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@@ -37,6 +37,11 @@ public:
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/** repaint me */
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void paint(Painter& p) override {
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// invisible? -> leave
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if (!p.isVisible(poi->pos)) {
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return;
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}
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static const QPixmap& pixmapUnfocused = UIHelper::getPixmapColored("poi", CFG::UNFOCUS_COLOR, 16);
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static const QPixmap& pixmapFocused = UIHelper::getPixmapColored("poi", CFG::FOCUS_COLOR, 16);
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static const QPixmap& pixmapSel = UIHelper::getPixmapColored("poi", CFG::SEL_COLOR, 16);
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@@ -40,6 +40,11 @@ public:
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/** repaint me */
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void paint(Painter& p) override {
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// invisible? -> leave
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if (!p.isVisible(reg->posOnMap_m.xy())) {
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return;
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}
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static const QPixmap& pixmapUnfocused = UIHelper::getPixmapColored("registration", CFG::UNFOCUS_COLOR, 16);
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static const QPixmap& pixmapFocused = UIHelper::getPixmapColored("registration", CFG::FOCUS_COLOR, 16);
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static const QPixmap& pixmapSel = UIHelper::getPixmapColored("registration", CFG::SEL_COLOR, 16);
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@@ -95,6 +95,18 @@ public:
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std::vector<Floorplan::StairPart> parts = stair->getParts();
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std::vector<Floorplan::Quad3> quads = Floorplan::getQuads(parts, floor);
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// skip drawing?
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BBox2 bbox;
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for (const Floorplan::Quad3& q : quads) {
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bbox.add(q.p1.xy());
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bbox.add(q.p2.xy());
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bbox.add(q.p3.xy());
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bbox.add(q.p4.xy());
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}
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if (!p.isVisible(bbox)) {
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return;
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}
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for (int i = 0; i < (int) parts.size(); ++i) {
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const Floorplan::StairPart& part = parts[i];
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@@ -6,6 +6,7 @@
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#include <Indoor/geo/Point2.h>
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#include <Indoor/geo/Point3.h>
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#include <Indoor/geo/BBox2.h>
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#include "Scaler.h"
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@@ -30,6 +31,22 @@ public:
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int height() {return h;}
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/** is the given point visible on screen? */
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bool isVisible(const Point2 p) {
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const float x = s.xms(p.x);
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const float y = s.yms(p.y);
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return (x >= 0 && y >= 0 && x < w && y < h);
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}
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/** is the given volume visible on screen? */
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bool isVisible(const BBox2 bb) {
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const BBox2 bbt(0,0,w,h);
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BBox2 bbs;
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bbs.add(s.xms(bb.getMin().x), s.yms(bb.getMin().y)); // y might be inverted! -> use the add() method to address this
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bbs.add(s.xms(bb.getMax().x), s.yms(bb.getMax().y)); // y might be inverted! -> use the add() method to address this
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return bbt.intersects(bbs);
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}
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void drawLine(const Point2 p1, const Point2 p2) {
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p->drawLine(s.xms(p1.x), s.yms(p1.y), s.xms(p2.x), s.yms(p2.y));
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}
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49
mapview/2D/tools/ToolNewObject.h
Normal file
49
mapview/2D/tools/ToolNewObject.h
Normal file
@@ -0,0 +1,49 @@
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#ifndef TOOLNEWOBJECT_H
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#define TOOLNEWOBJECT_H
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#include "ToolNewElement.h"
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#include "../../model/MMFloorObstacles.h"
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#include "../../model/MMFloorObstacleObject.h"
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class ToolNewObject : public ToolNewElement<Floorplan::FloorObstacleObject, MMFloorObstacleObject> {
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public:
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ToolNewObject(Tools& tools, MapLayer* layer) : ToolNewElement(tools, layer) {
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;
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}
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void becomesActive() override {
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emit onHelpTextChange("left-click where to place a new object. right-click to end.");
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}
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void becomesInactive() override {
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;
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}
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const std::string getName() const override {
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return "new Object/Furniture/...";
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}
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void moving(const Point2 mapPoint) override {
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(void) mapPoint;
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}
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/** next point */
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void leftMouse(const Point2 mapPoint) override {
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foEL = new Floorplan::FloorObstacleObject("", Point3(mapPoint.x, mapPoint.y, 0.0), Point3(0,0,0));
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MMFloorObstacles* obs = (MMFloorObstacles*)layer;
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mmEL = obs->createObject(foEL);
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}
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||||
void rightMouse(const Point2 mapPoint) override {
|
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(void) mapPoint;
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finalizeCurrent();
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disableMe();
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}
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||||
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||||
};
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||||
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||||
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#endif // TOOLNEWOBJECT_H
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42
mapview/3D/MV3DElementFloorObstacleObject.h
Normal file
42
mapview/3D/MV3DElementFloorObstacleObject.h
Normal file
@@ -0,0 +1,42 @@
|
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#ifndef MV3DELEMENTFLOOROBSTACLEOBJECT_H
|
||||
#define MV3DELEMENTFLOOROBSTACLEOBJECT_H
|
||||
|
||||
#include <Indoor/floorplan/v2/Floorplan.h>
|
||||
#include <Indoor/math/Math.h>
|
||||
|
||||
#include "misc/Cube.h"
|
||||
#include "misc/Window.h"
|
||||
#include "misc/Handrail.h"
|
||||
|
||||
#include "MV3DElement.h"
|
||||
|
||||
class MV3DElementFloorObstacleObject : public MV3DElement {
|
||||
|
||||
Floorplan::Floor* f;
|
||||
Floorplan::FloorObstacleObject* fo;
|
||||
|
||||
public:
|
||||
|
||||
/** ctor */
|
||||
MV3DElementFloorObstacleObject(Floorplan::Floor* f, Floorplan::FloorObstacleObject* fo) : f(f), fo(fo) {
|
||||
;
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
/** repaint me */
|
||||
void render(const RenderSettings& rs) override {
|
||||
|
||||
// TODO
|
||||
|
||||
}
|
||||
|
||||
bool isTransparent() const override {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif // MV3DELEMENTFLOOROBSTACLEOBJECT_H
|
||||
@@ -65,6 +65,18 @@ MapView3D::MapView3D(QWidget *parent) : QOpenGLWidget(parent) {
|
||||
emit update();
|
||||
});
|
||||
|
||||
QPushButton* btnExp3D = new QPushButton(UIHelper::getIcon("save"), "", this);
|
||||
btnExp3D->setStyleSheet(style);
|
||||
btnExp3D->setGeometry(16, 16+8+32+8+32+8+32, 32, 32);
|
||||
connect(btnExp3D, &QPushButton::clicked, [this] () {
|
||||
floorplanRendererModel->getMesh().exportOBJsimple("/tmp/map.obj");
|
||||
floorplanRendererModel->getMesh().exportOBJcomplex("/tmp/map_complex", "map_complex");
|
||||
floorplanRendererModel->getMesh().exportPLY("/tmp/map.ply");
|
||||
});
|
||||
|
||||
|
||||
|
||||
|
||||
QPushButton* btnGrid = new QPushButton(UIHelper::getIcon("grid"), "", this);
|
||||
btnGrid->setCheckable(true);
|
||||
btnGrid->setChecked(false);
|
||||
|
||||
@@ -39,8 +39,10 @@ private:
|
||||
|
||||
Material(128,128,128,255), // concrete
|
||||
Material(200,200,255,96), // glass
|
||||
Material(170,120,60,255), // wood
|
||||
Material(200,200,200,255), // drywall
|
||||
|
||||
Material(200,200,200,255), // default
|
||||
Material(250,250,250,255), // default
|
||||
|
||||
};
|
||||
|
||||
@@ -56,8 +58,10 @@ private:
|
||||
|
||||
if (o.mat == Floorplan::Material::CONCRETE) {return 6;}
|
||||
if (o.mat == Floorplan::Material::GLASS) {return 7;}
|
||||
if (o.mat == Floorplan::Material::WOOD) {return 8;}
|
||||
if (o.mat == Floorplan::Material::DRYWALL) {return 9;}
|
||||
|
||||
return 8;
|
||||
return 10;
|
||||
|
||||
}
|
||||
|
||||
|
||||
79
mapview/model/MMFloorObstacleObject.h
Normal file
79
mapview/model/MMFloorObstacleObject.h
Normal file
@@ -0,0 +1,79 @@
|
||||
#ifndef MMFLOOROBSTACLEOBJECT_H
|
||||
#define MMFLOOROBSTACLEOBJECT_H
|
||||
|
||||
|
||||
#include "MapModelElement.h"
|
||||
#include "../2D/MapViewElementHelper.h"
|
||||
|
||||
#include "IHasMaterial.h"
|
||||
#include "IHasDoorType.h"
|
||||
#include "IHasParams.h"
|
||||
|
||||
#include "../2D/MV2DElementFloorObstacleObject.h"
|
||||
#include "../3D/MV3DElementFloorObstacleObject.h"
|
||||
|
||||
#include <Indoor/floorplan/v2/Floorplan.h>
|
||||
|
||||
|
||||
class MMFloorObstacleObject : public MapModelElement, public IHasParams {
|
||||
|
||||
public:
|
||||
|
||||
Floorplan::Floor* mf;
|
||||
Floorplan::FloorObstacleObject* fo;
|
||||
MV2DElementFloorObstacleObject mv2d;
|
||||
MV3DElementFloorObstacleObject mv3d;
|
||||
|
||||
public:
|
||||
|
||||
MMFloorObstacleObject(MapLayer* parent, Floorplan::Floor* mf, Floorplan::FloorObstacleObject* fo) :
|
||||
MapModelElement(parent), mf(mf), fo(fo), mv2d(fo), mv3d(mf,fo) {
|
||||
|
||||
}
|
||||
|
||||
MV2DElement* getMV2D() const override {return (MV2DElement*) &mv2d;}
|
||||
MV3DElement* getMV3D() const override {return (MV3DElement*) &mv3d;}
|
||||
|
||||
void deleteMe() const override {
|
||||
parent->removeElement(this);
|
||||
mf->obstacles.erase(std::remove(mf->obstacles.begin(), mf->obstacles.end(), fo), mf->obstacles.end());
|
||||
}
|
||||
|
||||
/** get the number of parameters */
|
||||
int getNumParams() const override {
|
||||
return 3;
|
||||
}
|
||||
|
||||
/** get the description of the idx-th parameter */
|
||||
virtual Param getParamDesc(const int idx) const override {
|
||||
switch (idx) {
|
||||
case 0: return Param("file", ParamType::STRING);
|
||||
case 1: return Param("pos", ParamType::POINT3);
|
||||
case 2: return Param("rot", ParamType::POINT3);
|
||||
default: throw Exception("out of bounds");
|
||||
}
|
||||
}
|
||||
|
||||
/** get the idx-th param's value */
|
||||
virtual ParamValue getParamValue(const int idx) const override {
|
||||
switch(idx) {
|
||||
case 0: return fo->file;
|
||||
case 1: return fo->pos;
|
||||
case 2: return fo->rot;
|
||||
default: throw Exception("out of bounds");
|
||||
}
|
||||
}
|
||||
|
||||
/** set the idx-th param's value */
|
||||
virtual void setParamValue(const int idx, const ParamValue& val) override {
|
||||
switch (idx) {
|
||||
case 0: fo->file = val.toString(); break;
|
||||
case 1: fo->pos = val.toPoint3(); break;
|
||||
case 2: fo->rot = val.toPoint3(); break;
|
||||
default: throw Exception("out of bounds");
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // MMFLOOROBSTACLEOBJECT_H
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "MMFloorObstacleCircle.h"
|
||||
#include "MMFloorObstacleLine.h"
|
||||
#include "MMFloorObstacleDoor.h"
|
||||
#include "MMFloorObstacleObject.h"
|
||||
|
||||
#include <Indoor/floorplan/v2/Floorplan.h>
|
||||
|
||||
@@ -28,6 +29,8 @@ public:
|
||||
addElement(new MMFloorObstacleCircle(this, floor, (Floorplan::FloorObstacleCircle*)o));
|
||||
} else if (dynamic_cast<Floorplan::FloorObstacleDoor*>(o)) {
|
||||
addElement(new MMFloorObstacleDoor(this, floor, (Floorplan::FloorObstacleDoor*)o));
|
||||
} else if (dynamic_cast<Floorplan::FloorObstacleObject*>(o)) {
|
||||
addElement(new MMFloorObstacleObject(this, floor, (Floorplan::FloorObstacleObject*)o));
|
||||
} else {
|
||||
throw new Exception("todo: not yet implemented obstacle type");
|
||||
}
|
||||
@@ -84,6 +87,19 @@ public:
|
||||
|
||||
}
|
||||
|
||||
//TODO: check
|
||||
MMFloorObstacleObject* createObject(Floorplan::FloorObstacleObject* obs) {
|
||||
|
||||
// add to underlying model
|
||||
floor->obstacles.push_back(obs);
|
||||
|
||||
// add to myself as element
|
||||
MMFloorObstacleObject* mm = new MMFloorObstacleObject(this, floor, obs);
|
||||
addElement(mm);
|
||||
return mm;
|
||||
|
||||
}
|
||||
|
||||
|
||||
std::string getLayerName() const override {return "obstacles";}
|
||||
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
#include "../mapview/2D/tools/ToolNewAccessPoint.h"
|
||||
#include "../mapview/2D/tools/ToolNewBeacon.h"
|
||||
#include "../mapview/2D/tools/ToolNewPOI.h"
|
||||
#include "../mapview/2D/tools/ToolNewObject.h"
|
||||
|
||||
#include "../UIHelper.h"
|
||||
|
||||
@@ -89,6 +90,11 @@ ToolBoxWidget::ToolBoxWidget(MapView2D* view, QWidget *parent) : QWidget(parent)
|
||||
lay->addWidget(btnDoor, r++, 0, 1,1,Qt::AlignTop);
|
||||
connect(btnDoor, SIGNAL(clicked(bool)), this, SLOT(onNewDoor()));
|
||||
|
||||
btnObject = new QPushButton(UIHelper::getIcon("objects"), "");
|
||||
btnObject->setMinimumSize(s,s);
|
||||
lay->addWidget(btnObject, r++, 0, 1,1,Qt::AlignTop);
|
||||
connect(btnObject, SIGNAL(clicked(bool)), this, SLOT(onNewObject()));
|
||||
|
||||
btnStair = new QPushButton(UIHelper::getIcon("stair"), "");
|
||||
btnStair->setMinimumSize(s,s);
|
||||
lay->addWidget(btnStair, r++, 0, 1,1,Qt::AlignTop);
|
||||
@@ -133,11 +139,11 @@ ToolBoxWidget::ToolBoxWidget(MapView2D* view, QWidget *parent) : QWidget(parent)
|
||||
lay->addWidget(btnPOI, r++, 0, 1,1,Qt::AlignTop);
|
||||
connect(btnPOI, SIGNAL(clicked(bool)), this, SLOT(onNewPOI()));
|
||||
|
||||
// GROUNDTRUTH
|
||||
btnGTP = new QPushButton(UIHelper::getIcon("gtp"), "");
|
||||
btnGTP->setMinimumSize(s,s);
|
||||
lay->addWidget(btnGTP, r++, 0, 1,1,Qt::AlignTop);
|
||||
connect(btnGTP, SIGNAL(clicked(bool)), this, SLOT(onNewGTP()));
|
||||
// GROUNDTRUTH
|
||||
btnGTP = new QPushButton(UIHelper::getIcon("gtp"), "");
|
||||
btnGTP->setMinimumSize(s,s);
|
||||
lay->addWidget(btnGTP, r++, 0, 1,1,Qt::AlignTop);
|
||||
connect(btnGTP, SIGNAL(clicked(bool)), this, SLOT(onNewGTP()));
|
||||
|
||||
|
||||
|
||||
@@ -179,6 +185,7 @@ void ToolBoxWidget::onMainToolChanged() {
|
||||
|
||||
btnDoor->setStyleSheet( dynamic_cast<ToolNewDoor*>(t) ? styleSel : styleNor );
|
||||
btnWall->setStyleSheet( dynamic_cast<ToolNewWall*>(t) ? styleSel : styleNor );
|
||||
btnObject->setStyleSheet( dynamic_cast<ToolNewWall*>(t) ? styleSel : styleNor );
|
||||
btnElevator->setStyleSheet( dynamic_cast<ToolNewElevator*>(t) ? styleSel : styleNor );
|
||||
btnStair->setStyleSheet( dynamic_cast<ToolNewStair*>(t) ? styleSel : styleNor );
|
||||
|
||||
@@ -199,6 +206,7 @@ void ToolBoxWidget::setSelectedLayer(MapLayer *ml) {
|
||||
btnWall->setEnabled(ml && (ml->getLayerType() == MapLayerType::FLOOR_OBSTACLES));
|
||||
btnPillar->setEnabled(ml && (ml->getLayerType() == MapLayerType::FLOOR_OBSTACLES));
|
||||
btnDoor->setEnabled(ml && (ml->getLayerType() == MapLayerType::FLOOR_OBSTACLES));
|
||||
btnObject->setEnabled(ml && (ml->getLayerType() == MapLayerType::FLOOR_OBSTACLES));
|
||||
|
||||
btnStair->setEnabled(ml && (ml->getLayerType() == MapLayerType::FLOOR_STAIRS));
|
||||
btnElevator->setEnabled(ml && (ml->getLayerType() == MapLayerType::FLOOR_ELEVATORS));
|
||||
@@ -207,7 +215,7 @@ void ToolBoxWidget::setSelectedLayer(MapLayer *ml) {
|
||||
btnBeacon->setEnabled(ml && (ml->getLayerType() == MapLayerType::FLOOR_BEACONS));
|
||||
btnFingerprintLocation->setEnabled(ml && (ml->getLayerType() == MapLayerType::FLOOR_FINGERPRINTS));
|
||||
btnPOI->setEnabled(ml && (ml->getLayerType() == MapLayerType::FLOOR_POIS));
|
||||
btnGTP->setEnabled(ml && (ml->getLayerType() == MapLayerType::FLOOR_GROUND_TRUTH_POINTS));
|
||||
btnGTP->setEnabled(ml && (ml->getLayerType() == MapLayerType::FLOOR_GROUND_TRUTH_POINTS));
|
||||
|
||||
btnImage->setEnabled(ml && (ml->getLayerType() == MapLayerType::FLOOR_UNDERLAYS));
|
||||
|
||||
@@ -255,6 +263,10 @@ void ToolBoxWidget::onNewDoor() {
|
||||
view->getTools().setMain(new ToolNewDoor(view->getTools(), curLayer));
|
||||
}
|
||||
|
||||
void ToolBoxWidget::onNewObject() {
|
||||
view->getTools().setMain(new ToolNewObject(view->getTools(), curLayer));
|
||||
}
|
||||
|
||||
void ToolBoxWidget::onNewPillar() {
|
||||
|
||||
const Point2 center = view->getScaler().getCenter();
|
||||
|
||||
@@ -42,6 +42,7 @@ private:
|
||||
QPushButton* btnWall;
|
||||
QPushButton* btnPillar;
|
||||
QPushButton* btnDoor;
|
||||
QPushButton* btnObject;
|
||||
QPushButton* btnStair;
|
||||
QPushButton* btnElevator;
|
||||
|
||||
@@ -64,6 +65,7 @@ private slots:
|
||||
void onNewWall();
|
||||
void onNewPillar();
|
||||
void onNewDoor();
|
||||
void onNewObject();
|
||||
void onNewStair();
|
||||
void onNewElevator();
|
||||
|
||||
@@ -71,7 +73,7 @@ private slots:
|
||||
void onNewBeacon();
|
||||
void onNewFingerprintLocation();
|
||||
void onNewPOI();
|
||||
void onNewGTP();
|
||||
void onNewGTP();
|
||||
|
||||
void onNewImage();
|
||||
|
||||
|
||||
3
res.qrc
3
res.qrc
@@ -25,5 +25,8 @@
|
||||
<file>res/icons/floorplan.svg</file>
|
||||
<file>res/icons/grid.svg</file>
|
||||
<file>res/icons/wireframe.svg</file>
|
||||
<file>res/icons/save.svg</file>
|
||||
<file>res/icons/load.svg</file>
|
||||
<file>res/icons/objects.svg</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
||||
1
res/icons/load.svg
Normal file
1
res/icons/load.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24"><path d="M2 9l-1-7h5.694c1.265 1.583 1.327 2 3.306 2h13l-1 5h-4.193l-3.9-3-1.464 1.903 1.428 1.097h-1.971l-3.9-3-2.307 3h-3.693zm-2 2l2 11h20l2-11h-24z"/></svg>
|
||||
|
After Width: | Height: | Size: 243 B |
51
res/icons/objects.svg
Normal file
51
res/icons/objects.svg
Normal file
@@ -0,0 +1,51 @@
|
||||
<?xml version="1.0" encoding="iso-8859-1"?>
|
||||
<!-- Generator: Adobe Illustrator 16.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||
<svg version="1.1" id="Capa_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
|
||||
width="49.16px" height="49.16px" viewBox="0 0 49.16 49.16" style="enable-background:new 0 0 49.16 49.16;" xml:space="preserve"
|
||||
>
|
||||
<g>
|
||||
<g>
|
||||
<g>
|
||||
<path d="M43.58,22.577c-4.411,0-8,3.589-8,8v1.461c-1.771-0.633-5.197-1.461-11-1.461c-5.803,0-9.228,0.828-11,1.461v-1.461
|
||||
c0-4.411-3.589-8-8-8c-2.757,0-5,2.243-5,5c0,2.023,1.208,3.838,3.079,4.617c0.56,0.234,0.921,0.777,0.921,1.383l1,4
|
||||
c0,3.59,2.719,6.555,6.206,6.952c-0.821,0.392-1.393,1.224-1.393,2.192c0,1.348,1.092,2.438,2.438,2.438s2.438-1.092,2.438-2.438
|
||||
c0-0.934-0.532-1.734-1.304-2.146h21.233c-0.772,0.409-1.304,1.211-1.304,2.146c0,1.348,1.092,2.438,2.438,2.438
|
||||
s2.438-1.092,2.438-2.438c0-0.97-0.571-1.802-1.394-2.192c3.484-0.397,6.203-3.362,6.203-6.952l1-4
|
||||
c0-0.606,0.361-1.147,0.921-1.383c1.871-0.778,3.079-2.594,3.079-4.617C48.58,24.82,46.337,22.577,43.58,22.577z"/>
|
||||
<path d="M16.33,28.239c2.081-0.38,4.79-0.662,8.25-0.662s6.169,0.282,8.25,0.662c0.786-3.62,3.363-6.574,6.751-7.901V15
|
||||
c0-8.284-6.716-15-15.001-15c-8.284,0-15,6.716-15,15v5.339C12.967,21.666,15.544,24.62,16.33,28.239z"/>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 1.6 KiB |
1
res/icons/save.svg
Normal file
1
res/icons/save.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24"><path d="M15.003 3h2.997v5h-2.997v-5zm8.997 1v20h-24v-24h20l4 4zm-19 5h14v-7h-14v7zm16 4h-18v9h18v-9z"/></svg>
|
||||
|
After Width: | Height: | Size: 193 B |
Reference in New Issue
Block a user