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IndoorMap/mapview/2D/MV2DElementFingerprintLocation.h
kazu 52ab71fac5 some refactoring
hopefully improved rendering speed
added support to add .obj obstacles
2018-02-17 17:39:18 +01:00

97 lines
2.5 KiB
C++

#ifndef MV2DELEMENTFINGERPRINTLOCATION_H
#define MV2DELEMENTFINGERPRINTLOCATION_H
#include "MV2DElement.h"
#include "HasMoveableNodes.h"
#include "MapViewElementHelper.h"
#include <Indoor/floorplan/v2/Floorplan.h>
#include "../../UIHelper.h"
class MV2DElementFingerprintLocation : public MV2DElement, public HasMoveableNodes {
private:
Floorplan::FingerprintLocation* fpl;
public:
/** ctor with the AP to render/edit */
MV2DElementFingerprintLocation(Floorplan::FingerprintLocation* fpl) : fpl(fpl) {;}
/** get the element's 2D bounding box */
BBox2 getBoundingBox() const override {
BBox2 bbox;
bbox.add(Point2(fpl->posOnFloor.x, fpl->posOnFloor.y));
bbox.grow(Point2(0.1, 0.1));
return bbox;
}
/** get the element's minimal distance (nearest whatsoever) to the given point */
ClickDist getMinDistanceXY(const Point2 p) const override {
return ClickDist(p.getDistance(fpl->posOnFloor), ClickDistType::DIRECT);
}
/** repaint me */
void paint(Painter& p) override {
// invisible? -> leave
if (!p.isVisible(fpl->posOnFloor)) {
return;
}
static const QPixmap& pixmapUnfocused = UIHelper::getPixmapColored("fingerprint", CFG::UNFOCUS_COLOR, 16);
static const QPixmap& pixmapFocused = UIHelper::getPixmapColored("fingerprint", CFG::FOCUS_COLOR, 16);
static const QPixmap& pixmapSel = UIHelper::getPixmapColored("fingerprint", CFG::SEL_COLOR, 16);
if (selectedUserIdx == 0) {
//p.setPenBrush(Qt::black, CFG::SEL_COLOR);
//p.drawCircle(ap->pos.xy());
p.drawPixmap(fpl->posOnFloor, pixmapSel);
} else if (hasFocus()) {
//p.setPenBrush(Qt::black, Qt::NoBrush);
//p.drawCircle(ap->pos.xy());
p.drawPixmap(fpl->posOnFloor, pixmapFocused);
} else {
//p.setPenBrush(Qt::gray, Qt::NoBrush);
//p.drawCircle(ap->pos.xy());
p.drawPixmap(fpl->posOnFloor, pixmapUnfocused);
}
// label
p.setPenBrush(Qt::black, Qt::NoBrush);
p.drawDot(fpl->posOnFloor);
if (p.getScaler().getScale() >= 10) {
const std::string str = fpl->name;
p.p->drawText(p.getScaler().xms(fpl->posOnFloor.x) + 10, p.getScaler().yms(fpl->posOnFloor.y) + 5, str.c_str());
}
}
virtual std::vector<MoveableNode> getMoveableNodes() const override {
return { MoveableNode(0, fpl->posOnFloor) };
}
virtual void onNodeMove(MapView2D* v, const int userIdx, const Point2 newPos) override {
(void) v;
if (userIdx == 0) {fpl->posOnFloor = newPos;}
}
virtual void onFocus() override {
;
}
virtual void onUnfocus() override {
;
}
};
#endif // MV2DELEMENTFINGERPRINTLOCATION_H