added c++11 fixes for android
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@@ -125,7 +125,7 @@ MainController::MainController() {
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//mapModel->load("/apps/paper/diss/data/maps/walkmodel_stairs3.xml");
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mapModel->load("/apps/paper/maps/museum/map43_svg.xml");
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//mapModel->load("/apps/paper/maps/museum/map43_svg.xml");
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//mapModel->load("/apps/paper/diss/data/maps/SHL41_nm.xml");
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//mapModel->load("/mnt/sdcard/SHL41_nm.xml");
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2
main.cpp
2
main.cpp
@@ -3,7 +3,7 @@
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#include "MainController.h"
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#include <QApplication>
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#include <experimental/filesystem>
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//#include <experimental/filesystem>
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#include <iostream>
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//#include "exp.h"
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//#include "ray.h"
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@@ -1,3 +1,5 @@
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#include "../../../fixC11.h"
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#include "GridRenderer.h"
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#include <QOpenGLWidget>
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@@ -58,7 +60,7 @@ void GridRenderer::rebuildIfNeeded(GridModel* model) {
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std::unordered_set<uint64_t> used;
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for (MyNode& n1 : *grid) {
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glColor3f(0.5, 0.5, 0.5);
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//glColor3f(0.5, 0.5, 0.5);
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for (MyNode& n2 : grid->neighbors(n1)) {
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uint64_t min = std::min(n1.getIdx(), n2.getIdx());
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uint64_t max = std::max(n1.getIdx(), n2.getIdx());
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@@ -1,3 +1,4 @@
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#include "../../../fixC11.h"
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#include "NavMeshRenderer.h"
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#include "NavMeshModel.h"
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