added support for pillars
minor fixes new 3D models
This commit is contained in:
@@ -32,8 +32,6 @@ public:
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return MapElementHelper::getLineDistanceXY(fo->from, fo->to, p);
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}
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/** repaint me */
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void paint(Painter& p) override {
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@@ -58,7 +56,6 @@ public:
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// reset the old pen
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p.setPen(pen);
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// available endpoints
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if (hasFocus()) {
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@@ -76,38 +73,8 @@ public:
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p.drawCircle_px(fo->to, 3);
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}
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}
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// void paintDoor(Painter& p) {
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// QPen pen;
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// pen.setColor(QColor(0.5,0.5,0.5));
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// pen.setStyle(Qt::PenStyle::DotLine);
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// p.setPenBrush(pen, Qt::NoBrush);
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// // opening indicator
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// const float open = M_PI / 4;
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// const float len = (fo->to - fo->from).length();
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// const float angle1 = std::atan2(fo->to.y-fo->from.y, fo->to.x-fo->from.x);
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// const float angle2 = angle1 + open;
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// const Point2 pOpen = Point2( std::cos(angle2) * len, std::sin(angle2) * len ) + fo->from;
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// p.drawLine(fo->from, fo->to);
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// p.drawLine(fo->from, pOpen);
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// p.drawArc(fo->from, len, angle1, open);
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// //p.drawLine(fo->to, pOpen);
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// // obstacle length
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// p.setPenBrush(Qt::black, Qt::NoBrush);
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// p.drawLength(fo->from, fo->to, fo->from.getDistance(fo->to));
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// }
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void onFocus() override {
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;
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}
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@@ -135,7 +102,6 @@ public:
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emit v->onElementChange(this);
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}
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};
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#endif // MV2DELEMENTFLOOROBSTACLELINE_H
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@@ -77,12 +77,13 @@ public:
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pen.setCapStyle(Qt::FlatCap);
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if (focus) {pen.setColor(Qt::black);}
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if (mat == Material::CONCRETE) {;}
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if (mat == Material::GLASS) {pen.setStyle(Qt::PenStyle::DotLine);}
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if (mat == Material::METAL) {pen.setColor(QColor(50, 50, 50));}
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if (type == ObstacleType::HANDRAIL) {pen.setStyle(Qt::PenStyle::DashLine);}
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if (type == ObstacleType::UNKNOWN) {pen.setColor(Qt::red);}
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if (type == ObstacleType::PILLAR) {pen.setColor(Qt::red);}
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if (mat == Material::CONCRETE) {;}
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if (mat == Material::GLASS) {pen.setStyle(Qt::PenStyle::DotLine);}
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if (mat == Material::METALLIZED_GLAS) {pen.setStyle(Qt::PenStyle::DotLine);}
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if (mat == Material::METAL) {pen.setColor(QColor(50, 50, 50));}
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if (type == ObstacleType::HANDRAIL) {pen.setStyle(Qt::PenStyle::DashLine);}
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if (type == ObstacleType::UNKNOWN) {pen.setColor(Qt::red);}
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if (type == ObstacleType::PILLAR) {pen.setColor(Qt::red);}
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return pen;
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}
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47
mapview/2D/tools/ToolNewPillar.h
Normal file
47
mapview/2D/tools/ToolNewPillar.h
Normal file
@@ -0,0 +1,47 @@
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#ifndef TOOLNEWPILLAR_H
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#define TOOLNEWPILLAR_H
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#include "ToolNewElement.h"
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#include "../../model/MMFloorObstacles.h"
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#include "../../model/MMFloorObstacleCircle.h"
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class ToolNewPillar : public ToolNewElement<Floorplan::FloorObstacleCircle, MMFloorObstacleCircle> {
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public:
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ToolNewPillar(Tools& tools, MapLayer* layer) : ToolNewElement(tools, layer) {
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;
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}
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void becomesActive() override {
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emit onHelpTextChange("left-click where to place a new pillar. right-click to end.");
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}
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void becomesInactive() override {
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;
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}
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const std::string getName() const override {
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return "new Pillar";
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}
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void moving(const Point2 mapPoint) override {
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(void) mapPoint;
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}
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void leftMouse(const Point2 mapPoint) override {
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const Floorplan::Material mat = Floorplan::Material::CONCRETE; // default material
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foEL = new Floorplan::FloorObstacleCircle(mat, mapPoint.x, mapPoint.y, 0.2);//"", Point3(mapPoint.x, mapPoint.y, 0.0), Point3(0,0,0));
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MMFloorObstacles* obs = (MMFloorObstacles*)layer;
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mmEL = obs->createCircle(foEL);
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}
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void rightMouse(const Point2 mapPoint) override {
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(void) mapPoint;
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finalizeCurrent();
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disableMe();
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}
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};
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#endif // TOOLNEWPILLAR_H
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