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IndoorMap/mapview/2D/MapViewElementHelper.h
kazu 37b3011e5d added support for pillars
minor fixes
new 3D models
2018-05-22 11:50:56 +02:00

95 lines
2.6 KiB
C++

#ifndef MAPELEMENTHELPER_H
#define MAPELEMENTHELPER_H
#include <Indoor/geo/Point2.h>
#include <Indoor/geo/Point3.h>
#include <Indoor/geo/Line2.h>
#include <QColor>
#include <QPen>
#include <QBrush>
#include <Indoor/floorplan/v2/Floorplan.h>
#include "ClickDist.h"
/** configuration */
namespace CFG {
const float MOVE_SNAP_SIZE_M = 0.1f; // in meter (= map-space)
const int SEL_THRESHOLD_SIZE_PX = 15; // in screen-pixels (-> should depend on the current zoom)
const QColor FOCUS_COLOR = Qt::black;
const QColor UNFOCUS_COLOR = Qt::gray;
const QColor SEL_COLOR = Qt::blue;
}
/**
* contains some common helper-methods
*/
class MapElementHelper {
public:
/**
* get the minimal distance of dst to the line denoted by (p1, p2).
* this will generate line l perpendicular to (p1, p2)
* move l into dst
* and calculate the cut-point between l and (p1, p2)
*/
static ClickDist getLineDistanceXY(Point2 p1, Point2 p2, Point2 dst) {
// the line (p1, p2)
const Line2 line(p1, p2);
// 90 degree rotation L of the line (p1, p2)
const Point2 vec = (p1 - p2).perpendicular();
// the line L
const Line2 perb(dst-vec*100, dst+vec*100);
// calculate the cut betwen L and (p1,p2) (if any)
Point2 cut(0,0);
ClickDist cutDist(99999999, ClickDistType::CUT);
if (line.getSegmentIntersection(perb, cut)) {
// distance between cut-point and mouse
cutDist.dst_px = cut.getDistance(dst);
}
// (direct) distance from endpoints
const ClickDist d1(p1.getDistance(dst), ClickDistType::DIRECT);
const ClickDist d2(p2.getDistance(dst), ClickDistType::DIRECT);
// return the nearest possibility:
return std::min(d1, std::min(d2, cutDist));
}
static QPen getPen(Floorplan::Material mat, Floorplan::ObstacleType type, bool focus, float thickness_px) {
using namespace Floorplan;
QPen pen; pen.setColor(Qt::darkGray);
pen.setWidth(thickness_px);
// this one is very important!
// as we change the line's width, the line also becomes longer
// but, we do not want this! -> FlatCap
pen.setCapStyle(Qt::FlatCap);
if (focus) {pen.setColor(Qt::black);}
if (mat == Material::CONCRETE) {;}
if (mat == Material::GLASS) {pen.setStyle(Qt::PenStyle::DotLine);}
if (mat == Material::METALLIZED_GLAS) {pen.setStyle(Qt::PenStyle::DotLine);}
if (mat == Material::METAL) {pen.setColor(QColor(50, 50, 50));}
if (type == ObstacleType::HANDRAIL) {pen.setStyle(Qt::PenStyle::DashLine);}
if (type == ObstacleType::UNKNOWN) {pen.setColor(Qt::red);}
if (type == ObstacleType::PILLAR) {pen.setColor(Qt::red);}
return pen;
}
};
#endif // MAPELEMENTHELPER_H