worked on disjkstra and a*

This commit is contained in:
2016-04-10 19:36:51 +02:00
parent d0801606b7
commit e3d245096f
4 changed files with 176 additions and 4 deletions

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@@ -152,6 +152,11 @@ public:
return (hashes.find(uid) != hashes.end());
}
/** get a list of all nodes within the graph */
const std::vector<T>& getNodes() const {
return nodes;
}
/** get the center-node the given Point belongs to */
const T& getNodeFor(const GridPoint& p) {
const UID uid = getUID(p);

119
nav/a-star/AStar.h Normal file
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@@ -0,0 +1,119 @@
#ifndef ASTAR_H
#define ASTAR_H
#include <iostream>
#include <vector>
#include <algorithm>
#include <limits>
#include <queue>
#include <unordered_map>
#include <cassert>
#include "../../grid/Grid.h"
template <typename T> class AStar {
public:
//dijkstra with priority queue O(E log V)
template <typename Access> static std::vector<const T*> get(const T* source, const T* destination, Access acc) {
// track distances from the source to each other node
std::unordered_map<const T*, float> distance;
// track the previous node for each node along the path
std::unordered_map<const T*, const T*> parent;
// all nodes
const std::vector<T>& nodes = acc.getAllNodes();
// priority queue to check which node is to-be-processed next
std::priority_queue<std::pair<T*,float>, std::vector<std::pair<const T*,float>>, Comparator2> Q;
// start with infinite distance
for(const auto& node : nodes){
distance[&node] = std::numeric_limits<float>::max();
}
// start at the source
distance[source] = 0.0f;
Q.push(std::make_pair(source,distance[source]));
// proceed until there are now new nodes to follow
while(!Q.empty()) {
// fetch the next-nearest node from the queue
const T* u = Q.top().first;
// and check whether we reached the destination
if (u == destination) {break;}
// remove from the Queue
Q.pop();
// process all neighbors for the current element
for( const T& v : acc.getNeighbors(*u)) {
// weight (distance) between the current node and its neighbor
//const float w = ((Point3)v - (Point3)*u).length();
const float w = acc.getWeightBetween(v, *u);
// found a better route?
if (distance[&v] > distance[u] + w) {
distance[&v] = distance[u] + w;
parent[&v] = u;
Q.push(std::make_pair(&v, distance[&v] + acc.getHeuristic(v, *source)));
}
}
}
// construct the path
std::vector<const T*> path;
const T* p = destination;
path.push_back(destination);
// until we reached the source-node
while (p!=source) {
if (p) {
p = parent[p];
path.push_back(p);
} else {
return std::vector<const T*>(); //if no path could be found, just return an empty vector.
}
}
// done
return path;
}
// template <typename Access> static std::vector<const T*> getShortestPathAStar(const T* src, const T* dst, Access acc){
// std::vector<const T*> shortestPath;
// //here we could do some preprocessing. e.g. area of interest of nodes
// // call aStar
// shortestPath = aStar(src, dst, acc);
// return shortestPath;
// }
class Comparator2 {
public:
int operator() ( const std::pair<const T*,float>& p1, const std::pair<const T*,float>& p2){
return p1.second > p2.second;
}
};
};
#endif // ASTAR_H

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@@ -49,7 +49,7 @@ public:
// runs until all nodes were evaluated
(void) end;
Log::add("Dijkstra", "calculating dijkstra from " + (std::string)*start + " to ALL OTHER nodes", false);
Log::add("Dijkstra", "calculating dijkstra from " + (std::string)*start + " to " + ((end)?((std::string)*end):"ALL OTHER nodes"), true);
Log::tick();
// cleanup previous runs
@@ -75,10 +75,10 @@ public:
DijkstraNode<T>* dnSrc = toBeProcessedNodes.pop();
// when an end is given, stop when end was reached
if (end != nullptr && dnSrc->element == end) {break;}
if (end != nullptr && dnSrc->element == end) {Log::add("Dijkstra", "reached target node"); break;}
// when a maximum weight is given, stop when current cum-dist > maxWeight
if (maxWeight != 0 && dnSrc->cumWeight > maxWeight) {break;}
if (maxWeight != 0 && dnSrc->cumWeight > maxWeight) {Log::add("Dijkstra", "reached distance limit"); break;}
// visit (and maybe update) each neighbor of the current element
for (int i = 0; i < acc.getNumNeighbors(*dnSrc->element); ++i) {
@@ -113,8 +113,8 @@ public:
}
Log::add("Dijkstra", "processed " + std::to_string(nodes.size()) + " nodes", false);
Log::tock();
Log::add("Dijkstra", "processed " + std::to_string(nodes.size()) + " nodes");
}

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@@ -0,0 +1,48 @@
#ifdef WITH_TESTS
#include "../../Tests.h"
#include "../../../grid/Grid.h"
#include "../../../nav/a-star/AStar.h"
#include "../../grid/Plot.h"
TEST(AStar, build) {
Grid<GP> grid(1);
int idx1 = grid.add(GP( 0, 0, 0));
int idx2 = grid.add(GP( 0, 1, 0));
int idx3 = grid.add(GP( 0,-1, 0));
int idx4 = grid.add(GP( 1, 0, 0));
int idx5 = grid.add(GP(-1, 0, 0));
grid.connectBiDir(idx1, idx2);
grid.connectBiDir(idx1, idx3);
grid.connectBiDir(idx1, idx4);
grid.connectBiDir(idx1, idx5);
class TMP {
Grid<GP>& grid;
public:
TMP(Grid<GP>& grid) : grid(grid) {;}
// int getNumNeighbors(const GP& node) const {return node.getNumNeighbors();}
// const GP* getNeighbor(const GP& node, const int idx) const {return &grid.getNeighbor(node, idx);}
const std::vector<GP>& getAllNodes() const {return grid.getNodes();}
decltype(grid.neighbors(GP())) getNeighbors(const GP& node) const {return grid.neighbors(node);}
float getWeightBetween(const GP& n1, const GP& n2) const {return ((Point3)n1 - (Point3)n2).length();}
float getHeuristic(const GP& n1, const GP& n2) const {return std::abs(n1.x_cm - n2.x_cm) + std::abs(n1.y_cm - n2.y_cm);}
} tmp(grid);
AStar<GP> nav;
std::vector<const GP*> vec = nav.get(&grid[0], &grid[4], tmp);
for (const GP* g : vec) {
std::cout << g << std::endl;
}
}
#endif