set lighting settings in unity
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@@ -23,7 +23,7 @@ RenderSettings:
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m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
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m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
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m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
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m_AmbientIntensity: 1
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m_AmbientIntensity: 0
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m_AmbientMode: 0
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m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
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m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
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@@ -51,8 +51,8 @@ LightmapSettings:
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m_AlbedoBoost: 1
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m_TemporalCoherenceThreshold: 1
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m_EnvironmentLightingMode: 0
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m_EnableBakedLightmaps: 1
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m_EnableRealtimeLightmaps: 1
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m_EnableBakedLightmaps: 0
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m_EnableRealtimeLightmaps: 0
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m_LightmapEditorSettings:
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serializedVersion: 9
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m_Resolution: 2
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