Implemented PoiJsonPreloader
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@@ -3,7 +3,9 @@ using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Xml;
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using Newtonsoft.Json;
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using RothenburgAR.Common;
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using RothenburgAR.Updater;
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using UnityEngine;
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namespace RothenburgAR.PointOfInterest
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@@ -12,9 +14,6 @@ namespace RothenburgAR.PointOfInterest
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{
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public bool CanLoadPoiDirectory(string poiDirectory)
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{
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//TODO remove
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return false;
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if (!Directory.Exists(poiDirectory))
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return false;
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@@ -32,91 +31,65 @@ namespace RothenburgAR.PointOfInterest
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public List<PoiData> PreloadPoi(string poiDirectory)
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{
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throw new System.NotImplementedException();
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string xmlFilePath = PathHelper.GetXmlPathFromDirectoryPath(poiDirectory);
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List<PoiData> preloadedPois = new List<PoiData>();
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Dictionary<string, List<Exhibit>> exhibits = new Dictionary<string, List<Exhibit>>();
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if (!File.Exists(xmlFilePath))
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throw new FileNotFoundException(xmlFilePath);
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XmlDocument doc = new XmlDocument();
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doc.Load(xmlFilePath);
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// Read the ID from the xml
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if (doc.DocumentElement == null || doc.DocumentElement.Attributes == null ||
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doc.DocumentElement.Attributes["id"] == null)
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throw new InvalidXMLException("Could not read doc.DocumentElement.Attributes['id] ");
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string poiId = doc.DocumentElement.Attributes["id"].Value;
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// Read the description from the xml
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XmlNodeList descNodes = doc.SelectNodes("//poi/description/text");
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TextElement descElement = TextElement.BuildFromXmlNode(poiDirectory, descNodes);
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// Read the title from the xml
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XmlNodeList titleNodes = doc.SelectNodes("//poi/title/text");
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TextElement titleElement = TextElement.BuildFromXmlNode(poiDirectory, titleNodes);
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PoiData poiData = new PoiData
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var languageDirs = new DirectoryInfo(poiDirectory).GetDirectories().Select(d => d.Name).ToList();
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foreach (var lang in languageDirs)
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{
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ID = poiId,
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Description = descElement,
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Title = titleElement,
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SourcePath = poiDirectory
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};
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var metaFilePath = PathHelper.CombinePaths(poiDirectory, lang, "meta.json");
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if (!File.Exists(metaFilePath)) continue;
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var exhibitList = JsonConvert.DeserializeObject<List<Exhibit>>(File.ReadAllText(metaFilePath, System.Text.Encoding.UTF8));
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exhibits.Add(lang, exhibitList);
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}
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// Read the model value
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XmlNode modelNode = doc.SelectSingleNode("//poi/model");
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if (modelNode != null)
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var poiIds = exhibits.Values.SelectMany(l => l.SelectMany(e => e.Pois.Select(p => p.Id))).Distinct().ToList();
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Dictionary<string, List<Poi>> poisPerLang = new Dictionary<string, List<Poi>>();
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exhibits.Keys.ToList().ForEach(k => poisPerLang.Add(k, exhibits[k].SelectMany(l => l.Pois.Select(p => p)).Distinct().ToList()));
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foreach (var poiID in poiIds)
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{
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var pathNode = modelNode.SelectSingleNode("path");
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var scaleNode = modelNode.SelectSingleNode("scale");
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var rotationNode = modelNode.SelectSingleNode("rotation");
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var positionNode = modelNode.SelectSingleNode("position");
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TextElement descElement = new TextElement();
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TextElement titleElement = new TextElement();
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string mediaID = null;
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var poiModelDescription = new PoiModelDescription
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foreach (var poiPerLang in poisPerLang)
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{
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ModelPath = Path.Combine(poiDirectory, pathNode.Attributes["value"].Value),
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ModelPrefabName = pathNode.Attributes["prefabName"].Value,
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Scale = GetVector3FromXmlNode(scaleNode).GetValueOrDefault(Vector3.one),
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Rotation = GetVector3FromXmlNode(rotationNode).GetValueOrDefault(Vector3.zero),
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Position = GetVector3FromXmlNode(positionNode).GetValueOrDefault(Vector3.zero)
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var poi = poiPerLang.Value.FirstOrDefault(p => p.Id == poiID);
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if (poi == null) continue;
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descElement.AddTextElement(poiPerLang.Key, TextEntryType.Inline, poi.Description);
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titleElement.AddTextElement(poiPerLang.Key, TextEntryType.Inline, poi.Title);
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mediaID = poi.MediaId;
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}
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PoiData poiData = new PoiData
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{
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ID = poiID,
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Description = descElement,
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Title = titleElement,
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SourcePath = poiDirectory
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};
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poiData.ModelDescription = poiModelDescription;
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}
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return new List<PoiData> { poiData };
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}
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private Vector3? GetVector3FromXmlNode(XmlNode node)
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{
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if (node == null)
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return null;
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if (node.Attributes == null)
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return null;
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if (node.Attributes["x"] == null)
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return null;
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if (node.Attributes["y"] == null)
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return null;
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if (node.Attributes["z"] == null)
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return null;
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if (mediaID != null)
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{
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var modelDescription = new PoiModelDescription();
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modelDescription.ModelPath = mediaID;
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try
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{
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float posX = float.Parse(node.Attributes["x"].Value,
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CultureInfo.InvariantCulture.NumberFormat);
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float posY = float.Parse(node.Attributes["y"].Value,
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CultureInfo.InvariantCulture.NumberFormat);
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float posZ = float.Parse(node.Attributes["z"].Value,
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CultureInfo.InvariantCulture.NumberFormat);
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//TODO dont have model size information, find a way to scale model to fit into view?
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modelDescription.ModelPrefabName = string.Empty;
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modelDescription.Scale = Vector3.one;
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modelDescription.Position = Vector3.zero;
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modelDescription.Rotation = Vector3.zero;
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return new Vector3(posX, posY, posZ);
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}
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catch
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{
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// TODO: log error
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return null;
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poiData.ModelDescription = modelDescription;
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}
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preloadedPois.Add(poiData);
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}
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return preloadedPois;
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}
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}
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}
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