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YASMIN/res/gl/fragmentColorPoint.glsl
kazu 075d8bb633 a lot!!! of changes
added main menu
added debug display
many debug widgets for plotting live data
worked on android live sensors
added offline-data sensor feeding
some dummy data sensors
worked on the map display
added ui debug for grid-points, particles and weights
added a cool dude to display the estimation
added real filtering based on the Indoor components
c++11 fixes for android compilation
online and offline filtering support
new resampling technique for testing
map loading via dialog
2016-09-16 19:30:04 +02:00

26 lines
374 B
GLSL

#ifdef GL_ES
// Set default precision to medium
precision mediump int;
precision mediump float;
#endif
// interpolated values
//varying vec3 v_WorldPos;
//varying vec3 v_normal;
//varying vec2 v_texcoord;
varying vec3 v_color;
void main() {
// set point color
gl_FragColor = vec4(v_color, 1.0);
#ifdef GL_ES
// set point size
gl_PointSize = 3.0;
#endif
}