added main menu added debug display many debug widgets for plotting live data worked on android live sensors added offline-data sensor feeding some dummy data sensors worked on the map display added ui debug for grid-points, particles and weights added a cool dude to display the estimation added real filtering based on the Indoor components c++11 fixes for android compilation online and offline filtering support new resampling technique for testing map loading via dialog
30 lines
516 B
C++
30 lines
516 B
C++
#ifndef SETTINGS_H
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#define SETTINGS_H
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#include <Indoor/grid/GridPoint.h>
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namespace Settings {
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const int numParticles = 3000;
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const float turnSigma = 3.5;
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const float stepLength = 0.80;
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const float stepSigma = 0.1;
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const float smartphoneAboveGround = 1.3;
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const float offlineSensorSpeedup = 2.5;
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const GridPoint destination = GridPoint(70*100, 35*100, 0*100);
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const float wifiSigma = 9.0;
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const float wifiTXP = -48;
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const float wifiEXP = 2.5;
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const float wifiWAF = -9.0;
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}
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#endif // SETTINGS_H
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