a lot!!! of changes

added main menu
added debug display
many debug widgets for plotting live data
worked on android live sensors
added offline-data sensor feeding
some dummy data sensors
worked on the map display
added ui debug for grid-points, particles and weights
added a cool dude to display the estimation
added real filtering based on the Indoor components
c++11 fixes for android compilation
online and offline filtering support
new resampling technique for testing
map loading via dialog
This commit is contained in:
kazu
2016-09-16 19:30:04 +02:00
parent d910e88220
commit 075d8bb633
90 changed files with 4735 additions and 624 deletions

View File

@@ -0,0 +1,25 @@
#ifdef GL_ES
// Set default precision to medium
precision mediump int;
precision mediump float;
#endif
// interpolated values
//varying vec3 v_WorldPos;
//varying vec3 v_normal;
//varying vec2 v_texcoord;
varying vec3 v_color;
void main() {
// set point color
gl_FragColor = vec4(v_color, 1.0);
#ifdef GL_ES
// set point size
gl_PointSize = 3.0;
#endif
}