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IndoorMap/mapview/2D/tools/ToolNewWall.h
k-a-z-u 8017241c6e split line(old) and wall(new)
added new walling
started working on windows
2018-07-25 16:20:34 +02:00

85 lines
1.6 KiB
C++

#ifndef TOOLNEWWALL_H
#define TOOLNEWWALL_H
#include "ToolNewElement.h"
#include "../../model/MMFloorObstacles.h"
#include "../../model/MMFloorObstacleWall.h"
/** new walls */
class ToolNewWall : public ToolNewElement<Floorplan::FloorObstacleWall, MMFloorObstacleWall> {
private:
/** currently edited line node (has 2) */
int idx = 0;
public:
ToolNewWall(Tools& tools, MapLayer* layer) : ToolNewElement(tools, layer) {
;
}
void becomesActive() override {
//create(); // start adding an new element
}
void becomesInactive() override {
deleteCurrent(); // delete the currently pending and not yet finished wall element
}
const std::string getName() const override {
return "new Wall";
}
/** mouse is currently moved */
void moving(const Point2 mapPoint) override {
// live-moving of the ending point
if (idx == 1) { foEL->to = mapPoint; }
}
/** next point */
void leftMouse(const Point2 mapPoint) override {
// 1st click (where to start the line)
if (idx == 0) {
createEmptyElement();
foEL->from = mapPoint; foEL->to = mapPoint;
++idx;
// 2nd click (wehere the line ends)
} else if (idx == 1) {
finalizeCurrent();
idx = 0;
if (!addAnother) {disableMe();}
}
}
void rightMouse(const Point2 mapPoint) override {
(void) mapPoint;
finalizeCurrent();
disableMe();
}
private:
void createEmptyElement() {
foEL = new Floorplan::FloorObstacleWall(Floorplan::ObstacleType::WALL, Floorplan::Material::DRYWALL, Point2(0, 0), Point2(0, 0));
MMFloorObstacles* obs = (MMFloorObstacles*)layer;
mmEL = obs->createWall(foEL);
}
};
#endif // TOOLNEWWALL_H