added new tools for creating APs, Beacons, GTP, POI, Fingerprints fixed selection issue changed new-element creation added missing layer parameters
52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
#ifndef MMFLOORGROUNDTRUTHPOINTS_H
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#define MMFLOORGROUNDTRUTHPOINTS_H
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#include "MapLayer.h"
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#include "MMFloorGroundTruthPoint.h"
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#include <Indoor/floorplan/v2/Floorplan.h>
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/**
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* layer that contains all of one floor's GroundTruthPoints
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*/
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class MMFloorGroundTruthPoints : public MapLayer {
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Floorplan::Floor* floor;
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public:
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/** ctor with the floor */
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MMFloorGroundTruthPoints(MapLayer* parent, Floorplan::Floor* floor) : MapLayer(parent, MapLayerType::FLOOR_GROUND_TRUTH_POINTS), floor(floor) {
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// the POIs
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for (Floorplan::GroundTruthPoint* gtp : floor->gtpoints) {
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addElement(new MMFloorGroundTruthPoint(this, floor, gtp));
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}
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}
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/** get the corresponding floor from the underlying model */
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Floorplan::Floor* getFloor() {return floor;}
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//TODO: check
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MMFloorGroundTruthPoint* createGroundTruthPoint(Floorplan::GroundTruthPoint* gtp) {
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// add to underlying model
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floor->gtpoints.push_back(gtp);
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// add to myself as element
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//addElement(new MMFloorGroundTruthPoint(this, floor, gtp));
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// add to myself as element
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MMFloorGroundTruthPoint* mm = new MMFloorGroundTruthPoint(this, floor, gtp);
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addElement(mm);
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return mm;
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}
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std::string getLayerName() const override {return "GroundTruthPoints";}
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};
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#endif // MMFLOORGROUNDTRUTHPOINTS_H
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