worked on 3D viz

scaling, moving by finger
some fixes / improvement
This commit is contained in:
k-a-z-u
2018-02-06 17:35:10 +01:00
parent 076c0e9157
commit bce771d6d6
28 changed files with 547 additions and 155 deletions

View File

@@ -25,6 +25,15 @@ public:
}
bool isVisible() const override {
return floor->pois.enabled;
}
void setVisible(const bool visible) override {
this-> floor->pois.enabled = visible;
onVisibilityChanged(visible);
}
/** get the corresponding floor from the underlying model */
Floorplan::Floor* getFloor() {return floor;}