worked on 3D viz
scaling, moving by finger some fixes / improvement
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@@ -1,6 +1,7 @@
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#ifndef POLYGON_H
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#define POLYGON_H
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#include <Indoor/floorplan/v2/Floorplan.h>
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#include "../../../lib/gpc/gpc.h"
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@@ -45,7 +45,6 @@ public:
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rgba.insert(rgba.end(), {r,g,b,a});
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rgba.insert(rgba.end(), {r,g,b,a});
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rgba.insert(rgba.end(), {r,g,b,a});
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rgba.insert(rgba.end(), {r,g,b,a});
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}
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