worked on 3D viz
scaling, moving by finger some fixes / improvement
This commit is contained in:
@@ -56,7 +56,6 @@ HEADERS += MainWindow.h \
|
||||
mapview/model/MapModel.h \
|
||||
tree/MapTreeModel.h \
|
||||
MainController.h \
|
||||
mapview/model/MapLayers.h \
|
||||
params/ElementParamWidget.h \
|
||||
params/LayerParamWidget.h \
|
||||
params/ActionWidget.h \
|
||||
@@ -174,7 +173,10 @@ HEADERS += MainWindow.h \
|
||||
mapview/3D/navMesh/NavMeshModel.h \
|
||||
mapview/3D/navMesh/NavMeshRenderer.h \
|
||||
mapview/3D/navMesh/QNavMeshSettings.h \
|
||||
mapview/3D/misc/TriangleData.h
|
||||
mapview/3D/misc/TriangleData.h \
|
||||
mapview/3D/floorplan/FloorplanRendererModel.h \
|
||||
mapview/3D/floorplan/FloorplanRenderer.h \
|
||||
mapview/3D/floorplan/RenderTriangle.h
|
||||
|
||||
|
||||
FORMS += MainWindow.ui
|
||||
|
||||
Reference in New Issue
Block a user