split line(old) and wall(new)
added new walling started working on windows
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83
mapview/2D/tools/ToolNewLine.h
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83
mapview/2D/tools/ToolNewLine.h
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#ifndef TOOLNEWLINE_H
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#define TOOLNEWLINE_H
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#include "ToolNewElement.h"
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#include "../../model/MMFloorObstacles.h"
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#include "../../model/MMFloorObstacleLine.h"
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/** old walls, based on lines */
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class ToolNewLine : public ToolNewElement<Floorplan::FloorObstacleLine, MMFloorObstacleLine> {
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private:
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/** currently edited line node (has 2) */
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int idx = 0;
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public:
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ToolNewLine(Tools& tools, MapLayer* layer) : ToolNewElement(tools, layer) {
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;
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}
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void becomesActive() override {
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//create(); // start adding an new element
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}
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void becomesInactive() override {
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deleteCurrent(); // delete the currently pending and not yet finished wall element
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}
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const std::string getName() const override {
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return "new Line";
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}
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/** mouse is currently moved */
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void moving(const Point2 mapPoint) override {
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// live-moving of the ending point
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if (idx == 1) { foEL->to = mapPoint; }
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}
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/** next point */
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void leftMouse(const Point2 mapPoint) override {
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// 1st click (where to start the line)
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if (idx == 0) {
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createEmptyElement();
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foEL->from = mapPoint; foEL->to = mapPoint;
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++idx;
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// 2nd click (wehere the line ends)
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} else if (idx == 1) {
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finalizeCurrent();
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idx = 0;
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if (!addAnother) {disableMe();}
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}
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}
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void rightMouse(const Point2 mapPoint) override {
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(void) mapPoint;
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finalizeCurrent();
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disableMe();
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}
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private:
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void createEmptyElement() {
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foEL = new Floorplan::FloorObstacleLine(Floorplan::ObstacleType::WALL, Floorplan::Material::DRYWALL, Point2(0, 0), Point2(0, 0));
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MMFloorObstacles* obs = (MMFloorObstacles*)layer;
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mmEL = obs->createLine(foEL);
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}
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};
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#endif // TOOLNEWLINE_H
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