added support for ground truth points: \n -layer for gt points \n -button with icon
-saving and loading support
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119
mapview/2D/MV2DElementGroundTruthPoint.h
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119
mapview/2D/MV2DElementGroundTruthPoint.h
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#ifndef MV2DELEMENTGROUNDTRUTHPOINT_H
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#define MV2DELEMENTGROUNDTRUTHPOINT_H
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#include "MV2DElement.h"
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#include "HasMoveableNodes.h"
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#include "MapViewElementHelper.h"
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#include <Indoor/floorplan/v2/Floorplan.h>
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#include "../../UIHelper.h"
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class MV2DElementGroundTruthPoint : public MV2DElement, public HasMoveableNodes {
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private:
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//bool sel = false;
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Floorplan::GroundTruthPoint* gtp;
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public:
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/** ctor with the AP to render/edit */
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MV2DElementGroundTruthPoint(Floorplan::GroundTruthPoint* gtp) : gtp(gtp) {;}
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/** get the element's 3D bounding box */
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BBox2 getBoundingBox() const override {
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BBox2 bbox;
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bbox.add(Point2(gtp->pos.x, gtp->pos.y));
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bbox.grow(Point2(0.1, 0.1));
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return bbox;
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}
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/** get the element's minimal distance (nearest whatsoever) to the given point */
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float getMinDistanceXY(const Point2 p) const override {
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return p.getDistance(gtp->pos);
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}
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/** repaint me */
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void paint(Painter& p) override {
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static const QPixmap& pixmapUnfocused = UIHelper::getPixmapColored("gtp", CFG::UNFOCUS_COLOR, 16);
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static const QPixmap& pixmapFocused = UIHelper::getPixmapColored("gtp", CFG::FOCUS_COLOR, 16);
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static const QPixmap& pixmapSel = UIHelper::getPixmapColored("gtp", CFG::SEL_COLOR, 16);
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if (selectedUserIdx == 0) {
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// p.setPenBrush(Qt::black, CFG::SEL_COLOR);
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// p.drawCircle(gtp->pos);
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p.drawPixmap(gtp->pos, pixmapSel);
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} else if (hasFocus()) {
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// p.setPenBrush(Qt::black, Qt::NoBrush);
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// p.drawCircle(gtp->pos);
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p.drawPixmap(gtp->pos, pixmapFocused);
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} else {
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// p.setPenBrush(Qt::gray, Qt::NoBrush);
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// p.drawCircle(gtp->pos);
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p.drawPixmap(gtp->pos, pixmapUnfocused);
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}
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// label
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p.setPenBrush(Qt::black, Qt::NoBrush);
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p.drawDot(gtp->pos);
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if (p.getScaler().getScale() >= 10) {
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const std::string str = std::to_string(gtp->id);
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p.p->drawText(p.getScaler().xms(gtp->pos.x) + 10, p.getScaler().yms(gtp->pos.y) + 5, str.c_str());
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}
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}
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virtual std::vector<MoveableNode> getMoveableNodes() const override {
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return { MoveableNode(0, gtp->pos) };
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}
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virtual void onNodeMove(MapView2D* v, const int userIdx, const Point2 newPos) override {
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(void) v;
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if (userIdx == 0) {gtp->pos = newPos;}
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}
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/** mouse pressed at the given point */
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virtual void mousePressed(MapView2D* v, const Point2 p) override {
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(void) v;
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(void) p;
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}
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/** mouse moved to the given point */
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virtual void mouseMove(MapView2D* v, const Point2 p) override {
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(void) v;
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(void) p;
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// if (sel) {
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// const Point2 p = v->getScaler().snap(_p);
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// gtp->pos.x = p.x;
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// gtp->pos.y = p.y;
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// }
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}
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/** mouse released */
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virtual void mouseReleased(MapView2D* v, const Point2 p) override {
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(void) v;
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(void) p;
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}
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virtual bool keyPressEvent(MapView2D* v, QKeyEvent *e) override {
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(void) v;
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(void) e;
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return false;
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}
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virtual void onFocus() override {
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;
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}
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virtual void onUnfocus() override {
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;
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}
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};
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#endif // MV2DELEMENTGROUNDTRUTHPOINT_H
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