worked on fir/iir filters
This commit is contained in:
@@ -21,61 +21,6 @@
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*/
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class PoseDetection {
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// struct LongTermTriggerAverage {
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// Eigen::Vector3f sum;
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// int cnt;
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// XYZ() {
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// reset();
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// }
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// /** add the given accelerometer reading */
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// void addAcc(const Timestamp ts, const AccelerometerData& acc) {
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// // did NOT improve the result for every smartphone (only some)
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// //const float deltaMag = std::abs(acc.magnitude() - 9.81);
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// //if (deltaMag > 5.0) {return;}
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// // adjust sum and count (for average calculation)
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// Eigen::Vector3f vec; vec << acc.x, acc.y, acc.z;
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// sum += vec;
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// ++cnt;
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// }
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// AccelerometerData getAvg() const {
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// return AccelerometerData(sum(0), sum(1), sum(2)) / cnt;
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// }
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// /** get the current rotation matrix estimation */
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// Eigen::Matrix3f get() const {
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// // get the current acceleromter average
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// const Eigen::Vector3f avg = sum / cnt;
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// // rotate average accelerometer into (0,0,1)
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// Eigen::Vector3f zAxis; zAxis << 0, 0, 1;
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// const Eigen::Matrix3f rotMat = getRotationMatrix(avg.normalized(), zAxis);
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// // just a small sanity check. after applying to rotation the acc-average should become (0,0,1)
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// Eigen::Vector3f aligned = (rotMat * avg).normalized();
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// Assert::isTrue((aligned-zAxis).norm() < 0.1f, "deviation too high");
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// return rotMat;
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// }
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// /** reset the current sum etc. */
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// void reset() {
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// cnt = 0;
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// sum = Eigen::Vector3f::Zero();
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// }
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// };
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/** live-pose-estimation using moving average of the smartphone's accelerometer */
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struct EstMovingAverage {
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@@ -127,52 +72,52 @@ class PoseDetection {
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};
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/** live-pose-estimation using moving median of the smartphone's accelerometer */
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struct EstMovingMedian {
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// /** live-pose-estimation using moving median of the smartphone's accelerometer */
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// struct EstMovingMedian {
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// median the accelerometer
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MovingMedianTS<float> medianX;
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MovingMedianTS<float> medianY;
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MovingMedianTS<float> medianZ;
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// // median the accelerometer
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// MovingMedianTS<float> medianX;
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// MovingMedianTS<float> medianY;
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// MovingMedianTS<float> medianZ;
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EstMovingMedian(const Timestamp window) :
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medianX(window), medianY(window), medianZ(window) {
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// EstMovingMedian(const Timestamp window) :
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// medianX(window), medianY(window), medianZ(window) {
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// start approximately
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addAcc(Timestamp(), AccelerometerData(0,0,9.81));
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// // start approximately
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// addAcc(Timestamp(), AccelerometerData(0,0,9.81));
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}
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// }
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/** add the given accelerometer reading */
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void addAcc(const Timestamp ts, const AccelerometerData& acc) {
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medianX.add(ts, acc.x);
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medianY.add(ts, acc.y);
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medianZ.add(ts, acc.z);
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}
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// /** add the given accelerometer reading */
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// void addAcc(const Timestamp ts, const AccelerometerData& acc) {
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// medianX.add(ts, acc.x);
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// medianY.add(ts, acc.y);
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// medianZ.add(ts, acc.z);
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// }
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AccelerometerData getBase() const {
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return AccelerometerData(medianX.get(), medianY.get(), medianZ.get());
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}
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// AccelerometerData getBase() const {
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// return AccelerometerData(medianX.get(), medianY.get(), medianZ.get());
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// }
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/** get the current rotation matrix estimation */
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//Eigen::Matrix3f get() const {
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Matrix3 get() const {
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// /** get the current rotation matrix estimation */
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// //Eigen::Matrix3f get() const {
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// Matrix3 get() const {
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const Vector3 base(medianX.get(), medianY.get(), medianZ.get());
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// const Vector3 base(medianX.get(), medianY.get(), medianZ.get());
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// rotate average-accelerometer into (0,0,1)
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const Vector3 zAxis(0,0,1);
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const Matrix3 rotMat = getRotationMatrix(base.normalized(), zAxis);
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// // rotate average-accelerometer into (0,0,1)
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// const Vector3 zAxis(0,0,1);
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// const Matrix3 rotMat = getRotationMatrix(base.normalized(), zAxis);
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// just a small sanity check. after applying to rotation the acc-average should become (0,0,1)
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const Vector3 aligned = (rotMat * base).normalized();
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Assert::isTrue((aligned-zAxis).norm() < 0.1f, "deviation too high");
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// // just a small sanity check. after applying to rotation the acc-average should become (0,0,1)
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// const Vector3 aligned = (rotMat * base).normalized();
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// Assert::isTrue((aligned-zAxis).norm() < 0.1f, "deviation too high");
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return rotMat;
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// return rotMat;
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}
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// }
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};
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// };
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@@ -202,11 +147,6 @@ public:
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;
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}
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// /** get the smartphone's rotation matrix */
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// Eigen::Matrix3f getMatrix() const {
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// return orientation.rotationMatrix;
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// }
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/** get the smartphone's rotation matrix */
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const Matrix3& getMatrix() const {
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return orientation.rotationMatrix;
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@@ -236,22 +176,6 @@ public:
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public:
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// /** get a matrix that rotates the vector "from" into the vector "to" */
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// static Eigen::Matrix3f getRotationMatrix(const Eigen::Vector3f& from, const Eigen::Vector3f to) {
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// // http://math.stackexchange.com/questions/293116/rotating-one-3d-vector-to-another
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// const Eigen::Vector3f x = from.cross(to) / from.cross(to).norm();
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// const float angle = std::acos( from.dot(to) / from.norm() / to.norm() );
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// Eigen::Matrix3f A; A <<
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// 0, -x(2), x(1),
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// x(2), 0, -x(0),
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// -x(1), x(0), 0;
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// return Eigen::Matrix3f::Identity() + (std::sin(angle) * A) + ((1-std::cos(angle)) * (A*A));
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// }
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/** get a matrix that rotates the vector "from" into the vector "to" */
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static Matrix3 getRotationMatrix(const Vector3& from, const Vector3 to) {
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@@ -271,208 +195,6 @@ public:
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}
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// /** get a rotation matrix for the given x,y,z rotation (in radians) */
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// static Eigen::Matrix3f getRotation(const float x, const float y, const float z) {
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// const float g = x; const float b = y; const float a = z;
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// const float a11 = std::cos(a)*std::cos(b);
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// const float a12 = std::cos(a)*std::sin(b)*std::sin(g)-std::sin(a)*std::cos(g);
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// const float a13 = std::cos(a)*std::sin(b)*std::cos(g)+std::sin(a)*std::sin(g);
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// const float a21 = std::sin(a)*std::cos(b);
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// const float a22 = std::sin(a)*std::sin(b)*std::sin(g)+std::cos(a)*std::cos(g);
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// const float a23 = std::sin(a)*std::sin(b)*std::cos(g)-std::cos(a)*std::sin(g);
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// const float a31 = -std::sin(b);
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// const float a32 = std::cos(b)*std::sin(g);
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// const float a33 = std::cos(b)*std::cos(g);
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// Eigen::Matrix3f m;
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// m <<
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// a11, a12, a13,
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// a21, a22, a23,
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// a31, a32, a33;
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// ;
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// return m;
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// }
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// /** estimate the smartphones current holding position */
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// void estimateHolding2() {
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// // z-axis points through the device and is the axis we are interested in
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// // http://www.kircherelectronics.com/blog/index.php/11-android/sensors/15-android-gyroscope-basics
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// avgAcc = Eigen::Vector3f::Zero();
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// for (const AccelerometerData& acc : accData) {
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// //for (const GyroscopeData& acc : gyroData) {
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// Eigen::Vector3f vec; vec << std::abs(acc.x), std::abs(acc.y), std::abs(acc.z);
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// // Eigen::Vector3f vec; vec << std::abs(acc.x), std::abs(acc.y), std::abs(acc.z);
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// avgAcc += vec;
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// }
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// //avgAcc /= accData.size();
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// avgAcc = avgAcc.normalized();
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// Eigen::Vector3f rev; rev << 0,0,1;
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// rotMat = getRotationMatrix(avgAcc, rev);
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// //Assert::isTrue(avgAcc(2) > avgAcc(0), "z is not the gravity axis");
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// //Assert::isTrue(avgAcc(2) > avgAcc(1), "z is not the gravity axis");
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//// Eigen::Vector3f re = rotMat * avgAcc;
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//// Eigen::Vector3f diff = rev-re;
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//// Assert::isTrue(diff.norm() < 0.001, "rotation error");
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// }
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// struct RotationMatrixEstimationUsingAccAngle {
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// Eigen::Vector3f lastAvg;
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// Eigen::Vector3f avg;
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// int cnt;
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// RotationMatrixEstimationUsingAccAngle() {
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// reset();
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// }
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// void add(const float x, const float y, const float z) {
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// Eigen::Vector3f vec; vec << x,y,z;
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// avg += vec;
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// ++cnt;
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// }
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// void reset() {
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// cnt = 0;
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// avg = Eigen::Vector3f::Zero();
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// }
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// Eigen::Matrix3f get() {
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// // http://www.hobbytronics.co.uk/accelerometer-info
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// avg /= cnt;
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// lastAvg = avg;
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// //const float mag = avg.norm();
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// const float baseX = 0;
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// const float baseY = 0;
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// const float baseZ = 0; // mag?
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// const float x = avg(0) - baseX;
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// const float y = avg(1) - baseY;
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// const float z = avg(2) - baseZ;
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// const float ax = std::atan( x / (std::sqrt(y*y + z*z)) );
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// const float ay = std::atan( y / (std::sqrt(x*x + z*z)) );
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// const Eigen::Matrix3f rotMat = getRotation(ay, -ax, 0); // TODO -ax or +ax?
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// // sanity check
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// Eigen::Vector3f zAxis; zAxis << 0, 0, 1;
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// Eigen::Vector3f aligned = (rotMat * avg).normalized();
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// Assert::isTrue((aligned-zAxis).norm() < 0.1f, "deviation too high");
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// // int i = 0; (void) i;
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// reset();
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// return rotMat;
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// }
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// } est;
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// struct PCA {
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// Eigen::Vector3f avg;
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// Eigen::Vector3f lastAvg;
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// Eigen::Matrix3f covar;
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// int cnt = 0;
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// PCA() {
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// reset();
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// }
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// void add(const float x, const float y, const float z) {
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// Eigen::Vector3f vec; vec << x,y,z;
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// avg += vec;
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// covar += vec*vec.transpose();
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// ++cnt;
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// }
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// Eigen::Matrix3f get() {
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// avg /= cnt;
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// covar /= cnt;
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// lastAvg = avg;
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// std::cout << avg << std::endl;
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// Eigen::Matrix3f Q = covar;// - avg*avg.transpose();
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// for (int i = 0; i < 9; ++i) {Q(i) = std::abs(Q(i));}
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// Eigen::SelfAdjointEigenSolver<Eigen::Matrix3f> solver(Q);
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// solver.eigenvalues();
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// solver.eigenvectors();
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// const auto eval = solver.eigenvalues();
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// const auto evec = solver.eigenvectors();
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// Assert::isTrue(eval(2) > eval(1) && eval(1) > eval(0), "eigenvalues are not sorted!");
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// Eigen::Matrix3f rotMat;
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// rotMat.col(0) = evec.col(0);
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// rotMat.col(1) = evec.col(1);
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// rotMat.col(2) = evec.col(2); // 0,0,1 (z-axis) belongs to the strongest eigenvalue
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// rotMat.transposeInPlace();
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// //Eigen::Vector3f gy; gy << 0, 30, 30;
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// Eigen::Vector3f avg1 = rotMat * avg;
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// int i = 0; (void) i;
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// reset();
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// return rotMat;
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// }
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// void reset() {
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// cnt = 0;
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// avg = Eigen::Vector3f::Zero();
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// covar = Eigen::Matrix3f::Zero();
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// }
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// } pca1;
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// /** estimate the smartphones current holding position */
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// void estimateHolding() {
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// Eigen::Vector3f avg = Eigen::Vector3f::Zero();
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// Eigen::Matrix3f covar = Eigen::Matrix3f::Zero();
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// for (const AccelerometerData& acc : accData) {
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//// for (const GyroscopeData& acc : gyroData) {
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// Eigen::Vector3f vec; vec << std::abs(acc.x), std::abs(acc.y), std::abs(acc.z);
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//// Eigen::Vector3f vec; vec << (acc.x), (acc.y), (acc.z);
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// avg += vec;
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// covar += vec * vec.transpose();
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// }
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// avg /= accData.size(); // TODO
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// covar /= accData.size(); //TODO
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// avgAcc = avg.normalized();
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};
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@@ -111,6 +111,19 @@
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}
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}
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// // update un-rotated 3D smartphone model
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// for (size_t i = 0; i < pose.size(); ++i) {
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// K::GnuplotObjectPolygon* gp = (K::GnuplotObjectPolygon*) plotPose.getObjects().get(i+1); gp->clear();
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// for (const std::vector<float>& pts : pose[i]) {
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// const Vector3 vec1(pts[0], pts[1], pts[2]);
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// const Vector3 vec2 = vec1 - Vector3(0.5, 0.5, 0.5); // center cube at 0,0,0
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// const Vector3 vec3 = vec2 * Vector3(7, 15, 1); // stretch cube
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// const Vector3 vec4 = rotation * vec3;
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// gp->add(K::GnuplotCoordinate3(vec4.x, vec4.y, vec4.z, K::GnuplotCoordinateSystem::FIRST));
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// }
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// }
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// add coordinate system
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const Vector3 vx = rotation * Vector3(2,0,0);
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const Vector3 vy = rotation * Vector3(0,3,0);
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