pushing before transfering ownership

added new tests and new helper classes
speed improvements
minor fixes
This commit is contained in:
2016-01-25 17:54:58 +01:00
parent 5aedce47f1
commit b503fb9bdc
6 changed files with 156 additions and 27 deletions

60
geo/Length.h Normal file
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@@ -0,0 +1,60 @@
#ifndef LENGTH_H
#define LENGTH_H
/**
* unit independent length measurement
*/
template <typename T, int mul> struct Length {
private:
const T val;
/** delete empty ctor */
Length() = delete;
/** hidden value ctor */
Length(const T val) : val(val) {;}
public:
/** construct from mm */
static Length mm(const T mm) {return Length(mm * mul / 1000);}
/** construct from cm */
static Length cm(const T cm) {return Length(cm * mul / 100);}
/** construct from m */
static Length m(const T m) {return Length(m * mul / 1);}
public:
/** get in mm */
T mm() const {return val * 1000 / mul;}
/** get in cm */
T cm() const {return val * 100 / mul;}
/** get in m */
T m() const {return val * 1 / mul;}
public:
/** add the given length */
Length operator + (const Length o) {return Length(m+o.m);}
/** subtract the given length */
Length operator - (const Length o) {return Length(m+o.m);}
};
/** float. internally stored in meters */
typedef Length<float, 1> LengthF;
/** int. internally stored in millimeters */
typedef Length<int, 1000> LengthI;
#endif // LENGTH_H

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@@ -158,6 +158,12 @@ public:
return nodes[hashes[uid]];
}
/** get the center-node the given Point belongs to. or nullptr if not present */
const T* getNodePtrFor(const GridPoint& p) {
auto it = hashes.find(getUID(p));
return (it == hashes.end()) ? (nullptr) : (&nodes[it->second]);
}
/** get the BBox for the given node */
GridNodeBBox getBBox(const int idx) const {
return getBBox(nodes[idx]);

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@@ -2,6 +2,8 @@
#define GRIDFACTORY_H
#include <string>
#include <unordered_set>
#include "../../floorplan/Floor.h"
#include "../../floorplan/Stairs.h"
@@ -30,9 +32,10 @@ public:
/** add the given floor at the provided height (in cm) */
void addFloor(const Floor& floor, const float z_cm) {
Log::add(name, "adding floor at height " + std::to_string(z_cm));
Log::add(name, "adding floor at height " + std::to_string(z_cm), false);
Log::tick();
const float gridSize_cm = grid.getGridSize_cm();
const int gridSize_cm = grid.getGridSize_cm();
// build grid-points
for(int x_cm = 0; x_cm < floor.getWidth_cm(); x_cm += gridSize_cm) {
@@ -48,6 +51,8 @@ public:
}
}
Log::tock();
connectAdjacent(z_cm);
}
@@ -55,15 +60,16 @@ public:
/** connect all neighboring nodes located on the given height-plane */
void connectAdjacent(const float z_cm) {
Log::add(name, "connecting all adjacent nodes at height " + std::to_string(z_cm));
Log::add(name, "connecting all adjacent nodes at height " + std::to_string(z_cm), false);
Log::tick();
const int gridSize_cm = grid.getGridSize_cm();
// connect adjacent grid-points
for (int idx = 0; idx < grid.getNumNodes(); ++idx) {
for (T& n1 : grid) {
T& n1 = (T&) grid[idx];
if (n1.z_cm != z_cm) {continue;} // ugly... different floor -> skip
// not the floor we are looking for? -> skip (ugly.. slow(er))
if (n1.z_cm != z_cm) {continue;}
// square around each point
for (int x = -gridSize_cm; x <= gridSize_cm; x += gridSize_cm) {
@@ -73,14 +79,14 @@ public:
if ((x == y) && (x == 0)) {continue;}
// position of the potential neighbor
int ox = n1.x_cm + x;
int oy = n1.y_cm + y;
GridPoint p(ox, oy, n1.z_cm);
const int ox = n1.x_cm + x;
const int oy = n1.y_cm + y;
const GridPoint p(ox, oy, n1.z_cm);
// does the grid contain the potential neighbor?
if (grid.hasNodeFor(p)) {
T& n2 = (T&) grid.getNodeFor(p);
grid.connectUniDir(n1, n2);
const T* n2 = grid.getNodePtrFor(p);
if (n2 != nullptr) {
grid.connectUniDir(n1, *n2); // UNI-dir connection as EACH node is processed!
}
}
@@ -88,6 +94,8 @@ public:
}
Log::tock();
}
@@ -205,7 +213,7 @@ public:
Log::add(name, "searching for isolated nodes");
// get largest connected region
std::set<int> set;
std::unordered_set<int> set;
do {
const int idxStart = rand() % grid.getNumNodes();
set.clear();
@@ -229,7 +237,7 @@ public:
private:
/** recursively get all connected nodes and add them to the set */
void getConnected(const int idx, std::set<int>& set) {
void getConnected(const int idx, std::unordered_set<int>& set) {
// get the node behind idx
const T& n1 = (T&) grid[idx];

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@@ -16,7 +16,7 @@ int main(int argc, char** argv) {
#ifdef WITH_TESTS
::testing::InitGoogleTest(&argc, argv);
//::testing::GTEST_FLAG(filter) = "*Importance*";
::testing::GTEST_FLAG(filter) = "*Walk*";
::testing::GTEST_FLAG(filter) = "*Length*";
return RUN_ALL_TESTS();
#endif

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@@ -6,34 +6,43 @@
#include <iomanip>
#include "Time.h"
/** quick and dirty workaround */
static decltype(Time::tick()) LogLastTick;
class Log {
public:
static void add(const char* comp, const std::string what) {
static void add(const char* comp, const std::string what, const bool nl = true) {
addComp(comp);
std::cout << what;
addTime();
std::cout << std::endl;
if (nl) {std::cout << std::endl;}
}
static void add(const std::string& component, const std::string what) {
static void add(const std::string& component, const std::string what, const bool nl = true) {
addComp(component.c_str());
std::cout << what;
addTime();
std::cout << std::endl;
if (nl) {std::cout << std::endl;}
}
static void tick() {
LogLastTick = Time::tick();
}
static void tock() {
const auto cur = Time::tick();
const int diff_ms = Time::diffMS(LogLastTick, cur);
LogLastTick = cur;
std::cout << " (took: " << diff_ms << "ms)" << std::endl;
}
private:
static void addTime() {
static auto last = Time::tick();
const auto cur = Time::tick();
std::cout << " (+" << Time::diffMS(last, cur) << "ms)";
last = cur;
}
static void addComp(const char* component) {
std::cout << "[" << std::setw(12) << std::setfill(' ') << component << "] ";

46
tests/geo/TestLength.cpp Normal file
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@@ -0,0 +1,46 @@
#ifdef WITH_TESTS
#include "../Tests.h"
#include "../../geo/Length.h"
TEST(Length, float) {
static constexpr float delta = 0.00001;
LengthF l1 = LengthF::m(1.0);
ASSERT_NEAR(1, l1.m(), delta);
ASSERT_NEAR(100, l1.cm(), delta);
ASSERT_NEAR(1000, l1.mm(), delta);
LengthF l2 = LengthF::cm(1.0);
ASSERT_NEAR(0.01, l2.m(), delta);
ASSERT_NEAR(1, l2.cm(), delta);
ASSERT_NEAR(10, l2.mm(), delta);
LengthF l3 = LengthF::mm(1.0);
ASSERT_NEAR(0.001, l3.m(), delta);
ASSERT_NEAR(0.1, l3.cm(), delta);
ASSERT_NEAR(1, l3.mm(), delta);
}
TEST(Length, int) {
LengthI l1 = LengthI::m(1.0);
ASSERT_EQ(1, l1.m());
ASSERT_EQ(100, l1.cm());
ASSERT_EQ(1000, l1.mm());
LengthI l2 = LengthI::cm(1.0);
ASSERT_EQ(0, l2.m());
ASSERT_EQ(1, l2.cm());
ASSERT_EQ(10, l2.mm());
LengthI l3 = LengthI::mm(1.0);
ASSERT_EQ(0, l3.m());
ASSERT_EQ(0, l3.cm());
ASSERT_EQ(1, l3.mm());
}
#endif