refactored random subsystem
added compile-time seed support
This commit is contained in:
@@ -6,6 +6,7 @@
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#include "../../math/DrawList.h"
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#include "../../math/Distributions.h"
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#include "../../math/DrawList.h"
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#include "../../nav/dijkstra/Dijkstra.h"
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@@ -34,7 +35,7 @@ private:
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DrawList<T&> drawer;
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/** fast random-number-generator */
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std::minstd_rand gen;
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RandomGenerator gen;
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/** 0-mean normal distribution */
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std::normal_distribution<float> headingChangeDist = std::normal_distribution<float>(0.0, HEADING_CHANGE_SIGMA);
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@@ -23,7 +23,7 @@ private:
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static constexpr float HEADING_CHANGE_SIGMA = Angle::degToRad(10);
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/** fast random-number-generator */
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std::minstd_rand gen;
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RandomGenerator gen;
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/** 0-mean normal distribution */
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std::normal_distribution<float> headingChangeDist = std::normal_distribution<float>(0.0, HEADING_CHANGE_SIGMA);
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@@ -8,6 +8,7 @@
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#include "../Grid.h"
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#include "../../math/DrawList.h"
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#include "../../math/Random.h"
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#include "../../nav/dijkstra/Dijkstra.h"
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#include "GridWalkState.h"
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@@ -31,7 +32,7 @@ private:
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static constexpr float HEADING_ALLOWED_SIGMA = Angle::degToRad(20);
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/** fast random-number-generator */
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std::minstd_rand gen;
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RandomGenerator gen;
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/** 0-mean normal distribution */
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std::normal_distribution<float> headingChangeDist = std::normal_distribution<float>(0.0, HEADING_CHANGE_SIGMA);
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@@ -4,6 +4,8 @@
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#include "../../geo/Heading.h"
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#include "../Grid.h"
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#include "../../math/Random.h"
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#include "../../nav/dijkstra/Dijkstra.h"
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#include "GridWalk.h"
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@@ -33,7 +35,7 @@ private:
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static constexpr float HEADING_CHANGE_SIGMA = Angle::degToRad(10);
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/** fast random-number-generator */
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std::minstd_rand gen;
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RandomGenerator gen;
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/** 0-mean normal distribution */
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std::normal_distribution<float> headingChangeDist = std::normal_distribution<float>(0.0, HEADING_CHANGE_SIGMA);
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@@ -8,6 +8,7 @@
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#include "../../math/DrawList.h"
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#include "../../math/Distributions.h"
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#include "../../nav/dijkstra/Dijkstra.h"
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#include "../../math/Random.h"
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#include "GridWalk.h"
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#include "GridWalkState.h"
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@@ -34,7 +35,7 @@ private:
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static constexpr float HEADING_CHANGE_SIGMA = Angle::degToRad(10);
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/** fast random-number-generator */
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std::minstd_rand gen;
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RandomGenerator gen;
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/** 0-mean normal distribution */
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std::normal_distribution<float> headingChangeDist = std::normal_distribution<float>(0.0, HEADING_CHANGE_SIGMA);
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@@ -7,6 +7,7 @@
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#include "../../math/Distributions.h"
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#include "../../math/DrawList.h"
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#include "../../math/Random.h"
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#include "../../nav/dijkstra/Dijkstra.h"
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#include "../../nav/dijkstra/DijkstraPath.h"
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@@ -17,6 +18,8 @@
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#include "GridWalkHelper.h"
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#include "GridWalk.h"
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#include <KLib/math/statistics/Statistics.h>
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template <typename T> class GridWalkShortestPathControl : public GridWalk<T> {
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@@ -76,7 +79,7 @@ protected:
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static constexpr float HEADING_CHANGE_SIGMA = Angle::degToRad(10);
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/** fast random-number-generator */
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std::minstd_rand gen;
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RandomGenerator gen;
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/** 0-mean normal distribution */
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std::normal_distribution<float> headingChangeDist = std::normal_distribution<float>(0.0, HEADING_CHANGE_SIGMA);
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@@ -8,6 +8,7 @@
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#include "../../math/Distributions.h"
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#include "../../math/DrawList.h"
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#include "../../math/Random.h"
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#include "GridWalkState.h"
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#include "GridWalkHelper.h"
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@@ -23,7 +24,7 @@ private:
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static constexpr float HEADING_CHANGE_SIGMA = Angle::degToRad(10);
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/** fast random-number-generator */
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std::minstd_rand gen;
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RandomGenerator gen;
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/** 0-mean normal distribution */
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std::normal_distribution<float> headingChangeDist = std::normal_distribution<float>(0.0, HEADING_CHANGE_SIGMA);
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@@ -6,6 +6,7 @@
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#include "../../math/DrawList.h"
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#include "../../math/Distributions.h"
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#include "../../math/DrawList.h"
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/**
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* perform walks on the grid based on some sort of weighting
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@@ -38,7 +39,7 @@ private:
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DrawList<T&> drawer;
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/** fast random-number-generator */
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std::minstd_rand gen;
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RandomGenerator gen;
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/** 0-mean normal distribution */
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std::normal_distribution<float> headingChangeDist = std::normal_distribution<float>(0.0, HEADING_CHANGE_SIGMA);
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@@ -5,7 +5,9 @@
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#include "../Grid.h"
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#include "../../math/DrawList.h"
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#include <KLib/math/distribution/Normal.h>
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#include "../../math/Random.h"
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//#include <KLib/math/distribution/Normal.h>
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/**
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* perform walks on the grid based on some sort of weighting
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@@ -38,7 +40,7 @@ private:
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DrawList<T&> drawer;
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/** fast random-number-generator */
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std::minstd_rand gen;
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RandomGenerator gen;
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/** 0-mean normal distribution */
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std::normal_distribution<float> headingChangeDist = std::normal_distribution<float>(0.0, HEADING_CHANGE_SIGMA);
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@@ -5,7 +5,9 @@
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#include "../Grid.h"
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#include "../../math/DrawList.h"
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#include <KLib/math/distribution/Normal.h>
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#include "../../math/Random.h"
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//#include <KLib/math/distribution/Normal.h>
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/**
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* perform walks on the grid based on some sort of weighting
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@@ -38,7 +40,7 @@ private:
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DrawList<T&> drawer;
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/** fast random-number-generator */
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std::minstd_rand gen;
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RandomGenerator gen;
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/** 0-mean normal distribution */
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std::normal_distribution<float> headingChangeDist = std::normal_distribution<float>(0.0, HEADING_CHANGE_SIGMA);
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@@ -2,8 +2,8 @@
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#define DRAWLIST_H
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#include <vector>
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#include <random>
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#include "Random.h"
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#include "../Assertions.h"
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/**
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@@ -38,7 +38,7 @@ private:
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std::vector<Entry> elements;
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/** random number generator */
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std::minstd_rand gen;
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RandomGenerator gen;
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public:
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28
math/Random.h
Normal file
28
math/Random.h
Normal file
@@ -0,0 +1,28 @@
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#ifndef RANDOM_H
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#define RANDOM_H
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#include <cmath>
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#include <random>
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#include "../misc/Time.h"
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#ifdef USE_FIXED_SEED
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#define RANDOM_SEED 1234
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#else
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#define RANDOM_SEED ( std::chrono::system_clock::now().time_since_epoch() / std::chrono::milliseconds(1) )
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#endif
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//using RandomGenerator = std::minstd_rand;
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class RandomGenerator : public std::minstd_rand {
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public:
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/** ctor with default seed */
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RandomGenerator() : std::minstd_rand(RANDOM_SEED) {;}
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/** ctor with custom seed */
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RandomGenerator(result_type) : std::minstd_rand(RANDOM_SEED) {;}
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};
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#endif // RANDOM_H
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@@ -3,7 +3,7 @@
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#include <cmath>
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#include <random>
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#include "../Random.h"
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namespace Distribution {
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@@ -14,13 +14,13 @@ namespace Distribution {
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const T lambda;
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std::minstd_rand gen;
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RandomGenerator gen;
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std::exponential_distribution<T> dist;
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public:
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/** ctor */
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Exponential(const T lambda) : lambda(lambda), dist(lambda) {
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Exponential(const T lambda) : lambda(lambda), gen(RANDOM_SEED), dist(lambda) {
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;
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}
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@@ -3,6 +3,7 @@
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#include <cmath>
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#include <random>
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#include "../Random.h"
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namespace Distribution {
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@@ -15,14 +16,14 @@ namespace Distribution {
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const T sigma;
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const T _a;
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std::minstd_rand gen;
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RandomGenerator gen;
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std::normal_distribution<T> dist;
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public:
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/** ctor */
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Normal(const T mu, const T sigma) :
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mu(mu), sigma(sigma), _a(1.0 / (sigma * std::sqrt(2.0 * M_PI))), gen(1234), dist(mu,sigma) {
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mu(mu), sigma(sigma), _a(1.0 / (sigma * std::sqrt(2.0 * M_PI))), gen(RANDOM_SEED), dist(mu,sigma) {
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}
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@@ -3,6 +3,9 @@
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#include <cmath>
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#include <random>
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#include "../Random.h"
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#include <type_traits>
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namespace Distribution {
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@@ -11,14 +14,17 @@ namespace Distribution {
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private:
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std::minstd_rand gen;
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std::uniform_real_distribution<T> dist;
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RandomGenerator gen;
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/** depending on T, Dist is either a uniform_real or uniform_int distribution */
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typedef typename std::conditional< std::is_floating_point<T>::value, std::uniform_real_distribution<T>, std::uniform_int_distribution<T> >::type Dist;
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Dist dist;
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public:
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/** ctor */
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Uniform(const T min, const T max) :
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gen(1234), dist(min, max) {
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Uniform(const T min, const T max) : gen(RANDOM_SEED), dist(min, max) {
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}
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/** get a uniformaly distributed random number */
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@@ -52,13 +52,13 @@ TEST(Heading, eq) {
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}
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TEST(Heading, random) {
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//TEST(Heading, random) {
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// two random values must not be equal
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ASSERT_NE(Heading::rnd(), Heading::rnd());
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ASSERT_NE(Heading::rnd(), Heading::rnd());
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ASSERT_NE(Heading::rnd(), Heading::rnd());
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// // two random values must not be equal
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// ASSERT_NE(Heading::rnd(), Heading::rnd());
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// ASSERT_NE(Heading::rnd(), Heading::rnd());
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// ASSERT_NE(Heading::rnd(), Heading::rnd());
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}
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//}
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#endif
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@@ -2,6 +2,26 @@
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#include "../Tests.h"
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#include "../../math/Distributions.h"
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#include "../../misc/Time.h"
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template <typename Dist> void benchDist(Dist dist) {
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const int cnt = 1024*1024*32;
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float f = 0;
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auto tick = Time::tick();
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for (int i = 0; i < cnt; ++i) {
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f = dist.getProbability(f);
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}
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auto tock = Time::tick();
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std::cout.imbue(std::locale("en_US.UTF-8"));
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std::cout << (cnt / (Time::diffMS(tick, tock)+1) * 1000) << "/sec" << std::endl;
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}
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TEST(Distribution, Exp) {
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@@ -15,4 +35,69 @@ TEST(Distribution, Exp) {
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}
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TEST(Distribution, Exp_Performance) {
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Distribution::Exponential<float> dist(0.5);
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benchDist(dist);
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}
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TEST(Distribution, BesselHelper) {
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Distribution::Bessel<float> bessel;
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const float delta = 0.001;
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ASSERT_NEAR( 1.0, bessel.getModified(0, 0), delta);
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ASSERT_NEAR(11.3, bessel.getModified(0, +4), 0.1);
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ASSERT_NEAR(11.3, bessel.getModified(0, -4), 0.1);
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}
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TEST(Distribution, VonMises) {
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Distribution::VonMises<float> dist4(0, 4);
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Distribution::VonMises<float> dist2(0, 2);
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Distribution::VonMises<float> dist1(0, 1);
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Distribution::VonMises<float> dist05(0, 0.5);
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const float delta = 0.01;
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ASSERT_NEAR(0.768f, dist4.getProbability(0.0f), delta);
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ASSERT_NEAR(0.515f, dist2.getProbability(0.0f), delta);
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ASSERT_NEAR(0.342f, dist1.getProbability(0.0f), delta);
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ASSERT_NEAR(0.24f, dist05.getProbability(0.0f), delta);
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}
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//#include <fstream>
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//TEST(Distribution, VonMisesDump) {
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// Distribution::VonMises<float> dist1(0, 4.0);
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// auto dist2 = dist1.getLUT();
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// std::ofstream f1("/tmp/1.dat");
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// std::ofstream f2("/tmp/2.dat");
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// for (float i = -4; i <= +4; i += 0.001) {
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// f1 << i << " " << dist1.getProbability(i) << std::endl;
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// f2 << i << " " << dist2.getProbability(i) << std::endl;
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// }
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// f1.close();
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// f2.close();
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//}
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TEST(Distribution, VonMises_Performance) {
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Distribution::VonMises<float> dist(0, 2.0);
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benchDist(dist);
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}
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TEST(Distribution, VonMisesLUT_Performance) {
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Distribution::VonMises<float> src(0, 2.0);
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auto dist = src.getLUT();
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benchDist(dist);
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}
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#endif
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