merged duplicated code regarding GPCPolygon
This commit is contained in:
137
geo/GPCPolygon2.h
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137
geo/GPCPolygon2.h
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#ifndef GPCPOLYGON2_H
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#define GPCPOLYGON2_H
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#include "../lib/gpc/gpc.cpp.h"
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class GPCPolygon2 {
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struct GPCPolygon : gpc_polygon {
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GPCPolygon() {
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num_contours = 0;
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contour = nullptr;
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hole = nullptr;
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}
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// no copy or move
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GPCPolygon(const GPCPolygon& o) = delete;
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GPCPolygon(GPCPolygon&& o) = delete;
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~GPCPolygon() {
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if (contour) {
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gpc_free_polygon(this);
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//free(contour->vertex); contour->vertex = nullptr;
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}
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free(contour); contour = nullptr;
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free(hole); hole = nullptr;
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}
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GPCPolygon& operator = (const GPCPolygon& o) = delete;
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GPCPolygon& operator = (GPCPolygon&& o) = delete;
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};
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private:
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GPCPolygon state;
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float z;
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public:
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GPCPolygon2() : z(0) {
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;
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}
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GPCPolygon2(float z) : z(z) {
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;
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}
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void add(const Floorplan::Polygon2& poly) {
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GPCPolygon cur;
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toGPC(poly, cur);
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gpc_polygon_clip(GPC_UNION, &state, &cur, &state);
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}
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void remove(const Floorplan::Polygon2& poly) {
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GPCPolygon cur;
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toGPC(poly, cur);
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gpc_polygon_clip(GPC_DIFF, &state, &cur, &state);
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}
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std::vector<std::vector<Point3>> get() {
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gpc_tristrip res;
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res.num_strips = 0;
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res.strip = nullptr;
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//res.strip = (gpc_vertex_list*) malloc(1024);
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gpc_polygon_to_tristrip(&state, &res);
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std::vector<std::vector<Point3>> trias;
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for (int i = 0; i < res.num_strips; ++i) {
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gpc_vertex_list lst = res.strip[i];
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for (int j = 2; j < lst.num_vertices; ++j) {
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std::vector<Point3> tria;
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gpc_vertex& v1 = lst.vertex[j - 2];
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gpc_vertex& v2 = lst.vertex[j - 1];
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gpc_vertex& v3 = lst.vertex[j];
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tria.push_back(Point3(v1.x, v1.y, z));
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tria.push_back(Point3(v2.x, v2.y, z));
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tria.push_back(Point3(v3.x, v3.y, z));
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trias.push_back(tria);
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}
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}
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gpc_free_tristrip(&res);
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return std::move(trias);
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}
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std::vector<std::vector<Point3>> get(float z) {
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gpc_tristrip res;
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res.num_strips = 0;
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res.strip = nullptr;
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//res.strip = (gpc_vertex_list*) malloc(1024);
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gpc_polygon_to_tristrip(&state, &res);
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std::vector<std::vector<Point3>> trias;
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for (int i = 0; i < res.num_strips; ++i) {
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gpc_vertex_list lst = res.strip[i];
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std::vector<Point3> tria;
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for (int j = 0; j < lst.num_vertices; ++j) {
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gpc_vertex& vert = lst.vertex[j];
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Point3 p3(vert.x, vert.y, z);
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tria.push_back(p3);
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}
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trias.push_back(tria);
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}
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gpc_free_tristrip(&res);
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return std::move(trias);
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}
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private:
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void toGPC(Floorplan::Polygon2 poly, GPCPolygon& result) {
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std::vector<gpc_vertex> verts;
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for (Point2 p2 : poly.points) {
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gpc_vertex vert; vert.x = p2.x; vert.y = p2.y;
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verts.push_back(vert);
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}
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gpc_vertex_list list;
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list.num_vertices = verts.size();
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list.vertex = verts.data();
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gpc_add_contour(&result, &list, 0);
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}
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};
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#endif
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@@ -7,6 +7,7 @@
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#include "../floorplan/v2/FloorplanHelper.h"
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#include "../geo/ConvexHull2.h"
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#include "../geo/GPCPolygon2.h"
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#include "../wifi/estimate/ray3/OBJPool.h"
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#include "NavMesh.h"
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@@ -15,121 +16,11 @@
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#include "NavMeshType.h"
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#include "NavMeshSettings.h"
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#include "../lib/gpc/gpc.cpp.h"
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#include "../lib/Recast/Recast.h"
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#include <string.h> // memset
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namespace NM {
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class NavMeshPoly {
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struct GPCPolygon : gpc_polygon {
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GPCPolygon() {
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num_contours = 0;
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contour = nullptr;
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hole = nullptr;
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}
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~GPCPolygon() {
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if (contour) {
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gpc_free_polygon(this);
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//free(contour->vertex); contour->vertex = nullptr;
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}
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free(contour); contour = nullptr;
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free(hole); hole = nullptr;
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}
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GPCPolygon& operator = (const GPCPolygon& o) = delete;
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GPCPolygon& operator = (GPCPolygon& o) {
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this->contour = o.contour;
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this->hole = o.hole;
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this->num_contours = o.num_contours;
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o.contour = nullptr;
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o.hole = nullptr;
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return *this;
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}
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};
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private:
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GPCPolygon state;
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float z;
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public:
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NavMeshPoly(float z) : z(z) {
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;
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}
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void add(const Floorplan::Polygon2& poly) {
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GPCPolygon cur = toGPC(poly);
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gpc_polygon_clip(GPC_UNION, &state, &cur, &state);
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}
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void remove(const Floorplan::Polygon2& poly) {
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GPCPolygon cur = toGPC(poly);
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gpc_polygon_clip(GPC_DIFF, &state, &cur, &state);
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}
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std::vector<std::vector<Point3>> get() {
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gpc_tristrip res;
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res.num_strips = 0;
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res.strip = nullptr;
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//res.strip = (gpc_vertex_list*) malloc(1024);
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gpc_polygon_to_tristrip(&state, &res);
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std::vector<std::vector<Point3>> trias;
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for (int i = 0; i < res.num_strips; ++i) {
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gpc_vertex_list lst = res.strip[i];
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for (int j = 2; j < lst.num_vertices; ++j) {
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std::vector<Point3> tria;
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gpc_vertex& v1 = lst.vertex[j-2];
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gpc_vertex& v2 = lst.vertex[j-1];
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gpc_vertex& v3 = lst.vertex[j];
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tria.push_back(Point3(v1.x, v1.y, z));
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tria.push_back(Point3(v2.x, v2.y, z));
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tria.push_back(Point3(v3.x, v3.y, z));
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trias.push_back(tria);
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}
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}
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gpc_free_tristrip(&res);
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return std::move(trias);
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}
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private:
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GPCPolygon toGPC(Floorplan::Polygon2 poly) {
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std::vector<gpc_vertex> verts;
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for (Point2 p2 : poly.points) {
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gpc_vertex vert; vert.x = p2.x; vert.y = p2.y;
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verts.push_back(vert);
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}
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GPCPolygon gpol;
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gpc_vertex_list list;
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list.num_vertices = verts.size();
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list.vertex = verts.data();
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gpc_add_contour(&gpol, &list, 0);
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return gpol;
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}
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};
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struct TriangleIn {
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Point3 p1;
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Point3 p2;
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@@ -233,7 +124,7 @@ namespace NM {
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// if this is a to-be-added polygon, add it
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if (poly->method == Floorplan::OutlineMethod::ADD) {
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NavMeshPoly nmPoly(floor->atHeight);
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GPCPolygon2 nmPoly(floor->atHeight);
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nmPoly.add(poly->poly);
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// get all other polygons of this floor, that are tagged as "remove" and remove them (many will be outside of the added polygon)
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@@ -302,7 +193,7 @@ namespace NM {
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{
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// add (overlay) all doors for tagging them within the plan
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NavMeshPoly nmDoors(floor->atHeight);
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GPCPolygon2 nmDoors(floor->atHeight);
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for (Floorplan::FloorObstacle* obs : floor->obstacles) {
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Floorplan::FloorObstacleDoor* door = dynamic_cast<Floorplan::FloorObstacleDoor*>(obs);
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if (door != nullptr) {
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@@ -28,7 +28,7 @@
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#include "Sensors.h"
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#include "Listener.h"
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#warning "adjust to to use the new splitter for all parsers [gps, compass, etc. already do!]"
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#pragma message "adjust to to use the new splitter for all parsers [gps, compass, etc. already do!]"
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namespace Offline {
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@@ -3,7 +3,8 @@
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#include "../../../floorplan/v2/Floorplan.h"
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#include "../../../geo/Triangle3.h"
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#include "ModelFactoryHelper.h"
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#include "../../../geo/GPCPolygon2.h"
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#include "Obstacle3.h"
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#include "Cube.h"
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#include "Tube.h"
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@@ -129,7 +130,7 @@ namespace Ray3D {
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// process all "add" regions by type
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// [this allows for overlaps of the same type]
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std::unordered_map<std::string, Polygon> types;
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std::unordered_map<std::string, GPCPolygon2> types;
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for (Floorplan::FloorOutlinePolygon* fop : f->outline) {
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if (fop->method == Floorplan::OutlineMethod::ADD) {
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if (fop->outdoor) {
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@@ -1,109 +0,0 @@
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#ifndef MODELFACTORYHELPER_H
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#define MODELFACTORYHELPER_H
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#include <Indoor/floorplan/v2/Floorplan.h>
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#include "../../../lib/gpc/gpc.h"
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namespace Ray3D {
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class Polygon {
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struct GPCPolygon : gpc_polygon {
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GPCPolygon() {
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num_contours = 0;
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contour = nullptr;
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hole = nullptr;
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}
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~GPCPolygon() {
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if (contour) {
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gpc_free_polygon(this);
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//free(contour->vertex); contour->vertex = nullptr;
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}
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free(contour); contour = nullptr;
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free(hole); hole = nullptr;
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}
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GPCPolygon& operator = (const GPCPolygon& o) = delete;
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GPCPolygon& operator = (GPCPolygon& o) {
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this->contour = o.contour;
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this->hole = o.hole;
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this->num_contours = o.num_contours;
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o.contour = nullptr;
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o.hole = nullptr;
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return *this;
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}
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};
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private:
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GPCPolygon state;
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public:
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void add(const Floorplan::Polygon2& poly) {
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GPCPolygon cur = toGPC(poly);
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//GPCPolygon out;
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gpc_polygon_clip(GPC_UNION, &state, &cur, &state);
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//state = out;
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}
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void remove(const Floorplan::Polygon2& poly) {
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GPCPolygon cur = toGPC(poly);
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//GPCPolygon out;
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gpc_polygon_clip(GPC_DIFF, &state, &cur, &state);
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//state = out;
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}
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std::vector<std::vector<Point3>> get(float z) {
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gpc_tristrip res;
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res.num_strips = 0;
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res.strip = nullptr;
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//res.strip = (gpc_vertex_list*) malloc(1024);
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gpc_polygon_to_tristrip(&state, &res);
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std::vector<std::vector<Point3>> trias;
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for (int i = 0; i < res.num_strips; ++i) {
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gpc_vertex_list lst = res.strip[i];
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std::vector<Point3> tria;
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for (int j = 0; j < lst.num_vertices; ++j) {
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gpc_vertex& vert = lst.vertex[j];
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Point3 p3(vert.x, vert.y, z);
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tria.push_back(p3);
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}
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trias.push_back(tria);
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}
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gpc_free_tristrip(&res);
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return std::move(trias);
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}
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private:
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GPCPolygon toGPC(Floorplan::Polygon2 poly) {
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std::vector<gpc_vertex> verts;
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for (Point2 p2 : poly.points) {
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gpc_vertex vert; vert.x = p2.x; vert.y = p2.y;
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verts.push_back(vert);
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}
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GPCPolygon gpol;
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gpc_vertex_list list;
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list.num_vertices = verts.size();
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list.vertex = verts.data();
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gpc_add_contour(&gpol, &list, 0);
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return gpol;
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}
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};
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}
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#endif // MODELFACTORYHELPER_H
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Block a user