second draft - check toni
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@@ -147,6 +147,8 @@
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% error values
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\begin{table}
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\caption{Median error for walks conducted with the Nexus 6.}
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\label{tbl:errNexus}
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\centering
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\begin{tabular}{|l|c|c|c|c|}
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\hline
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@@ -155,12 +157,12 @@
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Shortest (\refeq{eq:transShortestPath}) & \SI{2.72}{\meter} & \SI{2.98}{\meter} & \SI{2.48}{\meter} & \SI{3.06}{\meter} \\\hline
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Multipath (\refeq{eq:transMultiPath}) & \SI{2.62}{\meter} & \SI{2.14}{\meter} & \SI{2.46}{\meter} & \SI{2.75}{\meter} \\\hline
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\end{tabular}
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\caption{Median error for walks conducted with the Nexus 6.}
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\label{tbl:errNexus}
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\end{table}
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\begin{table}
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\centering
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\caption{Median error for walks conducted with the Galaxy S5.}
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\label{tbl:errGalaxy}
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\centering
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\begin{tabular}{|l|c|c|c|c|}
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\hline
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& Path1 & Path2 & Path3 & Path4 \\\hline
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@@ -168,8 +170,6 @@
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Shortest (\refeq{eq:transShortestPath}) & \SI{ 5.86}{\meter} & \SI{4.14}{\meter} & \SI{5.14}{\meter} & \SI{5.20}{\meter} \\\hline
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Multipath (\refeq{eq:transMultiPath}) & \SI{ 6.35}{\meter} & \SI{4.21}{\meter} & \SI{5.03}{\meter} & \SI{6.79}{\meter} \\\hline
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\end{tabular}
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\caption{Median error for walks conducted with the Galaxy S5.}
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\label{tbl:errGalaxy}
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\end{table}
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%\begin{figure}
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@@ -87,7 +87,7 @@
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A* using the previously created graph would obviously lead to non-realistic paths sticking to walls and
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walking many diagonals. Pedestrian's however, will probably keep a small gap between themselves and
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nearby walls. To calculate paths that resemble this behaviour, an importance-factor is derived for
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each vertex. Those will be used to modify the euclidean distance $\fDistance{u}{v}$ between two vertices
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each vertex. Those will be used to modify the distance $\fDistance{u}{v}$ between two vertices
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$u,v$, examined by the shortest-path algorithm.
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To downvote vertices near walls, we need to determine the distance of each vertex from its nearest wall.
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@@ -139,7 +139,7 @@
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%
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For $\mat{\Sigma}$, the two largest eigenvalues $\{\lambda_1, \lambda_2 \mid \lambda_1 > \lambda_2\}$
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are calculated. If their ratio $^{\lambda_1}/_{\lambda_2}$ is above a certain
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threshold, the neighbourhood describes a flat ellipse and thus either a door or a straight wall
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threshold, the neighbourhood describes a flat ellipse and thus either a door or a straight wall.
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%
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To filter the latter, we enforce the euclidean distance \mbox{$\| \fPos{v} - \vec{c} \|$} between
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the centroid and the vertex to be very small. Hereafter, only vertices located directly within a
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@@ -251,7 +251,7 @@
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%
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As new states $\mStateVec_{t}$ should approach the pedestrian's destination
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we use a reference $\pathRef$ all states try to reach. This references must
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both, part of the shortest path and located somewhere outside of the sample-set.
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be both, part of the shortest path and located somewhere outside of the sample-set.
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%
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We thus calculate the standard deviation of the distance of all samples from the centre
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$\pathCentroid$. After advancing the starting-vertex by three times this deviation
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@@ -283,8 +283,8 @@
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\subsubsection{Multipath}
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The shortest-path algorithm mentioned in \ref{sec:pathEstimation} already calculated the
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$\fLength{v}{\dot{v}}$ % = \sum_{i=s}^{e-1} \| v_{i} - v_{i+1} \| $
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The shortest-path algorithm mentioned in \ref{sec:pathEstimation} already calculated the distance
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$\fDistance{v}{\dot{v}}$ % = \sum_{i=s}^{e-1} \| v_{i} - v_{i+1} \| $
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for the path from $v$ to the pedestrian's destination $\dot{v}$.
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We thus apply the same assumption as \refeq{eq:transShortestPath} and downvote edges
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not decreasing the distance to the destination:
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@@ -296,7 +296,7 @@
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\mathcal{N} (\angle e \mid \gHead, \sigma_\text{dev}^2) \cdot \alpha \\
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\alpha &=
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\begin{cases}
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0.9 & \fLength{v'}{\dot{v}} < \fLength{v}{\dot{v}} \\
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0.9 & \fDistance{v'}{\dot{v}} < \fDistance{v}{\dot{v}} \\
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0.1 & \text{else}
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\end{cases}
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\end{split}
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