Files
IPIN2016/code/particles/MyInitializer.h
2016-04-26 15:14:10 +02:00

65 lines
1.3 KiB
C++
Executable File

#ifndef MYINITIALIZER3_H
#define MYINITIALIZER3_H
#include <KLib/math/filter/particles/ParticleFilterInitializer.h>
#include "MyState.h"
#include <Indoor/grid/Grid.h>
#include <Indoor/math/Distributions.h>
class MyInitializer : public K::ParticleFilterInitializer<MyState> {
private:
Grid<MyGridNode>& grid;
int x_cm;
int y_cm;
int z_cm;
int heading;
public:
/** q0 = random */
MyInitializer(Grid<MyGridNode>& grid) : grid(grid), heading(0) {
}
/** q0 = given */
MyInitializer(Grid<MyGridNode>& grid, int x_cm, int y_cm, int z_cm, int heading) :
grid(grid), x_cm(x_cm), y_cm(y_cm), z_cm(z_cm), heading(heading) {
}
virtual void initialize(std::vector<K::Particle<MyState>>& particles) override {
Distribution::Uniform<int> distIdx(0, grid.getNumNodes()-1);
Distribution::Uniform<float> distHead(0, M_PI*2);
for (K::Particle<MyState>& p : particles) {
const int idx = distIdx.draw();
MyGridNode& n = grid[idx];
//p.state.pCur = Point3(x_cm, y_cm, z_cm);
//GridPoint gp(p.state.pCur.x, p.state.pCur.y, p.state.pCur.z);
//p.state.walkState.node = &grid.getNodeFor(gp);
p.state.pCur = (Point3) n;
p.state.walkState.node = &n;
p.state.pOld = p.state.pCur;
p.state.walkState.heading = distHead.draw();
p.state.hPa = 0;
}
}
};
#endif // MYINITIALIZER_H