added mc sampling and fixed some stuff in smoothing
This commit is contained in:
@@ -1,16 +1,13 @@
|
||||
\section{Smoothing}
|
||||
\label{sec:smoothing}
|
||||
|
||||
The main purpose of this work is to provide MC smoothing methods in context of indoor localisation.
|
||||
As mentioned before, those algorithm are able to compute probability distributions in the form of $p(\mStateVec_t \mid \mObsVec_{1:T})$ and are therefore able to make use of future observations between $t$ and $T$.
|
||||
|
||||
|
||||
The main purpose of this work is to provide smoothing methods in context of indoor localisation.
|
||||
As mentioned before, those algorithm are able to compute probability distributions in the form of $p(\mStateVec_t \mid \mObsVec_{1:T})$ and are therefore able to make use of future observations between $t$ and $T$.
|
||||
%Especially fixed-lag smoothing is very promising in context of pedestrian localisation.
|
||||
In the following we discuss the algorithmic details of the forward-backward smoother and the backward simulation.
|
||||
Further, two novel approaches for incorporating them into the localisation system are shown.
|
||||
|
||||
\todo{Einfuehren von $X$ und etwas konkreter schreiben.}
|
||||
|
||||
\subsection{Forward-backward Smoother}
|
||||
|
||||
The forward-backward smoother (FBS) of \cite{Doucet00:OSM} is a well established alternative to the simple filter-smoother. The foundation of this algorithm was again laid by Kitagawa in \cite{kitagawa1987non}.
|
||||
@@ -31,8 +28,6 @@ The weights are obtained through the backward recursion in line 9.
|
||||
\caption{Forward-Backward Smoother}
|
||||
\label{alg:forward-backwardSmoother}
|
||||
\begin{algorithmic}[1] % The number tells where the line numbering should start
|
||||
\Statex{\textbf{Input:} Prior $\mu(\vec{X}^i_1)$}
|
||||
\Statex{~}
|
||||
\For{$t = 1$ \textbf{to} $T$} \Comment{Filtering}
|
||||
\State{Obtain the weighted trajectories $ \{ W^i_t, \vec{X}^i_t\}^N_{i=1}$}
|
||||
\EndFor
|
||||
@@ -65,8 +60,6 @@ Therefore, \cite{Godsill04:MCS} presented the backward simulation (BS). Where a
|
||||
\caption{Backward Simulation Smoothing}
|
||||
\label{alg:backwardSimulation}
|
||||
\begin{algorithmic}[1] % The number tells where the line numbering should start
|
||||
\Statex{\textbf{Input:} Prior $\mu(\vec{X}^i_1)$}
|
||||
\Statex{~}
|
||||
\For{$t = 1$ \textbf{to} $T$} \Comment{Filtering}
|
||||
\State{Obtain the weighted trajectories $ \{ W^i_t, \vec{X}^i_t\}^N_{i=1}$}
|
||||
\EndFor
|
||||
@@ -88,7 +81,3 @@ This method can be seen in algorithm \ref{alg:backwardSimulation} in pseudo-algo
|
||||
|
||||
\subsection{Transition for Smoothing}
|
||||
|
||||
|
||||
%komplexität eingehen
|
||||
The reason for not behandeln liegt ...
|
||||
However, \cite{} and \cite{} have proven this wrong and reduced the complexity of different smoothing methods.
|
||||
|
||||
Reference in New Issue
Block a user