From 533a3783ef2a76a8640943a5495d5eab7bc4e5a7 Mon Sep 17 00:00:00 2001 From: kazu Date: Mon, 9 May 2016 13:13:57 +0200 Subject: [PATCH] changed gfx removed importance --- tex/chapters/filtering.tex | 14 +++++++------- tex/gfx/particles/particles.eps | 16 ++-------------- tex/gfx/particles/plot_104.gp | 5 +++-- 3 files changed, 12 insertions(+), 23 deletions(-) diff --git a/tex/chapters/filtering.tex b/tex/chapters/filtering.tex index d5e0c21..31b8802 100644 --- a/tex/chapters/filtering.tex +++ b/tex/chapters/filtering.tex @@ -102,13 +102,13 @@ % from clinging to walls. Obviously this has a negative effect on doors which are surrounded by walls. Therefore, doors are detected % and favoured by decreasing their edge-weight. - \commentByFrank{Architectural hab ich mal gelassen, aber so umgeschrieben, dass es keinen bezug mehr zum pfad hat} - Walking a grid of vertices without architectural knowledge, would evenly include vertices, a pedestrian - is unlikely to encounter: e.g. vertices that are (very) close to walls. - To ensure realistic (human like) movements, we include architectural knowledge to prioritise some of the grid's vertices \cite{Ebner-16}: - Each vertex's distance from the nearest wall is used to determine its likelihood and thus downvote nodes close to walls and - other obstacles. Obviously this has a negative effect on doors, which are surrounded by walls. Therefore, doors are detected - as well and favoured by increasing their likelihood. + %\commentByFrank{Architectural hab ich mal gelassen, aber so umgeschrieben, dass es keinen bezug mehr zum pfad hat} + % Walking a grid of vertices without architectural knowledge, would evenly include vertices, a pedestrian + % is unlikely to encounter: e.g. vertices that are (very) close to walls. + % To ensure realistic (human like) movements, we include architectural knowledge to prioritise some of the grid's vertices \cite{Ebner-16}: + % Each vertex's distance from the nearest wall is used to determine its likelihood and thus downvote nodes close to walls and + % other obstacles. Obviously this has a negative effect on doors, which are surrounded by walls. Therefore, doors are detected + % as well and favoured by increasing their likelihood. %\subsubsection{Step- \& Turn-Detection} Steps and turns are detected using the smartphone's IMU, implemented as described in \cite{Ebner-15}. diff --git a/tex/gfx/particles/particles.eps b/tex/gfx/particles/particles.eps index 7b94531..734b9ed 100644 --- a/tex/gfx/particles/particles.eps +++ b/tex/gfx/particles/particles.eps @@ -1,7 +1,7 @@ %!PS-Adobe-2.0 EPSF-2.0 %%Title: particles.tex %%Creator: gnuplot 5.0 patchlevel 1 -%%CreationDate: Thu May 5 17:53:32 2016 +%%CreationDate: Mon May 9 13:07:47 2016 %%DocumentFonts: %%BoundingBox: 50 50 294 143 %%EndComments @@ -441,7 +441,7 @@ SDict begin [ /Author (kazu) % /Producer (gnuplot) % /Keywords () - /CreationDate (Thu May 5 17:53:32 2016) + /CreationDate (Mon May 9 13:07:47 2016) /DOCINFO pdfmark end } ifelse @@ -1037,12 +1037,6 @@ LTb LCb setrgbcolor LTb 0.00 0.00 0.00 C 896 966 CircleF -3.000 UP -1.000 UL -LTb -LCb setrgbcolor -LTb -0.00 0.60 0.00 C 618 875 CircleF 1.000 UP 1.000 UL LTb @@ -1552,12 +1546,6 @@ LTb LCb setrgbcolor LTb 0.00 0.00 0.00 C 3090 958 CircleF -3.000 UP -1.000 UL -LTb -LCb setrgbcolor -LTb -0.00 0.60 0.00 C 3154 936 CircleF stroke gsave %% draw gray scale smooth box maxcolors 0 gt {/imax maxcolors def} {/imax 1024 def} ifelse 4308 187 translate 98 1497 scale 0 setlinewidth diff --git a/tex/gfx/particles/plot_104.gp b/tex/gfx/particles/plot_104.gp index 8d4ca00..806ed8d 100644 --- a/tex/gfx/particles/plot_104.gp +++ b/tex/gfx/particles/plot_104.gp @@ -27,7 +27,8 @@ set label 2 "\\footnotesize{smoothed}" at screen 0.61, 0.71 splot\ 'filtered_104.dat' every ::2 using 1:2:3:4 with points palette pt 7 notitle,\ 'filtered_104.dat' every ::0::0 using 1:2:3 with points lc rgb "#000000" pt 7 ps 4 title 'avg',\ - 'filtered_104.dat' every ::1::1 using 1:2:3 with points lc rgb "#009900" pt 7 ps 3 title 'avg50',\ 'smoothed_104.dat' every ::2 using ($1+1700):2:3:4 with points palette pt 7 notitle,\ 'smoothed_104.dat' every ::0::0 using ($1+1700):2:3 with points lc rgb "#000000" pt 7 ps 4 notitle ,\ - 'smoothed_104.dat' every ::1::1 using ($1+1700):2:3 with points lc rgb "#009900" pt 7 ps 3 notitle ,\ + + #'filtered_104.dat' every ::1::1 using 1:2:3 with points lc rgb "#009900" pt 7 ps 3 title 'avg50',\ + #'smoothed_104.dat' every ::1::1 using ($1+1700):2:3 with points lc rgb "#009900" pt 7 ps 3 notitle ,\