Added .obj media files to be loaded instead of asset bundle files
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12
media/hellebarde/hellebarde.mtl
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12
media/hellebarde/hellebarde.mtl
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# Blender MTL File: 'cleaned.blend'
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# Material Count: 1
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newmtl Material.002
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Ns 92.156863
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Ka 0.000000 0.000000 0.000000
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Kd 0.640000 0.640000 0.640000
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Ks 0.500000 0.500000 0.500000
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Ni 1.000000
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d 1.000000
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illum 2
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map_Kd tex.png
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30784
media/hellebarde/hellebarde.obj
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30784
media/hellebarde/hellebarde.obj
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File diff suppressed because it is too large
Load Diff
BIN
media/hellebarde/tex.png
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BIN
media/hellebarde/tex.png
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Binary file not shown.
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After Width: | Height: | Size: 630 KiB |
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