Added .obj media files to be loaded instead of asset bundle files
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12
media/armbrust/armbrust_final.mtl
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12
media/armbrust/armbrust_final.mtl
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# Blender MTL File: 'final_cleaning.blend'
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# Material Count: 1
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newmtl Material.003
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Ns 96.078431
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Ka 0.000000 0.000000 0.000000
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Kd 0.800000 0.800000 0.800000
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Ks 0.500000 0.500000 0.500000
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Ni 1.000000
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d 1.000000
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illum 2
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map_Kd tex.png
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