second commit to make Updater a background task
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@@ -498,7 +498,7 @@ GameObject:
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m_Component:
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- component: {fileID: 224118593201424496}
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m_Layer: 5
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m_Name: ButtonSettings
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m_Name: ButtonBack
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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@@ -1499,7 +1499,7 @@ MonoBehaviour:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: 8f23181e0a1c78544835bd9301f1eef7, type: 3}
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m_Sprite: {fileID: 21300000, guid: 25c300b5f8ebb4d4aac98e07ba35ce08, type: 3}
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m_Type: 0
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m_PreserveAspect: 1
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m_FillCenter: 1
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