crosshair controls now only active on devices with screen diagonals > 7"

This commit is contained in:
2019-01-09 22:17:36 +01:00
parent a19e7151d9
commit 45f7f61a5e
4 changed files with 30 additions and 14 deletions

View File

@@ -289,7 +289,7 @@ GameObject:
m_IsActive: 1
--- !u!1 &1461557036225360
GameObject:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
@@ -556,7 +556,7 @@ Transform:
- {fileID: 4802536742996532}
- {fileID: 4501641520781714}
m_Father: {fileID: 224804495073354866}
m_RootOrder: 4
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4501641520781714
Transform:
@@ -777,6 +777,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
DetailsPanel: {fileID: 114451700018395534}
ProjectionEffect: {fileID: 114717549802739924}
Crosshairs: {fileID: 1466316426385876}
--- !u!114 &114116594606330924
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -2222,7 +2223,7 @@ RectTransform:
- {fileID: 224757765789199188}
- {fileID: 224017865803686938}
m_Father: {fileID: 224804495073354866}
m_RootOrder: 3
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@@ -2370,8 +2371,9 @@ RectTransform:
- {fileID: 224781237586130416}
- {fileID: 224060988043194314}
- {fileID: 224272151730405692}
- {fileID: 224954540062687134}
m_Father: {fileID: 224804495073354866}
m_RootOrder: 2
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
@@ -2485,7 +2487,6 @@ RectTransform:
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 224632685815868688}
- {fileID: 224954540062687134}
- {fileID: 224620536568054620}
- {fileID: 224250538007241578}
- {fileID: 4112130633259944}
@@ -2638,8 +2639,8 @@ RectTransform:
m_Children:
- {fileID: 224567183914418614}
- {fileID: 224216194665817218}
m_Father: {fileID: 224804495073354866}
m_RootOrder: 1
m_Father: {fileID: 224620536568054620}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}