Updated Reticule mask shaders so that they don't display the text that is masked from the scroll container in the details panel

This commit is contained in:
2019-01-11 23:49:28 +01:00
parent 725cfdbffb
commit 447774ab2e
2 changed files with 3 additions and 2 deletions

View File

@@ -11,7 +11,8 @@ Material:
m_ShaderKeywords: UNITY_UI_ALPHACLIP m_ShaderKeywords: UNITY_UI_ALPHACLIP
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1 m_DoubleSidedGI: 0
m_CustomRenderQueue: 3001
stringTagMap: {} stringTagMap: {}
disabledShaderPasses: [] disabledShaderPasses: []
m_SavedProperties: m_SavedProperties:

View File

@@ -12,7 +12,7 @@ Material:
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: 3001
stringTagMap: {} stringTagMap: {}
disabledShaderPasses: [] disabledShaderPasses: []
m_SavedProperties: m_SavedProperties: