Upgraded original RothenburgAR to Unity version 2017.4.5f1 (and upgrading from standalone vuforia to the version integrated in unity)
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29
Assets/Vuforia/Materials/UserDefinedTarget.mat
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29
Assets/Vuforia/Materials/UserDefinedTarget.mat
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@@ -0,0 +1,29 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 3
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: UserDefinedTarget
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m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
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m_SavedProperties:
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serializedVersion: 2
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m_TexEnvs:
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data:
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first:
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name: _MainTex
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second:
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m_Texture: {fileID: 2800000, guid: fb22b98929f50754ab255ba14de4fa55, type: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats: {}
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m_Colors:
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data:
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first:
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name: _Color
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second: {r: .820895553, g: .820895553, b: .820895553, a: 1}
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--- !u!1002 &2100001
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EditorExtensionImpl:
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serializedVersion: 6
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