Files
buzzer/user/Buzzer.h
2018-02-03 16:55:37 +01:00

321 lines
7.6 KiB
C++
Executable File

#ifndef BUZZER_H
#define BUZZER_H
#include "ESP8266lib/net/UDP.h"
#include "ESP8266lib/net/IP.h"
#include "ESP8266lib/net/MAC.h"
#include "ESP8266lib/net/WiFiRaw.h"
#include "ESP8266lib/io/IO.h"
#include "Fader.h"
#include "FadeOnce.h"
#include "Rainbow.h"
#include "RainbowBeat.h"
#define FIRMWARE_NR 5
#define CODE(a, b, c, d) (a << 24 | b << 16 | c << 8 | d)
enum LEDMode {
OFF,
FIXED_COLOR,
RAINBOW_COLOR,
FADE_BETWEEN_COLOR,
FADE_ONCE,
STROBO_COLOR,
RAINBOW_BEAT,
};
class Buzzer;
extern Buzzer buzzer;
class Buzzer {
private:
static constexpr const char* NAME = "Buzzer";
UDP udp;
IP server = IP();
WS2812B<1> leds;
LEDMode ledMode;
WiFiRaw::MACAddress myMac;
FadeBetween fadeBetween;
FadeOnce fadeOnce;
Rainbow rainbow;
RainbowBeat rainbowBeat;
public:
/** ctor */
Buzzer() {
debugMod(NAME, "ctor()");
udp.bind(localPort);
udp.setRecvCallback(&Buzzer::onUDP);
ledMode = LEDMode::FIXED_COLOR;
myMac = WiFiRaw::getMyMAC();
// buzzer interrupt (Pin D2)
GPIO4_INPUT_SET;
GPIO4_INPUT_PULLUP_SET;
// interrupt
//ETS_GPIO_INTR_DISABLE();
//ETS_GPIO_INTR_ATTACH(isrRoutine, this);
//gpio_pin_intr_state_set(GPIO_ID_PIN(4), GPIO_PIN_INTR_ANYEDGE);
//ETS_GPIO_INTR_ENABLE();
}
/** send a heartbeat packet */
void sendHeartbeat() {
const uint16_t vcc = ADC::getVcc();
os_printf("send: heartbeat, Vcc: %d\n", vcc);
char data[5+12+2+3];
os_memcpy(&data[0], "*PING", 5);
os_memcpy(&data[5], myMac.asPtr(), 12);
data[17] = '_';
data[18] = FIRMWARE_NR;
data[19] = '_';
data[20] = (vcc >> 8) & 0xFF;
data[21] = (vcc >> 0) & 0xFF;
udp.send(remoteIP, remotePort, data, sizeof(data));
}
/** send a buzzer packet */
void sendBuzzer() {
char data[5+12];
os_memcpy(&data[0], "*BUZZ", 5);
os_memcpy(&data[5], myMac.asPtr(), 12);
udp.send(remoteIP, remotePort, data, 5+12);
os_printf("send: buzzer\n");
}
/** incoming UDP data */
void onUDP(const char* data, uint16_t len) {
if (len < 2) {return;}
if (data[0] == '*') {
debugMod(NAME, "got command");
checkCode(&data[1]);
}
}
void update() {
static int cnt = 0; ++cnt;
// every 9 seconds
if (cnt % 9000 == 0) {
buzzer.sendHeartbeat();
}
// every 20 milliseconds
if (cnt % 20 == 0) {
updateLED();
}
// block the buzzer for some time after buzzering
static int block = 0;
if (block > 0) {
--block;
if (block == 0) {onUnBuzzer();}
}
// check buzzer-state
if (cnt % 20 == 0) {
// buzzer currently blocked
if (block > 0) {return;}
static uint8_t lastVal = 1;
const uint8_t curVal = GPIO4_IN;
if (curVal < lastVal) {
block = 1000;
onBuzzer();
}
lastVal = curVal;
}
}
// buzzer button pressed
void onBuzzer() {
sendBuzzer();
internalLED(true);
//setOff();
}
void onUnBuzzer() {
internalLED(false);
//os_printf("free\n");
//setRainbow();
//setFade(255,0,0, 0,0,255);
//setFade(180,0,16, 16,190,16);
}
/** wemos D1 mini only */
void internalLED(bool on) {
GPIO2_OUTPUT_SET;
if (on) { // LED is inverted
GPIO2_L;
} else {
GPIO2_H;
}
}
private:
/** check the command-code behind the given char-string */
void checkCode(const char* buf) {
// convert the buffer's first 4 bytes to a uint32_t for faster comparison
const uint32_t code = CODE(buf[0], buf[1], buf[2], buf[3]);
switch(code) {
case CODE('S', 'T', 'R', 'O'): setStrobo(buf[4], buf[5], buf[6]); break;
case CODE('O', 'F', 'F', ' '): setOff(); break;
case CODE('S', 'R', 'G', 'B'): setRGB(buf[4], buf[5], buf[6]); break;
case CODE('R', 'A', 'I', 'N'): setRainbow(); break;
case CODE('F', 'A', 'D', 'E'): setFade(buf[4], buf[5], buf[6], buf[7], buf[8], buf[9]); break;
case CODE('F', 'L', 'S', 'H'): setFlash(buf[4], buf[5], buf[6], buf[7], buf[8], buf[9], buf[10]); break;
case CODE('R', 'A', 'I', 'R'): setRainbowBeatRestart(); break;
case CODE('R', 'A', 'I', 'B'): setRainbowBeatBeat(buf[4]); break;
case CODE('R', 'A', 'I', 'S'): setRainbowBeatShift(buf[4]); break;
default: break;
}
}
/** upadte the current LED output (for animations) */
void updateLED() {
// fading LED color?
if (ledMode == LEDMode::RAINBOW_COLOR) {
rainbow.update();
leds.setColor(0, rainbow.getCurrent());
leds.flush();
} else if (ledMode == LEDMode::STROBO_COLOR) {
leds.setEnabled(0, !leds.isEnabled(0));
leds.flush();
} else if (ledMode == LEDMode::FADE_BETWEEN_COLOR) {
fadeBetween.update();
leds.setColor(0, fadeBetween.getCurrent());
leds.flush();
} else if (ledMode == LEDMode::FADE_ONCE) {
fadeOnce.update();
leds.setColor(0, fadeOnce.getCurrent());
leds.flush();
} else if (ledMode == LEDMode::RAINBOW_BEAT) {
rainbowBeat.update();
leds.setColor(0, rainbowBeat.getCurrent());
leds.flush();
}
}
public:
/** disable LED */
void setOff() {
ledMode = LEDMode::OFF;
leds.getColor(0).setRGB(0,0,255); // for testing
leds.setEnabled(0, false);
leds.flush();
}
/** set a fixed RGB color */
void setRGB(const uint8_t r, const uint8_t g, const uint8_t b) {
debugMod(NAME, "setting LEDS to fixed RGB color");
ledMode = LEDMode::FIXED_COLOR;
leds.getColor(0).setRGB(r,g,b);
leds.setEnabled(0, true);
leds.flush();
}
/** set strobo mode */
void setStrobo(const uint8_t r, const uint8_t g, const uint8_t b) {
ledMode = LEDMode::STROBO_COLOR;
leds.getColor(0).setRGB(r,g,b);
leds.setEnabled(0, true);
leds.flush();
}
/** set LED rainbow fading */
void setRainbow() {
rainbow.restart();
ledMode = LEDMode::RAINBOW_COLOR;
leds.setEnabled(0, true);
leds.flush();
}
/** set LED fading between two colors */
void setFade(const uint8_t r1, const uint8_t g1, const uint8_t b1, const uint8_t r2, const uint8_t g2, const uint8_t b2) {
fadeBetween.setColor1(Color::fromRGB(r1, g1, b1));
fadeBetween.setColor2(Color::fromRGB(r2, g2, b2));
fadeBetween.restart();
ledMode = LEDMode::FADE_BETWEEN_COLOR;
leds.setEnabled(0, true);
}
/** shortly flash the led and fade back to black */
void setFlash(const uint8_t r1, const uint8_t g1, const uint8_t b1, const uint8_t r2, const uint8_t g2, const uint8_t b2, const int ms) {
fadeOnce.setColor(Color::fromRGB(r1,g1,b1), Color::fromRGB(r2,g2,b2));
fadeOnce.setFadeDuration(ms);
ledMode = LEDMode::FADE_ONCE;
leds.setEnabled(0, true);
}
/** reset the rainbow-beats HUE to 0 */
void setRainbowBeatRestart() {
rainbowBeat.restart();
ledMode = LEDMode::RAINBOW_BEAT;
leds.setEnabled(0, true);
}
/** show a beat */
void setRainbowBeatBeat(const int ms) {
rainbowBeat.flash(ms);
ledMode = LEDMode::RAINBOW_BEAT;
leds.setEnabled(0, true);
}
/** show a beat */
void setRainbowBeatShift(const int increment) {
rainbowBeat.shift(increment);
ledMode = LEDMode::RAINBOW_BEAT;
leds.setEnabled(0, true);
}
public:
/** udp callback */
static void onUDP(void*, char* data, unsigned short len) {
debugMod(NAME, "got udp data");
buzzer.onUDP(data, len);
}
};
#endif // BUZZER_H