Files
ESP8266lib/data/ChunkBuffer.h
2018-07-08 17:47:59 +02:00

194 lines
3.6 KiB
C++

#ifndef CHUNK_BUFFER_H
#define CHUNK_BUFFER_H
#include "../Debug.h"
/**
* linked list of several chunks that are either managed or unmanaged
*/
class ChunkBuffer {
public:
/** data of certain length */
struct Data {
const uint8_t* ptr;
const uint16_t size;
Data(const uint8_t* ptr, const uint16_t size) : ptr(ptr), size(size) {;}
};
/** one data chunk within the buffer */
struct Chunk {
bool managed;
uint8_t* base; // do not modify this one!
uint8_t* ptr;
uint16_t len;
Chunk* next = nullptr;
~Chunk() {
debugMod("ChunkBuffer::Chunk", "dtor");
if (managed) {
free(base);
base = nullptr;
}
}
/** allocate a new managed chunk */
static Chunk* alloc(const uint16_t size) {
debugMod1("ChunkBuffer::Chunk", "alloc(%d)", size);
Chunk* chunk = new Chunk();
chunk->base = (uint8_t*)malloc(size);
chunk->ptr = chunk->base;
chunk->len = size;
chunk->managed = true;
return chunk;
}
/** allocate a new wrapped chunk */
static Chunk* wrap(uint8_t* ptr, const uint16_t size) {
debugMod1("ChunkBuffer::Chunk", "alloc(%d)", size);
Chunk* chunk = new Chunk();
chunk->base = ptr;
chunk->ptr = chunk->base;
chunk->len = size;
chunk->managed = false;
return chunk;
}
/** consume max(!) size bytes from this chunk */
Data consume(const uint16_t size) {
debugMod1("ChunkBuffer::Chunk", "consume(%d)", size);
const uint16_t useBytes = min(size, this->len);
Data res(ptr, useBytes);
ptr += useBytes; // adjust pointer for next consume() call
len -= useBytes; // adjuste len for next consume() call;
return res;
}
/** consume one byte, if available */
int consumeByte() {
if (len) {
uint8_t res = *ptr;
ptr += 1;
len -= 1;
return res;
}
return -1;
}
bool empty() const {
return len == 0;
}
private:
Chunk() {;}
};
static uint16_t min(const uint16_t a, const uint16_t b) {
return (a<b) ? (a) : (b);
}
private:
Chunk* root;
public:
ChunkBuffer() : root(nullptr) {
debugMod("ChunkBuffer", "ctor()");
}
/** get a block of max(!) size bytes from the buffer. might return less */
Data get(const uint16_t size) {
cleanup();
// something available?
if (!root) {
return Data(0,0);
} else {
return root->consume(size);
}
}
int getByte() {
cleanup();
if (root && !root->empty()) {
return root->consumeByte();
}
return -1;
}
/** append the given chunk to the buffer */
void append(Chunk* c) {
debugMod("ChunkBuffer", "append()");
if (!root) {
// new chunk is the root
root = c;
} else {
// append new chunk at the end
Chunk* x = root;
while (x->next) {x = x->next;}
x->next = c;
}
}
/** allocate a new managed chunk of the given size */
Chunk* alloc(const uint16_t size) {
debugMod1("ChunkBuffer", "alloc(%d)", size);
return Chunk::alloc(size);
}
/** get a new unmanaged wrapper chunk for the given data */
Chunk* wrap(const uint8_t* data, const uint16_t size) {
debugMod1("ChunkBuffer", "wrap(%d)", size);
return Chunk::wrap((uint8_t*) data, size);
}
/** number of available bytes */
uint32_t available() const {
uint32_t s = 0;
Chunk* c = root;
while(c) {
s += c->len;
c = c->next;
}
return s;
}
/** nothing available? */
bool empty() const {
return (!root || root->len == 0);
}
private:
void cleanup() {
// current chunk empty? -> cleanup and proceed with next chunk
if (root && root->empty()) {
Chunk* old = root;
root = old->next; // next chunk is the chunk (if any) after the current (empty) one
delete old; // delete the empty chunk and free the data
}
}
};
#endif // CHUNK_BUFFER_H