Files
ESP8266lib/ext/audio/VS1003.h
2018-09-22 15:44:26 +02:00

425 lines
9.3 KiB
C++

#ifndef VS1003_H
#define VS1003_H
#include "../../io/SoftSPI.h"
#include "../../Debug.h"
#include "../../Platforms.h"
#if (PLATFORM == NODE_MCU) || (PLATFORM == WEMOS_D1_MINI)
#include "../../io/fastGPIO.h"
#define SPI_INIT() spi::init();
#define SPI_WRITE_8(byte) spi::writeByte(byte)
#define SPI_WRITE_16(word) spi::writeWord(word)
#define SPI_READ_8(byte) spi::readByte(byte)
#define SPI_READ_16(word) spi::readWord(word)
#define SPI_READ_WRITE_8(byte) spi::readWriteByte(byte)
#define SPI_READ_WRITE_16(word) spi::readWriteWord(word)
#define SPI_DELAY() //os_delay_us(10)
#define CFG_DREG() GPIO16_INPUT_SET
#define GET_DREQ() GPIO16_IN // PIN D0
#define MP3_CTRL_DESELECT() spi::chipDeselect();
#define MP3_CTRL_SELECT() spi::chipSelect();
#define CFG_DATA_SELECT() GPIO5_OUTPUT_SET
#define MP3_DATA_DESELECT() GPIO5_H
#define MP3_DATA_SELECT() GPIO5_L
#elif (PLATFORM == WROOM32_DEVKIT)
#include "driver/gpio.h"
#define SPI_INIT() spi::init();
#define SPI_WRITE_8(byte) spi::writeByte(byte)
#define SPI_WRITE_16(word) spi::writeWord(word)
#define SPI_READ_8(byte) spi::readByte(byte)
#define SPI_READ_16(word) spi::readWord(word)
#define SPI_READ_WRITE_8(byte) spi::readWriteByte(byte)
#define SPI_READ_WRITE_16(word) spi::readWriteWord(word)
#define SPI_DELAY() //os_delay_us(10)
#define CFG_DREG() gpio_set_direction(GPIO_NUM_26, GPIO_MODE_INPUT)
#define GET_DREQ() gpio_get_level(GPIO_NUM_26)
#define MP3_CTRL_DESELECT() spi::chipDeselect();
#define MP3_CTRL_SELECT() spi::chipSelect();
#define CFG_DATA_SELECT() gpio_set_direction(GPIO_NUM_33, GPIO_MODE_OUTPUT)
#define MP3_DATA_DESELECT() gpio_set_level(GPIO_NUM_33, 1)
#define MP3_DATA_SELECT() gpio_set_level(GPIO_NUM_33, 0)
#else
#error "no platform"
#endif
/**
* control a VS1003 audio chip attached to the SPI port
*/
template <typename PlayBuf> class VS1003 {
private:
static constexpr const char* NAME = "VS1003";
enum OP {
WRITE = 0x2,
READ = 0x3,
};
enum Register {
SCI_MODE = 0x0,
SCI_STATUS = 0x1,
SCI_BASS = 0x2,
SCI_CLOCKF = 0x3,
SCI_DECODE_TIME = 0x4,
SCI_AUDATA = 0x5,
SCI_WRAM = 0x6,
SCI_WRAMADDR = 0x7,
SCI_HDAT0 = 0x8,
SCI_HDAT1 = 0x9,
SCI_AIADDR = 0xa,
SCI_VOL = 0xb,
SCI_AICTRL0 = 0xc,
SCI_AICTRL1 = 0xd,
SCI_AICTRL2 = 0xe,
SCI_AICTRL3 = 0xf,
};
/**
* @brief Bitfield-combinable enum with all mode-flags that can be set for the VS1003.
*/
enum class Mode {
NONE = 0,
SM_DIFF = 1,
SM_SETTOZERO = 2,
SM_RESET = 4,
SM_OUTOFWAV = 8,
SM_POWERDOWN = 16,
SM_TESTS = 32,
SM_STREAM = 64,
SM_SETTOZERO2 = 128,
SM_DACT = 256,
SM_SDIORD = 512,
SM_SDISHARE = 1024,
SM_SDINEW = 2048,
SM_ADPCM = 4096,
SM_ADCPM_HP = 8192,
SM_LINE_IN = 16384,
};
public:
enum class RecordSource {
MICROPHONE,
LINE_IN
};
enum class PlayState {
STOPPED,
PLAYING,
RECORDING
};
public:
VS1003() {
init();
}
/** initialize the hardware */
void init() {
debugMod(NAME, "init()");
SPI_INIT();
CFG_DATA_SELECT(); // XDCS
CFG_DREG(); // DREQ
this->state = PlayState::STOPPED;
awaitDREQ(); // Wait for the VS1003 to finish boot
reset();
}
/**
* @brief Set audio volume.
* @param Audio volume to set on both channels.
*/
void setVolume(const uint8_t vol) const {
debugMod1(NAME, "setVolume(%d)", vol);
const uint8_t aVol = 255 - vol;
const uint16_t values = (aVol << 0) | (aVol << 8); // left and right
writeRegister(SCI_VOL, values);
}
uint8_t getVolume() const {
const uint16_t values = readRegister(SCI_VOL);
return (255 - (values & 0xFF));
}
void dbg() {
debugMod1(NAME, "mode: %d", readRegister(Register::SCI_MODE));
debugMod1(NAME, "vol: %d", readRegister(Register::SCI_VOL));
debugMod1(NAME, "status: %d", readRegister(Register::SCI_STATUS));
debugMod1(NAME, "clk: %d", readRegister(Register::SCI_CLOCKF));
}
// void play(AudioData ad) {
// this->playable = ad;
// this->state = PlayState::PLAYING;
// }
// void appendUnmanaged(const uint8_t* data, const uint16_t size) {
// ChunkBuffer::Chunk* c = playBuf.wrap(data, size);
// playBuf.append(c);
// this->state = PlayState::PLAYING;
// }
/*
void IN_FLASH record(RecordSource source) {
state = PlayState::RECORDING;
writeRegister(Register::SCI_CLOCKF, 0x4430); // 2.0x 12.288MHz
DELAY_US(100);
writeRegister(Register::SCI_AICTRL0, 12); // Div -> 12=8kHz 8=12kHz 6=16kHz
DELAY_US(100);
writeRegister(Register::SCI_AICTRL1, 0); // Auto gain
DELAY_US(100);
setVolume(255);
os_printf("mode: %d", readRegister(Register::SCI_MODE));
writeRegister(Register::SCI_MODE, readRegister(Register::SCI_MODE) | (int)Mode::SM_ADPCM | (int)Mode::SM_RESET);
DELAY_US(100);
os_printf("mode: %d", readRegister(Register::SCI_MODE));
// if(source == RecordSource::LINE_IN) {
// reset((Mode)((int)Mode::SM_LINE_IN | (int)Mode::SM_ADPCM));
// } else {
// reset(Mode::SM_ADPCM);
// }
awaitDREQ();
DELAY_US(100);
}
*/
PlayState IN_FLASH getState() const {
return this->state;
}
void play() {
//if(this->state == PlayState::STOPPED) { reset(); } // makes things more stable
this->state = PlayState::PLAYING;
}
size_t IN_FLASH run() {
if(this->state == PlayState::PLAYING) {
if (playBuf.empty()) {
//uint8_t stopSequence[4] = {0};
//playChunk32(stopSequence, sizeof(stopSequence)); // end of stream
//this->state = PlayState::STOPPED;
} else {
//const ChunkBuffer::Data chunk = playBuf.get(32);
//playChunk32(chunk.ptr, chunk.size);
return sendPlayBuffer();
}
}
return 0;
}
/*
uint32_t getRecordData(uint8_t* buffer, uint32_t maxLength) {
uint32_t available = this->getNumAvailableRecordBytes();
// os_printf("avail: %d\r\n", available);
if (available < 256 || available >= 896) {return 0;}
int toRead = 256;
int read = 0;
while(read != toRead) {
const uint16_t data = readRegister(Register::SCI_HDAT0);
buffer[read] = (data >> 8); ++read;
buffer[read] = (data & 0xFF); ++read;
//os_delay_us(10);
}
return toRead;
// for (int i = 0; i < 4; ++i) {
// os_printf("%d ", buffer[i]);
// }
// os_printf("\r\n");
// uint32_t len = min(maxLength, available);
// for(int i = 0; i < len; ++i) {
// uint16_t data = readRegister(Register::SCI_HDAT0);
// buffer[i++] = (data >> 8);
// buffer[i] = (data & 0xFF);
// os_delay_us(5);
// }
}
*/
uint16_t getSampleRate() const {
return readRegister(Register::SCI_AUDATA) & 0xFFFE; // exclude last bit (mono/stereo)
}
bool isStereo() const {
return readRegister(Register::SCI_AUDATA) & 1;
}
PlayBuf& getPlayBuffer() {
return playBuf;
}
void stop() {
this->state = PlayState::STOPPED;
playBuf.clear();
//reset();
}
private:
uint32_t getNumAvailableRecordBytes() {
return (uint32_t)readRegister(Register::SCI_HDAT1) * sizeof(uint16_t);
}
void IN_FLASH playChunk32(const uint8_t* buffer, const uint32_t len) const {
debugMod1(NAME, "playChunk32() len:%d", len);
MP3_CTRL_DESELECT();
MP3_DATA_SELECT();
for(uint32_t i = 0; i < len; ++i) {
awaitDREQ();
SPI_WRITE_8(buffer[i]);
}
MP3_DATA_DESELECT();
}
size_t IN_FLASH sendPlayBuffer() {
MP3_CTRL_DESELECT();
MP3_DATA_SELECT();
size_t written = 0;
while(canConsume() && !playBuf.empty()) {
const uint8_t byte = playBuf.get();
if (byte == -1) {break;}
SPI_WRITE_8(byte);
++written;
}
if (written) {debugMod1(NAME, "sendPlayBuffer(): %d bytes", written);}
MP3_DATA_DESELECT();
return written;
}
/**
* @brief Write the given register.
* @param reg Register to write to.
* @param value Value to write into the given register.
*/
void writeRegister(const Register reg, const uint16_t value) const {
MP3_DATA_DESELECT();
MP3_CTRL_SELECT();
SPI_DELAY();
SPI_WRITE_8(OP::WRITE);
SPI_WRITE_8(reg);
SPI_WRITE_16(value); // hi-byte -> low byte
SPI_DELAY();
awaitDREQ();
MP3_CTRL_DESELECT();
}
/**
* @brief Read the given register.
* @param reg Register to read.
* @return The value of the register with the given address.
*/
uint16_t readRegister(const Register reg) const {
MP3_DATA_DESELECT();
MP3_CTRL_SELECT();
SPI_DELAY();
SPI_WRITE_8(OP::READ);
SPI_WRITE_8(reg);
const uint16_t res = SPI_READ_16();
SPI_DELAY();
awaitDREQ();
MP3_CTRL_DESELECT();
return res;
}
/**
* @brief Wait for the VS1003 to set DREQ to high (it wants data).
*/
inline void awaitDREQ() const {
debugMod(NAME, "awaitDREQ()");
while(!GET_DREQ()) {;}
//debugMod(NAME, "awaitDREQ() complete");
}
/**
* @brief VS1003 is able do consume data
* @return
*/
inline bool canConsume() const {
return GET_DREQ();
}
/**
* @brief Reset the VS1003 chip.
* @param modeMask Additional mask to or into the mode that is written to the VS1003's register.
*/
void reset(Mode modeMask = Mode::NONE) const {
debugMod(NAME, "reset()");
writeRegister(SCI_MODE, (2052 | (uint16_t)modeMask)); // TODO: remove SM_TESTS
DELAY_US(1);
awaitDREQ();
writeRegister(SCI_CLOCKF, 0x9800);
setVolume(0);
DELAY_US(1);
MP3_DATA_SELECT();
SPI_WRITE_8(0);
SPI_WRITE_8(0);
SPI_WRITE_8(0);
SPI_WRITE_8(0);
MP3_DATA_DESELECT();
DELAY_US(100);
MP3_CTRL_DESELECT();
debugMod(NAME, "reset() complete");
}
private:
PlayState state = PlayState::STOPPED;
PlayBuf playBuf;
};
#endif // VS1003_H