Files
BeatDetector/lib/BiquadFilterGate.h

317 lines
8.5 KiB
C++
Executable File

#ifndef BIQUADFILTERGATE_H
#define BIQUADFILTERGATE_H
/** lower frequency limit. about 20 Hz at 48.000 Hz */
#define BFG_MIN 0.0005
#define BFG_MAX 0.4995
using Frequency = float;
using Amplitude = float;
using SampleRate = int;
#include <cstring>
#include <cmath>
#define K_PI M_PI
/**
* a simple biquad filter that can be used
* for low- or high-pass filtering
*
* http://www.musicdsp.org/files/Audio-EQ-Cookbook.txt
*/
template <int channels> class BiquadFilterGate {
public:
/** ctor */
BiquadFilterGate() : in(), out(), disabled(false) {
reset();
}
/** filter the given amplitude of the given channel (history) */
Amplitude filter( const unsigned int ch, const Amplitude aIn ) {
Amplitude aOut = 0;
aOut += aIn *(b0a0);
aOut += in[ch][0] *(b1a0);
aOut += in[ch][1] *(b2a0);
aOut -= out[ch][0]*(a1a0);
aOut -= out[ch][1]*(a2a0);
//aOut = clamp1(aOut);
in[ch][1] = in[ch][0];
in[ch][0] = aIn;
out[ch][1] = out[ch][0];
out[ch][0] = aOut;
return aOut;
}
/** reset (disable) the filter */
void reset() {
b0a0 = 1.0;
b1a0 = 0.0;
b2a0 = 0.0;
a1a0 = 0.0;
a2a0 = 0.0;
memset(in, 0, sizeof(in));
memset(out, 0, sizeof(out));
}
/** configure the filter as low-pass. freqFact between ]0;0.5[ */
void setLowPass( double freqFact, const float octaves ) {
if (freqFact < BFG_MIN) {freqFact = BFG_MIN;}
if (freqFact > BFG_MAX) {disabled = true; return;}
disabled = false;
double w0 = 2.0 * K_PI * freqFact;
double alpha = sin(w0)*sinh( log(2)/2 * octaves * w0/sin(w0) );
double b0 = (1.0 - cos(w0))/2.0;
double b1 = 1.0 - cos(w0);
double b2 = (1.0 - cos(w0))/2.0;
double a0 = 1.0 + alpha;
double a1 = -2.0*cos(w0);
double a2 = 1.0 - alpha;
setValues(a0, a1, a2, b0, b1, b2);
}
/** configure the filter as low-pass */
void setLowPass( const Frequency freq, const float octaves, const SampleRate sRate ) {
double freqFact = double(freq) / double(sRate);
setLowPass(freqFact, octaves);
}
//http://dspwiki.com/index.php?title=Lowpass_Resonant_Biquad_Filter
//http://www.opensource.apple.com/source/WebCore/WebCore-7536.26.14/platform/audio/Biquad.cpp
/**
* configure as low-pass filter with resonance
* @param freqFact the frequency factor between ]0;0.5[
* @param res
*/
void setLowPassResonance( double freqFact, float res ) {
if (freqFact < BFG_MIN) {freqFact = BFG_MIN;}
if (freqFact > BFG_MAX) {disabled = true; return;}
disabled = false;
res *= 10;
double g = pow(10.0, 0.05 * res);
double d = sqrt((4 - sqrt(16 - 16 / (g * g))) / 2);
double theta = K_PI * freqFact;
double sn = 0.5 * d * sin(theta);
double beta = 0.5 * (1 - sn) / (1 + sn);
double gamma = (0.5 + beta) * cos(theta);
double alpha = 0.25 * (0.5 + beta - gamma);
double a0 = 1.0;
double b0 = 2.0 * alpha;
double b1 = 2.0 * 2.0 * alpha;
double b2 = 2.0 * alpha;
double a1 = 2.0 * -gamma;
double a2 = 2.0 * beta;
setValues(a0, a1, a2, b0, b1, b2);
}
/** configure the filter as high-pass. freqFact between ]0;0.5[ */
void setHighPass( double freqFact, const float octaves ) {
if (freqFact < BFG_MIN) {disabled = true; return;}
if (freqFact > BFG_MAX) {freqFact = BFG_MAX;}
disabled = false;
double w0 = 2.0 * K_PI * freqFact;
double alpha = sin(w0)*sinh( log(2)/2 * octaves * w0/sin(w0) );
double b0 = (1.0 + cos(w0))/2.0;
double b1 = -(1.0 + cos(w0));
double b2 = (1.0 + cos(w0))/2.0;
double a0 = 1.0 + alpha;
double a1 = -2.0*cos(w0);
double a2 = 1.0 - alpha;
setValues(a0, a1, a2, b0, b1, b2);
}
/** configure the filter as high-pass */
void setHighPass( const Frequency freq, const float octaves, const SampleRate sRate ) {
double freqFact = double(freq) / double(sRate);
setHighPass(freqFact, octaves);
}
/** configure the filter as band-pass. freqFact between ]0;0.5[ */
void setBandPass( double freqFact, const float octaves ) {
if (freqFact < BFG_MIN) {disabled = true; return;}
if (freqFact > BFG_MAX) {disabled = true; return;}
disabled = false;
//double w0 = 2 * K_PI * / 2 / freqFact;
double w0 = 2.0 * K_PI * freqFact;
double alpha = sin(w0)*sinh( log(2)/2 * octaves * w0/sin(w0) );
double b0 = sin(w0)/2.0;
double b1 = 0.0;
double b2 = -sin(w0)/2.0;
double a0 = 1.0 + alpha;
double a1 = -2.0*cos(w0);
double a2 = 1.0 - alpha;
setValues(a0, a1, a2, b0, b1, b2);
}
/** configure the filter as band-pass */
void setBandPass( const Frequency freq, const float octaves, SampleRate sRate ) {
double freqFact = double(freq) / double(sRate);
setBandPass(freqFact, octaves);
}
/** configure the filter as all-pass. freqFact between ]0;0.5[ */
void setAllPass( double freqFact, const float octaves ) {
double w0 = 2.0 * K_PI * freqFact;
double alpha = sin(w0)*sinh( log(2)/2 * octaves * w0/sin(w0) );
double b0 = 1 - alpha;
double b1 = -2*cos(w0);
double b2 = 1 + alpha;
double a0 = 1 + alpha;
double a1 = -2*cos(w0);
double a2 = 1 - alpha;
setValues(a0, a1, a2, b0, b1, b2);
}
/** configure the filter as all-pass */
void setAllPass( const Frequency freq, const float octaves, const SampleRate sRate ) {
double freqFact = double(freq) / double(sRate);
setAllPass(freqFact, octaves);
}
/** configure as notch filter. freqFact between ]0;0.5[ */
void setNotch( double freqFact, const float octaves ) {
double w0 = 2.0 * K_PI * freqFact;
double alpha = sin(w0)*sinh( log(2)/2 * octaves * w0/sin(w0) );
double b0 = 1.0;
double b1 = -2.0*cos(w0);
double b2 = 1.0;
double a0 = 1.0 + alpha;
double a1 = -2.0*cos(w0);
double a2 = 1.0 - alpha;
setValues(a0, a1, a2, b0, b1, b2);
}
/** configure as notch filter */
void setNotch( const Frequency freq, const float octaves, const SampleRate sRate ) {
double freqFact = double(freq) / double(sRate);
setNotch(freqFact, octaves);
}
/** configure the filter as low-shelf. increase all aplitudes below freq? freqFact between ]0;0.5[ */
void setLowShelf( double freqFact, const float octaves, const float gain ) {
double A = sqrt( pow(10, (gain/20.0)) );
double w0 = 2.0 * K_PI * freqFact;
double alpha = sin(w0)*sinh( log(2)/2 * octaves * w0/sin(w0) );
double b0 = A*( (A+1.0) - (A-1.0)*cos(w0) + 2.0*sqrt(A)*alpha );
double b1 = 2.0*A*( (A-1.0) - (A+1.0)*cos(w0) );
double b2 = A*( (A+1.0) - (A-1.0)*cos(w0) - 2.0*sqrt(A)*alpha );
double a0 = (A+1.0) + (A-1.0)*cos(w0) + 2.0*sqrt(A)*alpha;
double a1 = -2.0*( (A-1.0) + (A+1.0)*cos(w0) );
double a2 = (A+1.0) + (A-1.0)*cos(w0) - 2.0*sqrt(A)*alpha;
setValues(a0, a1, a2, b0, b1, b2);
}
/** configure the filter as low-shelf. increase all aplitudes below freq? */
void setLowShelf( const Frequency freq, const float octaves, const float gain, const SampleRate sRate ) {
double freqFact = double(freq) / double(sRate);
setLowShelf(freqFact, octaves, gain);
}
/** configure the filter as high-shelf. increase all amplitues above freq? freqFact between ]0;0.5[ */
void setHighShelf( double freqFact, const float octaves, const float gain ) {
double A = sqrt( pow(10, (gain/20.0)) );
double w0 = 2.0 * K_PI * freqFact;
double alpha = sin(w0)*sinh( log(2)/2 * octaves * w0/sin(w0) );
double b0 = A*( (A+1.0) + (A-1.0)*cos(w0) + 2.0*sqrt(A)*alpha );
double b1 = -2.0*A*( (A-1.0) + (A+1.0)*cos(w0) );
double b2 = A*( (A+1.0) + (A-1.0)*cos(w0) - 2.0*sqrt(A)*alpha );
double a0 = (A+1.0) - (A-1.0)*cos(w0) + 2.0*sqrt(A)*alpha;
double a1 = 2.0*( (A-1.0) - (A+1.0)*cos(w0) );
double a2 = (A+1.0) - (A-1.0)*cos(w0) - 2.0*sqrt(A)*alpha;
setValues(a0, a1, a2, b0, b1, b2);
}
/** configure the filter as high-shelf. increase all amplitues above freq? */
void setHighShelf( const Frequency freq, const float octaves, const float gain, const SampleRate sRate ) {
double freqFact = double(freq) / double(sRate);
setHighShelf(freqFact, octaves, gain);
}
protected:
/** pre-calculate the quotients for the filtering */
void setValues(double a0, double a1, double a2, double b0, double b1, double b2) {
b0a0 = float(b0/a0);
b1a0 = float(b1/a0);
b2a0 = float(b2/a0);
a2a0 = float(a2/a0);
a1a0 = float(a1/a0);
}
/** the bi-quad filter params */
float b0a0;
float b1a0;
float b2a0;
float a1a0;
float a2a0;
/** history for input values, per channel */
Amplitude in[channels][2];
/** history for ouput values, per channel */
Amplitude out[channels][2];
/** filter disabled due to wrong params? */
bool disabled;
};
#endif // BIQUADFILTERGATE_H