Files
BeatDetector/lib/RingBuffer.h

108 lines
2.2 KiB
C++
Executable File

#ifndef RINGBUFFER_H
#define RINGBUFFER_H
#include <vector>
template <typename Element> class RingBuffer {
private:
std::vector<Element> data;
int iWrite;
int iRead;
int available;
public:
/** ctor with the size of the buffer */
RingBuffer(const int size) : data(size), iWrite(0), iRead(0), available(0) {
;
}
/** add a new element WITH overflow check! */
void addSafe(const Element& element) {
//Assert::isTrue(available != (int)data.size(), "buffer overflow");
add(element);
}
/** add a new element WIUTHOUT checking for overflows */
void add(const Element& element) {
data[iWrite] = element;
++iWrite;
iWrite %= data.size();
++available;
}
/** get the next element */
const Element& get() {
//Assert::isNot0(available, "buffer is empty");
const Element& tmp = data[iRead];
++iRead;
iRead %= data.size();
--available;
if (available < 0) {available = 0;}
return tmp;
}
/** peek into the given element without removing it */
const Element& peek(const int idx) const {
const Element& tmp = data[(iRead + idx) % data.size()];
return tmp;
}
/** peek into the given element without removing it */
const Element& operator [] (const int idx) const {
return peek(idx);
}
/** does the buffer contain the given element? */
bool contains(const Element& e) const {
for (int i = 0; i < available; ++i) {
if (peek(i) == e) {return true;}
}
return false;
}
/** reset the ringbuffer */
void reset() {
iWrite = 0;
iRead = 0;
available = 0;
}
/** is the buffer empty? */
bool empty() const {
return available == 0;
}
/** get the number of available entries */
int size() const {
return available;
}
struct Iterator {
int idx;
int available;
const std::vector<Element>& data;
/** ctor */
Iterator(const int idx, const int available, const std::vector<Element>& data) : idx(idx), available(available), data(data) {;}
bool operator != (const Iterator& other) {return other.available != available;}
void operator ++ () {idx = (idx+1) % data.size(); --available;}
const Element& operator * () const {return data[idx];}
};
Iterator begin() const {return Iterator(iRead, available, data);}
Iterator end() const {return Iterator(iWrite, 0, data);}
};
#endif // RINGBUFFER_H