#ifndef SETTINGS_H #define SETTINGS_H #include #include #include namespace Settings { bool useKLB = false; const int numParticles = 6000; const int numBSParticles = 50; namespace IMU { const float turnSigma = 2.5; // 3.5 const float stepLength = 1.00; const float stepSigma = 0.15; //toni changed } const float smartphoneAboveGround = 1.3; const float offlineSensorSpeedup = 2; namespace Grid { constexpr int gridSize_cm = 20; } namespace Smoothing { const bool activated = false; const double stepLength = 0.7; const double stepSigma = 0.2; const double headingSigma = 25.0; const double zChange = 0.0; // mu change in height between two time steps const double zSigma = 0.1; const int lag = 5; } //const GridPoint destination = GridPoint(70*100, 35*100, 0*100); // use destination const GridPoint destination = GridPoint(0,0,0); // do not use destination namespace SensorDebug { const Timestamp updateEvery = Timestamp::fromMS(200); } namespace WiFiModel { constexpr float sigma = 8.0; /** if the wifi-signal-strengths are stored on the grid-nodes, this needs a grid rebuild! */ constexpr float TXP = -40; constexpr float EXP = 2.3; constexpr float WAF = 0.0; // how to perform VAP grouping. see // - calibration in Controller.cpp // - eval in Filter.h // NOTE: maybe the UAH does not allow valid VAP grouping? delete the grid and rebuild without! const VAPGrouper vg_calib = VAPGrouper(VAPGrouper::Mode::LAST_MAC_DIGIT_TO_ZERO, VAPGrouper::Aggregation::MAXIMUM, 1); const VAPGrouper vg_eval = VAPGrouper(VAPGrouper::Mode::LAST_MAC_DIGIT_TO_ZERO, VAPGrouper::Aggregation::MAXIMUM, 1); } namespace BeaconModel { constexpr float sigma = 8.0; constexpr float TXP = -71; constexpr float EXP = 1.5; constexpr float WAF = -20.0; //-5 //20?? } namespace MapView3D { const int maxColorPoints = 1000; constexpr int fps = 15; const Timestamp msPerFrame = Timestamp::fromMS(1000/fps); } namespace Filter { const Timestamp updateEvery = Timestamp::fromMS(500); constexpr bool useMainThread = false; // perform filtering in the main thread } namespace Path_DongleTest { const std::vector path1 = {0, 1, 2, 3, 4, 5, 6}; const std::vector path2 = {6, 5, 4, 7, 8, 9, 8, 10}; const std::vector path3 = {10, 8, 7, 4, 11, 12, 13, 14, 6}; } } #endif // SETTINGS_H