46 lines
808 B
C++
46 lines
808 B
C++
#ifndef MESH_STATE_H
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#define MESH_STATE_H
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#include <Indoor/navMesh/NavMesh.h>
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#include <Indoor/navMesh/NavMeshTriangle.h>
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#include <Indoor/geo/Heading.h>
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namespace MeshBased {
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struct MyState {
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NM::NavMeshLocation<NM::NavMeshTriangle> loc;
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Heading heading;
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/** ctor */
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MyState() : loc(), heading(0) {
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;
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}
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/** ctor */
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MyState(NM::NavMeshLocation<NM::NavMeshTriangle> loc, Heading h) : loc(loc), heading(h) {
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;
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}
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// MyState& operator += (const MyState& o) {
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// position += o.position;
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// return *this;
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// }
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// MyState& operator /= (const float val) {
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// position /= val;
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// return *this;
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// }
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// MyState operator * (const float val) const {
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// MyState copy = *this;
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// copy.position = copy.position * val;
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// return copy;
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// }
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};
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}
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#endif // MESH_STATE_H
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