added main menu added debug display many debug widgets for plotting live data worked on android live sensors added offline-data sensor feeding some dummy data sensors worked on the map display added ui debug for grid-points, particles and weights added a cool dude to display the estimation added real filtering based on the Indoor components c++11 fixes for android compilation online and offline filtering support new resampling technique for testing map loading via dialog
24 lines
901 B
Plaintext
24 lines
901 B
Plaintext
<RCC>
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<qresource prefix="/">
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<file>res/gl/fragmentLine.glsl</file>
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<file>res/gl/fragmentTexSimple.glsl</file>
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<file>res/gl/vertex1.glsl</file>
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<file>res/gl/fragmentTex.glsl</file>
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<file>res/gl/tex/arrows.png</file>
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<file>res/gl/tex/door2.jpg</file>
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<file>res/gl/tex/door2_normal.jpg</file>
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<file>res/gl/tex/floor4.jpg</file>
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<file>res/gl/tex/floor4_normal.jpg</file>
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<file>res/icons/load.svg</file>
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<file>res/icons/run.svg</file>
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<file>res/icons/route.svg</file>
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<file>res/icons/bug.svg</file>
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<file>res/gl/fragmentColorPoint.glsl</file>
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<file>res/gl/tex/wall3_normal.jpg</file>
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<file>res/gl/tex/wall3.jpg</file>
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<file>res/gl/tex/empty_normals.jpg</file>
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<file>res/icons/cube.svg</file>
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<file>res/icons/camera.svg</file>
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</qresource>
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</RCC>
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