added main menu added debug display many debug widgets for plotting live data worked on android live sensors added offline-data sensor feeding some dummy data sensors worked on the map display added ui debug for grid-points, particles and weights added a cool dude to display the estimation added real filtering based on the Indoor components c++11 fixes for android compilation online and offline filtering support new resampling technique for testing map loading via dialog
30 lines
660 B
C++
30 lines
660 B
C++
#ifndef NODE_H
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#define NODE_H
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#include <Indoor/grid/Grid.h>
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#include <Indoor/sensors/radio/WiFiGridNode.h>
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struct MyGridNode : public GridNode, public GridPoint {//, public WiFiGridNode<10> {
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float navImportance;
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float getNavImportance() const { return navImportance; }
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/** empty ctor */
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MyGridNode() : GridPoint(-1, -1, -1) {;}
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/** ctor */
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MyGridNode(const int x_cm, const int y_cm, const int z_cm) : GridPoint(x_cm, y_cm, z_cm) {;}
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static void staticDeserialize(std::istream& inp) {
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//WiFiGridNode::staticDeserialize(inp);
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}
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static void staticSerialize(std::ostream& out) {
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//WiFiGridNode::staticSerialize(out);
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}
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};
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#endif // NODE_H
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