#include "MainWindow.h" #include #include "map/3D/MapView3D.h" #include "map/2D/MapView2D.h" #include "menu/MainMenu.h" #include "debug/SensorDataWidget.h" #include "debug/InfoWidget.h" #include "UIHelper.h" #include MainWindow::MainWindow(QWidget *parent) : QWidget(parent) { setMinimumHeight(500); setMinimumWidth(500); mapView3D = new MapView3D(this); mapView2D = new MapView2D(this); mainMenu = new MainMenu(this); infoWidget = new InfoWidget(this); sensorWidget = new SensorDataWidget(this); // ensure we are fullscreen showMaximized(); // sleep(1); emit resizeEvent(nullptr); // important! must be called AFTER window is visible // otherwise MapView3D's openGL context is uninitialized. sensorWidget->setVisible(false); mapView2D->setVisible(true); mapView3D->setVisible(false); } void MainWindow::resizeEvent(QResizeEvent* event) { const int w = this->width(); const int h = this->height(); const int menuH = UIHelper::getMainMenuHeight(this); const int infoH = UIHelper::getInfoHeight(this); int y = 0; mainMenu->setGeometry(0,y,w,menuH); y += menuH; infoWidget->setGeometry(0,y,w,infoH); y += infoH; mapView3D->setGeometry(0,y,w,h-y); mapView2D->setGeometry(0,y,w,h-y); sensorWidget->setGeometry(0,y,w,h-y); mainMenu->resizeEvent(event); mapView2D->resizeEvent(event); // infoWidget->resizeEvent(event); }