openGL work and other parts
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lib/gpc/Polygon.h
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109
lib/gpc/Polygon.h
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#ifndef GPC_POLYGON_H
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#define GPC_POLYGON_H
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#include <Indoor/floorplan/v2/Floorplan.h>
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#include "gpc.h"
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class Polygon {
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struct GPCPolygon : gpc_polygon {
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GPCPolygon() {
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// contour = (gpc_vertex_list*) calloc(0, 1024);
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// contour->num_vertices = 0;
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// contour->vertex = (gpc_vertex*) calloc(0, 1024);
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// hole = (int*) calloc(0, 1024);
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num_contours = 0;
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contour = nullptr;
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hole = nullptr;
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}
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~GPCPolygon() {
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if (contour) {
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gpc_free_polygon(this);
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//free(contour->vertex); contour->vertex = nullptr;
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}
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free(contour); contour = nullptr;
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free(hole); hole = nullptr;
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}
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GPCPolygon& operator = (const GPCPolygon& o) = delete;
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GPCPolygon& operator = (GPCPolygon& o) {
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this->contour = o.contour;
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this->hole = o.hole;
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this->num_contours = o.num_contours;
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o.contour = nullptr;
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o.hole = nullptr;
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return *this;
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}
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};
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private:
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GPCPolygon state;
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public:
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void add(const Floorplan::Polygon2& poly) {
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GPCPolygon cur = toGPC(poly);
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//GPCPolygon out;
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gpc_polygon_clip(GPC_UNION, &state, &cur, &state);
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//state = out;
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}
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void remove(const Floorplan::Polygon2& poly) {
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GPCPolygon cur = toGPC(poly);
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//GPCPolygon out;
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gpc_polygon_clip(GPC_DIFF, &state, &cur, &state);
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//state = out;
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}
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std::vector<std::vector<Point3>> get(float z) {
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gpc_tristrip res;
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res.num_strips = 0;
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res.strip = nullptr;
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//res.strip = (gpc_vertex_list*) malloc(1024);
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gpc_polygon_to_tristrip(&state, &res);
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std::vector<std::vector<Point3>> trias;
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for (int i = 0; i < res.num_strips; ++i) {
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gpc_vertex_list lst = res.strip[i];
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std::vector<Point3> tria;
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for (int j = 0; j < lst.num_vertices; ++j) {
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gpc_vertex& vert = lst.vertex[j];
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Point3 p3(vert.x, vert.y, z);
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tria.push_back(p3);
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}
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trias.push_back(tria);
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}
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gpc_free_tristrip(&res);
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return std::move(trias);
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}
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private:
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GPCPolygon toGPC(Floorplan::Polygon2 poly) {
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std::vector<gpc_vertex> verts;
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for (Point2 p2 : poly.points) {
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gpc_vertex vert; vert.x = p2.x; vert.y = p2.y;
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verts.push_back(vert);
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}
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GPCPolygon gpol;
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gpc_vertex_list list;
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list.num_vertices = verts.size();
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list.vertex = verts.data();
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gpc_add_contour(&gpol, &list, 0);
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return gpol;
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}
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};
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#endif // GPC_POLYGON_H
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2472
lib/gpc/gpc.cpp
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2472
lib/gpc/gpc.cpp
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File diff suppressed because it is too large
Load Diff
133
lib/gpc/gpc.h
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133
lib/gpc/gpc.h
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/*
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===========================================================================
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Project: Generic Polygon Clipper
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A new algorithm for calculating the difference, intersection,
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exclusive-or or union of arbitrary polygon sets.
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File: gpc.h
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Author: Alan Murta (email: gpc@cs.man.ac.uk)
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Version: 2.32
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Date: 17th December 2004
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Copyright: (C) Advanced Interfaces Group,
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University of Manchester.
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This software is free for non-commercial use. It may be copied,
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modified, and redistributed provided that this copyright notice
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is preserved on all copies. The intellectual property rights of
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the algorithms used reside with the University of Manchester
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Advanced Interfaces Group.
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You may not use this software, in whole or in part, in support
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of any commercial product without the express consent of the
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author.
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There is no warranty or other guarantee of fitness of this
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software for any purpose. It is provided solely "as is".
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===========================================================================
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*/
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#ifndef __gpc_h
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#define __gpc_h
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#include <stdio.h>
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/*
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===========================================================================
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Constants
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===========================================================================
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*/
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/* Increase GPC_EPSILON to encourage merging of near coincident edges */
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#define GPC_EPSILON (DBL_EPSILON)
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#define GPC_VERSION "2.32"
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/*
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===========================================================================
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Public Data Types
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===========================================================================
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*/
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typedef enum /* Set operation type */
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{
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GPC_DIFF, /* Difference */
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GPC_INT, /* Intersection */
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GPC_XOR, /* Exclusive or */
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GPC_UNION /* Union */
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} gpc_op;
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typedef struct /* Polygon vertex structure */
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{
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double x; /* Vertex x component */
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double y; /* vertex y component */
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} gpc_vertex;
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typedef struct /* Vertex list structure */
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{
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int num_vertices; /* Number of vertices in list */
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gpc_vertex *vertex; /* Vertex array pointer */
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} gpc_vertex_list;
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typedef struct /* Polygon set structure */
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{
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int num_contours; /* Number of contours in polygon */
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int *hole; /* Hole / external contour flags */
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gpc_vertex_list *contour; /* Contour array pointer */
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} gpc_polygon;
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typedef struct /* Tristrip set structure */
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{
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int num_strips; /* Number of tristrips */
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gpc_vertex_list *strip; /* Tristrip array pointer */
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} gpc_tristrip;
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/*
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===========================================================================
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Public Function Prototypes
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===========================================================================
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*/
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void gpc_read_polygon (FILE *infile_ptr,
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int read_hole_flags,
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gpc_polygon *polygon);
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void gpc_write_polygon (FILE *outfile_ptr,
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int write_hole_flags,
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gpc_polygon *polygon);
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void gpc_add_contour (gpc_polygon *polygon,
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gpc_vertex_list *contour,
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int hole);
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void gpc_polygon_clip (gpc_op set_operation,
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gpc_polygon *subject_polygon,
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gpc_polygon *clip_polygon,
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gpc_polygon *result_polygon);
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void gpc_tristrip_clip (gpc_op set_operation,
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gpc_polygon *subject_polygon,
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gpc_polygon *clip_polygon,
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gpc_tristrip *result_tristrip);
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void gpc_polygon_to_tristrip (gpc_polygon *polygon,
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gpc_tristrip *tristrip);
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void gpc_free_polygon (gpc_polygon *polygon);
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void gpc_free_tristrip (gpc_tristrip *tristrip);
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#endif
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/*
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===========================================================================
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End of file: gpc.h
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===========================================================================
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*/
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