refactoring to add nav mesh
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@@ -111,7 +111,7 @@ void MapView2D::setMap(WiFiCalibrationDataModel* mdl, Floorplan::IndoorMap* map)
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}
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void MapView2D::showParticles(const std::vector<K::Particle<MyState>>* particles) {
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void MapView2D::showParticles(const std::vector<K::Particle<GridBased::MyState>>* particles) {
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this->colorPoints->setFromParticles(*particles);
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}
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