refactoring to add nav mesh

This commit is contained in:
k-a-z-u
2018-07-11 19:04:42 +02:00
parent bb974d3871
commit b4a1a3d969
27 changed files with 1581 additions and 712 deletions

33
nav/grid/Node.h Normal file
View File

@@ -0,0 +1,33 @@
#ifndef NODE_H
#define NODE_H
#include <Indoor/grid/Grid.h>
#include <Indoor/sensors/radio/WiFiGridNode.h>
struct MyGridNode : public GridNode, public GridPoint, public WiFiGridNode<30> {
float navImportance;
float getNavImportance() const { return navImportance; }
float walkImportance;
float getWalkImportance() const { return walkImportance; }
/** empty ctor */
MyGridNode() : GridPoint(-1, -1, -1) {;}
/** ctor */
MyGridNode(const int x_cm, const int y_cm, const int z_cm) : GridPoint(x_cm, y_cm, z_cm) {;}
static void staticDeserialize(std::istream& inp) {
WiFiGridNode::staticDeserialize(inp);
}
static void staticSerialize(std::ostream& out) {
WiFiGridNode::staticSerialize(out);
}
};
#endif // NODE_H