refactoring to add nav mesh
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16
nav/CurEst.h
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16
nav/CurEst.h
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#ifndef CUREST_H
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#define CUREST_H
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#include <Indoor/geo/Point3.h>
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#include <Indoor/geo/Heading.h>
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struct CurEst {
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Point3 pos_m;
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Heading head;
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CurEst() : pos_m(0,0,0), head(0) {;}
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};
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#endif // CUREST_H
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