performance enhancements

memory enhancements
prevent starting sensors more than once
fix for wifi lag issues
map scaling for huge buildings
This commit is contained in:
2016-10-01 10:21:15 +02:00
parent 833327bafd
commit 44f9b6ac80
16 changed files with 197 additions and 26 deletions

View File

@@ -3,6 +3,7 @@
#include <QPoint>
#include <Indoor/geo/Point2.h>
#include <Indoor/geo/BBox2.h>
class Scaler2D {
@@ -13,6 +14,8 @@ private:
float rotation_rad = 0.0f;
float scaleFactor = 1;
BBox2 mapBBox_m;
public:
Scaler2D() {
@@ -32,11 +35,17 @@ public:
/** change the point displayed within the center of the screen */
void setCenterM(const Point2 center_m) {
this->center_m = center_m;
if (!mapBBox_m.isInvalid()) {
if (this->center_m.x < mapBBox_m.getMin().x) {this->center_m.x = mapBBox_m.getMin().x;}
if (this->center_m.y < mapBBox_m.getMin().y) {this->center_m.y = mapBBox_m.getMin().y;}
if (this->center_m.x > mapBBox_m.getMax().x) {this->center_m.x = mapBBox_m.getMax().x;}
if (this->center_m.y > mapBBox_m.getMax().y) {this->center_m.y = mapBBox_m.getMax().y;}
}
}
/** change the point displayed within the center of the screen */
void setCenterPX(const Point2 center_px) {
this->center_m = pxToM(center_px);
setCenterM(pxToM(center_px));
}
Point2 getCenterPX() const {
@@ -48,10 +57,21 @@ public:
this->rotation_rad = rad;
}
/** set the map's scaling */
void setScale(const float scale) {
this->scaleFactor = scale;
if (this->scaleFactor < 0.1) {this->scaleFactor = 0.1;}
if (this->scaleFactor > 4.0) {this->scaleFactor = 4.0;}
}
void mulScale(const float mod) {
setScale(this->scaleFactor * mod);
}
/** set the map's bbox. used to prevent from scrolling outside of the map */
void setMapBBox(const BBox2 bbox_m) {
this->mapBBox_m = bbox_m;
}
public: