performance enhancements
memory enhancements prevent starting sensors more than once fix for wifi lag issues map scaling for huge buildings
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@@ -4,8 +4,10 @@
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#include <QResizeEvent>
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#include <QSlider>
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#include <QGridLayout>
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#include <QGestureEvent>
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#include <Indoor/floorplan/v2/Floorplan.h>
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#include <Indoor/floorplan/v2/FloorplanHelper.h>
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#include "Floor2D.h"
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#include "ColorPoints2D.h"
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@@ -67,7 +69,12 @@ MapView2D::MapView2D(QWidget *parent) : QWidget(parent) {
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lay->addWidget(btnLayerPlus, row, 2, 1, 1);
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// start with invisible particles. speeds things up a bit
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colorPoints->setVisible(false);
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// we want to receive pinch gestures
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//setAttribute(Qt::WA_AcceptTouchEvents, true);
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grabGesture(Qt::PinchGesture);
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}
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@@ -96,7 +103,11 @@ void MapView2D::setMap(WiFiCalibrationDataModel* mdl, Floorplan::IndoorMap* map)
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wifiCalib = new WiFiCalibTool(mdl, map);
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elementsB.push_back(wifiCalib);
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scaler.setCenterM(Point2(70, 35));
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const BBox3 bbox3 = FloorplanHelper::getBBox(map);
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const BBox2 bbox2 = BBox2(bbox3.getMin().xy(), bbox3.getMax().xy());
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scaler.setMapBBox(bbox2);
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scaler.setCenterM(Point2(bbox2.getCenter().x, bbox2.getCenter().y));
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}
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@@ -169,6 +180,16 @@ void MapView2D::mouseReleaseEvent(QMouseEvent* evt) {
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}
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void MapView2D::wheelEvent(QWheelEvent* event) {
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if (event->delta() < 0) {
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scaler.mulScale(0.5);
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emit update();
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} else {
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scaler.mulScale(2.0);
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emit update();
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}
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}
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void MapView2D::paintEvent(QPaintEvent*) {
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QPainter qp(this);
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@@ -183,3 +204,42 @@ void MapView2D::paintEvent(QPaintEvent*) {
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qp.end();
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}
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bool MapView2D::event(QEvent *event) {
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switch (event->type()) {
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case QEvent::Gesture:
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return gestureEvent(static_cast<QGestureEvent*>(event));
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case QEvent::TouchBegin:
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case QEvent::TouchUpdate:
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case QEvent::TouchEnd:
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// prevent [additional] mouse events for undetected gestures [more than 1 finger]
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// TODO: not yet stable... improvements?
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if (static_cast<QTouchEvent*>(event)->touchPoints().count() == 2) {return true;}
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break;
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default:
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break;
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}
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// event not consumed. bubble it to following stages.
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// this will e.g. generate mouseMoveEvent etc.
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return QWidget::event(event);
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}
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bool MapView2D::gestureEvent(QGestureEvent *event) {
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if (QGesture* pinch = event->gesture(Qt::PinchGesture)) {
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const QPinchGesture* pg = static_cast<QPinchGesture *>(pinch);
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scaler.mulScale(pg->scaleFactor());
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emit update();
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return true; // event consumed
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}
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// event not consumed
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return false;
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}
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