started to add ble functions
added ble as sensor to java and c++ added sensorlistener for ble added ble to observation and onDataSensor in filter started to work on ble fingerprints for optimization
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@@ -29,7 +29,7 @@ protected:
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if (floor->atHeight > r.clip.aboveHeight_m) {return;}
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for (const Floorplan::FloorObstacle* obs : floor->obstacles) {
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const Floorplan::FloorObstacleLine* line = dynamic_cast<const Floorplan::FloorObstacleLine*>(obs);
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const Floorplan::FloorObstacleWall* line = dynamic_cast<const Floorplan::FloorObstacleWall*>(obs);
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if (line) {drawObstacle(qp, s, line);}
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}
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@@ -51,10 +51,11 @@ protected:
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private:
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static inline QPen getPen(Floorplan::Material mat, Floorplan::ObstacleType type) {
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static inline QPen getPen(Floorplan::Material mat, Floorplan::ObstacleType type, int thickness) {
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using namespace Floorplan;
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QPen pen; pen.setColor(Qt::darkGray);
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if (mat == Material::CONCRETE) {pen.setWidth(3);}
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if (mat == Material::CONCRETE) {pen.setWidth(thickness);}
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if (mat == Material::DRYWALL) {pen.setWidth(thickness); pen.setColor(Qt::gray);}
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if (mat == Material::GLASS) {pen.setStyle(Qt::PenStyle::DotLine);}
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if (type == ObstacleType::HANDRAIL) {pen.setStyle(Qt::PenStyle::DashLine);}
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if (type == ObstacleType::UNKNOWN) {pen.setColor(Qt::red); pen.setWidth(5);}
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@@ -63,10 +64,10 @@ private:
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return pen;
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}
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void drawObstacle(QPainter& qp, const Scaler2D& s, const Floorplan::FloorObstacleLine* line) {
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void drawObstacle(QPainter& qp, const Scaler2D& s, const Floorplan::FloorObstacleWall* line) {
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const Point2 pt1 = s.mapToScreen(line->from);
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const Point2 pt2 = s.mapToScreen(line->to);
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qp.setPen(getPen(line->material, line->type));
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qp.setPen(getPen(line->material, line->type, static_cast<int>(s.mToPX(line->thickness_m))));
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qp.drawLine(pt1.x, pt1.y, pt2.x, pt2.y);
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}
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